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// **********************************************************************
//
// Copyright (c) 2003
// ZeroC, Inc.
// Billerica, MA, USA
//
// All Rights Reserved.
//
// Ice is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation.
//
// **********************************************************************
#ifndef FREEZE_SHARED_DB_ENV_H
#define FREEZE_SHARED_DB_ENV_H
#include <Ice/Config.h>
#include <Ice/Ice.h>
#include <IceUtil/Handle.h>
#include <db_cxx.h>
namespace Freeze
{
class CheckpointThread;
typedef IceUtil::Handle<CheckpointThread> CheckpointThreadPtr;
class SharedDbEnv;
typedef IceUtil::Handle<SharedDbEnv> SharedDbEnvPtr;
class SharedDbEnv : public ::DbEnv
{
public:
static SharedDbEnvPtr get(const Ice::CommunicatorPtr&, const std::string&);
~SharedDbEnv();
void __incRef();
void __decRef();
void deleteOldLogs();
const std::string& getEnvName() const;
const Ice::CommunicatorPtr& getCommunicator() const;
private:
SharedDbEnv(const std::string&, const Ice::CommunicatorPtr&);
const std::string _envName;
const Ice::CommunicatorPtr _communicator;
int _refCount;
Ice::Int _trace;
CheckpointThreadPtr _thread;
IceUtil::Mutex _oldLogsMutex;
};
inline const std::string&
SharedDbEnv::getEnvName() const
{
return _envName;
}
inline const Ice::CommunicatorPtr&
SharedDbEnv::getCommunicator() const
{
return _communicator;
}
}
#endif
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