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// **********************************************************************
//
// Copyright (c) 2003-2010 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_SLICED_DATA_H
#define ICE_SLICED_DATA_H
#include <Ice/SlicedDataF.h>
#include <Ice/ObjectF.h>
#include <Ice/GCShared.h>
namespace Ice
{
//
// SliceInfo encapsulates the details of a slice for an unknown class or exception type.
//
struct ICE_API SliceInfo : public ::IceUtil::Shared
{
//
// The Slice type ID for this slice.
//
::std::string typeId;
//
// The encoded bytes for this slice, including the leading size integer.
//
::std::vector<Byte> bytes;
//
// The Ice objects referenced by this slice.
//
::std::vector<ObjectPtr> objects;
};
//
// SlicedData holds the slices of unknown types.
//
class ICE_API SlicedData : public ::IceInternal::GCShared
{
public:
SlicedData(const SliceInfoSeq&);
const SliceInfoSeq slices;
//
// Returns true if any of the preserved slices contain object references.
//
bool hasObjects() const
{
return _hasObjects;
}
void clearObjects();
//
// The internal methods below are necessary to support garbage collection
// of Ice objects.
//
virtual void __gcReachable(IceInternal::GCCountMap&) const;
virtual void __gcClear();
void __decRefUnsafe()
{
--_ref;
}
void __addObject(IceInternal::GCCountMap&);
private:
bool _hasObjects;
};
}
#endif
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