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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_SSL_RSA_PUBLIC_KEY_H
#define ICE_SSL_RSA_PUBLIC_KEY_H
#include <IceUtil/Shared.h>
#include <Ice/BuiltinSequences.h>
#include <IceSSL/RSAPublicKeyF.h>
#include <openssl/ssl.h>
#ifdef _WIN32
# ifdef ICE_SSL_API_EXPORTS
# define ICE_SSL_API __declspec(dllexport)
# else
# define ICE_SSL_API __declspec(dllimport)
# endif
#else
# define ICE_SSL_API /**/
#endif
namespace IceSSL
{
namespace OpenSSL
{
class ICE_SSL_API RSAPublicKey : public IceUtil::Shared
{
public:
// Construction from Base64 encoding.
RSAPublicKey(const std::string&);
// Construction from binary DER encoding ByteSeq.
RSAPublicKey(const Ice::ByteSeq&);
// Construction from X509 structure (simple initialization).
RSAPublicKey(X509*);
~RSAPublicKey();
// Conversion to Base64 encoding.
void certToBase64(std::string&);
// Conversion to binary DER encoding.
void certToByteSeq(Ice::ByteSeq&);
// Get the internal key structure as per the OpenSSL implementation.
X509* getX509PublicKey() const;
private:
void byteSeqToCert(const Ice::ByteSeq&);
X509* _publicKey;
};
}
}
#endif
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