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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_INITIALIZE_H
#define FREEZE_INITIALIZE_H
#include <Ice/Ice.h>
#include <Freeze/EvictorF.h>
#include <Freeze/ConnectionF.h>
#include <Freeze/Index.h>
#include <Freeze/Transaction.h>
//
// Automatically link Freeze[D].lib with Visual C++
//
#if !defined(ICE_BUILDING_FREEZE) && defined(FREEZE_API_EXPORTS)
# define ICE_BUILDING_FREEZE
#endif
#ifdef _MSC_VER
# if !defined(ICE_BUILDING_FREEZE)
# if defined(_DEBUG) && !defined(ICE_OS_WINRT)
# pragma comment(lib, "FreezeD.lib")
# else
# pragma comment(lib, "Freeze.lib")
# endif
# endif
#endif
//
// Berkeley DB's DbEnv and DbTxn
//
class DbEnv;
class DbTxn;
namespace Freeze
{
typedef std::map<std::string, std::string> FacetTypeMap;
FREEZE_API Freeze::BackgroundSaveEvictorPtr
createBackgroundSaveEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
const std::string& filename,
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
FREEZE_API BackgroundSaveEvictorPtr
createBackgroundSaveEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
DbEnv& dbEnv,
const std::string& filename,
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
FREEZE_API TransactionalEvictorPtr
createTransactionalEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
const std::string& filename,
const FacetTypeMap& facetTypes = FacetTypeMap(),
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
FREEZE_API TransactionalEvictorPtr
createTransactionalEvictor(const Ice::ObjectAdapterPtr& adapter,
const std::string& envName,
DbEnv& dbEnv,
const std::string& filename,
const FacetTypeMap& facetTypes = FacetTypeMap(),
const ServantInitializerPtr& initializer = 0,
const std::vector<IndexPtr>& indices = std::vector<IndexPtr>(),
bool createDb = true);
//
// TransactionalEvictorDeadlockException propagates through collocation-optimized calls
// The TransactionalEvictor catches and retries on this exception
//
class FREEZE_API TransactionalEvictorDeadlockException : public Ice::SystemException
{
public:
TransactionalEvictorDeadlockException(const char*, int, const TransactionPtr& = 0);
virtual ~TransactionalEvictorDeadlockException() throw();
virtual std::string ice_name() const;
virtual TransactionalEvictorDeadlockException* ice_clone() const;
virtual void ice_throw() const;
TransactionPtr tx;
};
FREEZE_API ConnectionPtr createConnection(const Ice::CommunicatorPtr& communicator,
const std::string& envName);
FREEZE_API ConnectionPtr createConnection(const Ice::CommunicatorPtr& communicator,
const std::string& envName,
DbEnv& dbEnv);
FREEZE_API const std::string& catalogName();
FREEZE_API const std::string& catalogIndexListName();
FREEZE_API DbTxn* getTxn(const TransactionPtr&);
typedef void (*FatalErrorCallback)(const BackgroundSaveEvictorPtr&, const Ice::CommunicatorPtr&);
FREEZE_API FatalErrorCallback registerFatalErrorCallback(FatalErrorCallback);
}
#endif
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