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// **********************************************************************
//
// Copyright (c) 2002
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PATCH_CLIENT_UTIL_H
#define ICE_PATCH_CLIENT_UTIL_H
#include <Ice/Ice.h>
#include <IcePatch/IcePatch.h>
#include <IceUtil/Exception.h>
namespace IcePatch
{
class ICE_PATCH_API AbortException : public IceUtil::Exception
{
public:
AbortException(const char*, int);
virtual std::string ice_name() const;
virtual IceUtil::Exception* ice_clone() const;
virtual void ice_throw() const;
};
class ICE_PATCH_API ProgressCB
{
public:
virtual void startDownload(Ice::Int, Ice::Int) = 0;
virtual void updateDownload(Ice::Int, Ice::Int) = 0;
virtual void finishedDownload(Ice::Int) = 0;
virtual void startUncompress(Ice::Int, Ice::Int) = 0;
virtual void updateUncompress(Ice::Int, Ice::Int) = 0;
virtual void finishedUncompress(Ice::Int) = 0;
};
ICE_PATCH_API std::string pathToName(const std::string&);
ICE_PATCH_API void getRegular(const IcePatch::RegularPrx&, ProgressCB&);
}
#endif
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