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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_INDEX_I_H
#define FREEZE_INDEX_I_H
#include <Ice/Ice.h>
#include <Freeze/Index.h>
#include <Freeze/EvictorI.h>
namespace Freeze
{
class ObjectStoreBase;
class IndexI
{
public:
IndexI(Index&);
std::vector<Ice::Identity> untypedFindFirst(const Key&, Ice::Int) const;
std::vector<Ice::Identity> untypedFind(const Key&) const;
Ice::Int untypedCount(const Key&) const;
void
associate(ObjectStoreBase*, DbTxn*, bool, bool);
int
secondaryKeyCreate(Db*, const Dbt*, const Dbt*, Dbt*);
void
close();
private:
Index& _index;
std::string _dbName;
IceUtil::UniquePtr<Db> _db;
ObjectStoreBase* _store;
};
}
#endif
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