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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_DISPATCHER_H
#define ICE_DISPATCHER_H
#if !defined(ICE_CPP11_MAPPING) || defined(ICE_BUILDING_SRC)
//
// Part of the C++98 mapping, and "internal" definitions when building Ice
// with the C++11 mapping
//
#include <Ice/Config.h>
#include <IceUtil/Shared.h>
#include <IceUtil/Handle.h>
#include <Ice/ConnectionF.h>
namespace Ice
{
class ICE_API DispatcherCall : public virtual IceUtil::Shared
{
public:
virtual ~DispatcherCall();
virtual void run() = 0;
};
typedef IceUtil::Handle<DispatcherCall> DispatcherCallPtr;
class ICE_API Dispatcher : public virtual IceUtil::Shared
{
public:
virtual ~Dispatcher();
virtual void dispatch(const DispatcherCallPtr&, const ConnectionPtr&) = 0;
};
typedef IceUtil::Handle<Dispatcher> DispatcherPtr;
}
#endif
#endif
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