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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PROXY_F_H
#define ICE_PROXY_F_H
#include <Ice/ProxyHandle.h>
namespace IceProxy { namespace Ice { class Object; } }
namespace IceDelegate { namespace Ice { class Object; } }
namespace IceDelegateM { namespace Ice { class Object; } }
namespace IceDelegateD { namespace Ice { class Object; } }
namespace IceInternal
{
ICE_API void incRef(::IceProxy::Ice::Object*);
ICE_API void decRef(::IceProxy::Ice::Object*);
ICE_API void incRef(::IceDelegate::Ice::Object*);
ICE_API void decRef(::IceDelegate::Ice::Object*);
ICE_API void incRef(::IceDelegateM::Ice::Object*);
ICE_API void decRef(::IceDelegateM::Ice::Object*);
ICE_API void incRef(::IceDelegateD::Ice::Object*);
ICE_API void decRef(::IceDelegateD::Ice::Object*);
ICE_API void checkedCast(const ProxyHandle< ::IceProxy::Ice::Object>&, const ::std::string&,
ProxyHandle< ::IceProxy::Ice::Object>&);
ICE_API void uncheckedCast(const ProxyHandle< ::IceProxy::Ice::Object>&, const ::std::string&,
ProxyHandle< ::IceProxy::Ice::Object>&);
}
namespace Ice
{
typedef IceInternal::ProxyHandle< ::IceProxy::Ice::Object> ObjectPrx;
}
#endif
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