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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_CONFIG_H
#define ICE_CONFIG_H
#include <IceUtil/Config.h>
//
// Some include files we need almost everywhere
//
#include <cerrno>
#include <cstdio>
#include <cstring>
#include <string>
#include <vector>
#include <map>
#if defined(_WIN32)
# include <process.h>
#else
# include <sys/types.h>
# include <unistd.h>
#endif
//
// Define the Ice and IceInternal namespace, so that we can use the following
// everywhere in our code:
//
// using namespace Ice;
// using namespace IceInternal;
//
namespace Ice
{
}
namespace IceInternal
{
}
#ifndef ICE_API
# ifdef ICE_API_EXPORTS
# define ICE_API ICE_DECLSPEC_EXPORT
# else
# define ICE_API ICE_DECLSPEC_IMPORT
# endif
#endif
namespace Ice
{
typedef unsigned char Byte;
typedef short Short;
typedef int Int;
typedef IceUtil::Int64 Long;
typedef float Float;
typedef double Double;
}
// TODO: Should not be inline, this is not performance critical.
#ifdef _WIN32
inline int getSystemErrno() { return GetLastError(); }
#else
inline int getSystemErrno() { return errno; }
#endif
#endif
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