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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_INDEX_H
#define FREEZE_INDEX_H
#include <Ice/Ice.h>
#include <Freeze/DB.h>
#include <vector>
namespace Freeze
{
class IndexI;
class ObjectStoreBase;
class FREEZE_API Index : public IceUtil::Shared
{
public:
virtual ~Index();
const std::string& name() const;
const std::string& facet() const;
protected:
Index(const std::string&, const std::string&);
virtual bool marshalKey(const Ice::ObjectPtr&, Freeze::Key&) const = 0;
std::vector<Ice::Identity> untypedFindFirst(const Freeze::Key&, Ice::Int) const;
std::vector<Ice::Identity> untypedFind(const Freeze::Key&) const;
Ice::Int untypedCount(const Freeze::Key&) const;
Ice::CommunicatorPtr _communicator;
Ice::EncodingVersion _encoding;
private:
friend class IndexI;
friend class ObjectStoreBase;
std::string _name;
std::string _facet;
IndexI* _impl;
};
typedef IceUtil::Handle<Index> IndexPtr;
}
#endif
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