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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_STREAM_H
#define ICE_STREAM_H
#include <Ice/StreamF.h>
#include <Ice/CommunicatorF.h>
#include <Ice/Object.h>
#include <Ice/Exception.h>
#include <IceUtil/Shared.h>
namespace Ice
{
class ICE_API ReadObjectCallback : public ::IceUtil::Shared
{
public:
virtual void invoke(const ::Ice::ObjectPtr&) = 0;
};
typedef IceUtil::Handle< ReadObjectCallback > ReadObjectCallbackPtr;
class ICE_API InputStream : public ::IceUtil::Shared
{
public:
virtual Ice::CommunicatorPtr communicator() const = 0;
virtual void sliceObjects(bool) = 0;
virtual bool readBool() = 0;
virtual ::std::vector< bool > readBoolSeq() = 0;
virtual ::Ice::Byte readByte() = 0;
virtual ::std::vector< ::Ice::Byte > readByteSeq() = 0;
virtual ::Ice::Short readShort() = 0;
virtual ::std::vector< ::Ice::Short > readShortSeq() = 0;
virtual ::Ice::Int readInt() = 0;
virtual ::std::vector< ::Ice::Int > readIntSeq() = 0;
virtual ::Ice::Long readLong() = 0;
virtual ::std::vector< ::Ice::Long > readLongSeq() = 0;
virtual ::Ice::Float readFloat() = 0;
virtual ::std::vector< ::Ice::Float > readFloatSeq() = 0;
virtual ::Ice::Double readDouble() = 0;
virtual ::std::vector< ::Ice::Double > readDoubleSeq() = 0;
virtual ::std::string readString() = 0;
virtual ::std::vector< ::std::string > readStringSeq() = 0;
virtual ::Ice::Int readSize() = 0;
virtual ::Ice::ObjectPrx readProxy() = 0;
virtual void readObject(const ::Ice::ReadObjectCallbackPtr&) = 0;
virtual ::std::string readTypeId() = 0;
virtual void throwException() = 0;
virtual void startSlice() = 0;
virtual void endSlice() = 0;
virtual void skipSlice() = 0;
virtual void startEncapsulation() = 0;
virtual void endEncapsulation() = 0;
virtual void readPendingObjects() = 0;
};
class ICE_API OutputStream : public ::IceUtil::Shared
{
public:
virtual Ice::CommunicatorPtr communicator() const = 0;
virtual void writeBool(bool) = 0;
virtual void writeBoolSeq(const ::std::vector< bool >&) = 0;
virtual void writeByte(::Ice::Byte) = 0;
virtual void writeByteSeq(const ::std::vector< ::Ice::Byte >&) = 0;
virtual void writeShort(::Ice::Short) = 0;
virtual void writeShortSeq(const ::std::vector< ::Ice::Short >&) = 0;
virtual void writeInt(::Ice::Int) = 0;
virtual void writeIntSeq(const ::std::vector< ::Ice::Int >&) = 0;
virtual void writeLong(::Ice::Long) = 0;
virtual void writeLongSeq(const ::std::vector< ::Ice::Long >&) = 0;
virtual void writeFloat(::Ice::Float) = 0;
virtual void writeFloatSeq(const ::std::vector< ::Ice::Float >&) = 0;
virtual void writeDouble(::Ice::Double) = 0;
virtual void writeDoubleSeq(const ::std::vector< ::Ice::Double >&) = 0;
virtual void writeString(const ::std::string&) = 0;
virtual void writeStringSeq(const ::std::vector< ::std::string >&) = 0;
virtual void writeSize(::Ice::Int) = 0;
virtual void writeProxy(const ::Ice::ObjectPrx&) = 0;
virtual void writeObject(const ::Ice::ObjectPtr&) = 0;
virtual void writeTypeId(const ::std::string&) = 0;
virtual void writeException(const ::Ice::UserException&) = 0;
virtual void startSlice() = 0;
virtual void endSlice() = 0;
virtual void startEncapsulation() = 0;
virtual void endEncapsulation() = 0;
virtual void writePendingObjects() = 0;
virtual void finished(::std::vector< ::Ice::Byte >&) = 0;
};
class ICE_API ObjectReader : public ::Ice::Object
{
public:
virtual void read(const InputStreamPtr&, bool) = 0;
private:
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool = true);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
typedef ::IceInternal::Handle< ObjectReader > ObjectReaderPtr;
class ICE_API ObjectWriter : public ::Ice::Object
{
public:
virtual void write(const OutputStreamPtr&) const = 0;
private:
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool = true);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
typedef ::IceInternal::Handle< ObjectWriter > ObjectWriterPtr;
class ICE_API ReadObjectCallbackI : public ReadObjectCallback
{
public:
typedef void (*PatchFunc)(void*, Ice::ObjectPtr&);
ReadObjectCallbackI(PatchFunc, void*);
virtual void invoke(const ::Ice::ObjectPtr&);
private:
PatchFunc _func;
void* _arg;
};
}
#endif
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