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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_CONNECTION_ICE
#define FREEZE_CONNECTION_ICE
#include <Freeze/Transaction.ice>
#include <Ice/CommunicatorF.ice>
module Freeze
{
local exception TransactionAlreadyInProgressException
{
};
/**
*
* A connection to a database (database environment with Berkeley
* DB). If you want to use a connection concurrently
* in multiple threads, you need to serialize access to this
* connection.
*
**/
local interface Connection
{
/**
*
* Create a new transaction. Only one transaction at a time can
* be associated with a connection.
*
* @return The new transaction
*
* @throws raises TransactionAlreadyInProgressException if a
* transaction is already associated with this connection.
*
**/
Transaction beginTransaction();
/**
*
* Returns the transaction associated with this connection.
*
* @return The current transaction if there is one, null otherwise.
*
**/
nonmutating Transaction currentTransaction();
/**
*
* Closes this connection. If there is an associated transaction,
* it is rolled back.
*
**/
void close();
/**
*
* Returns the communicator associated with this connection
*
**/
nonmutating Ice::Communicator getCommunicator();
/**
*
* The name of the connected system (e.g. Berkeley DB
* environment)
*
**/
nonmutating string getName();
};
};
#endif
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