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// **********************************************************************
//
// Copyright (c) 2002
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PATCH_FILE_DESC_FACTORY_H
#define ICE_PATCH_FILE_DESC_FACTORY_H
#include <Ice/Ice.h>
#include <IcePatch/IcePatch.h>
namespace IcePatch
{
class ICE_PATCH_API FileDescFactory : public Ice::ObjectFactory
{
public:
Ice::ObjectPtr create(const std::string&);
void destroy();
};
}
#endif
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