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<!--
 **********************************************************************

 Copyright (c) 2003 - 2004
 ZeroC, Inc.
 North Palm Beach, FL, USA

 All Rights Reserved.

 This copy of Ice is licensed to you under the terms described in the
 ICE_LICENSE file included in this distribution.

 **********************************************************************
-->

<para>
If not stated otherwise in the description of the individual
properties, the default value for all properties is the empty
string. If the property takes a numeric value, the empty
string is interpreted as zero.
</para>

<!-- ********************************************************************** -->
<section><title>&Ice; Configuration Property</title>
<!-- ********************************************************************** -->

<section><title>Ice.Config</title>
<section><title>Synopsis</title>
<synopsis>
--Ice.Config
--Ice.Config=1
--Ice.Config=<replaceable>config_file</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property must be set from the command line with the <literal>--Ice.Config</literal>,
<literal>--Ice.Config=1</literal>, or <literal>--Ice.Config=</literal><replaceable>config_file</replaceable> option.
</para>
<para>
If the <literal>Ice.Config</literal> property is empty or set to <literal>1</literal>,
the Ice run time examines the contents of the <literal>ICE_CONFIG</literal> environment
variable to retrieve the pathname of a configuration file. Otherwise, <literal>Ice.Config</literal>
must be set to the pathname of a configuration file. (Pathnames can be relative or absolute.)
Further property values are read from the configuration file thus specified.
</para>

<section><title>Configuration File Syntax</title>
<para>
A configuration file contains a number of property settings, one setting per line.
Property settings have one of the forms
</para>
<synopsis>
<literal><replaceable>property_name</replaceable>=      # Set property to the empty string or zero</literal>
</synopsis>
<synopsis>
<literal><replaceable>property_name</replaceable>=<replaceable>value</replaceable> # Assign value to property</literal>
</synopsis>
<para>
The <literal>#</literal> character indicates a comment: the
<literal>#</literal> character and anything following the <literal>#</literal> character on the same
line are ignored. A line that has the <literal>#</literal> character as its first non-white space character
is ignored in its entirety.
</para>
<para>
A configuration file is free-form: blank, tab, and newline characters
serve as token delimiters and are otherwise ignored.
</para>
<para>
Any setting of the <literal>Ice.Config</literal> property inside the configuration file itself is ignored.
</para>
</section>

</section>

</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Trace Properties</title>
<!-- ********************************************************************** -->

<section><title>Ice.Trace.GC</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Trace.GC=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The garbage collector trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No garbage collector trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Show the total number of instances collected, the total number of instances examined, the time spent
in the collector in milliseconds, and the total number of runs of the collector.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but also produces a trace message for each run of the collector.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Ice.Trace.Network</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Trace.Network=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The network trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No network trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace connection establishment and closure.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but more detailed.</entry>
</row>
<row>
<entry>3</entry>
<entry>Like 2, but also trace data transfer.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Ice.Trace.Protocol</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Trace.Protocol=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The protocol trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No protocol trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace &Ice; protocol messages.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Ice.Trace.Retry</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Trace.Retry=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The request retry trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No request retry trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace &Ice; operation call retries.</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace &Ice; endpoint usage.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Ice.Trace.Slicing</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Trace.Slicing=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The slicing trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No trace of slicing activity. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace all exception and class types that are unknown to the receiver and therefore sliced.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Warning Properties</title>
<!-- ********************************************************************** -->

<section><title>Ice.Warn.Connections</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Warn.Connections=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
Ice applications will print warning messages for certain exceptional
conditions in connections. The default value is 0.
</para>
</section>
</section>

<section><title>Ice.Warn.Datagrams</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Warn.Datagrams=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
servers will print a warning message if they receive a datagram that exceeds the
servers' receive buffer size. (Note that this condition is not detected
by all UDP implementations -- some implementations silently drop received
datagrams that are too large.) The default value is 0.
</para>
</section>
</section>

<section><title>Ice.Warn.Dispatch</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Warn.Dispatch=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
Ice applications will print warning messages for certain exceptions
that are raised while an incoming request is dispatched.
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No warnings.</entry>
</row>
<row>
<entry>1</entry>
<entry>Print warnings for unexpected
<literal>Ice::LocalException</literal>, <literal>Ice::UserException</literal>,
C++ exceptions, and Java runtime exceptions. (default)</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but also issue warnings for
<literal>Ice::ObjectNotExistException</literal>,
<literal>Ice::FacetNotExistException</literal>, and
<literal>Ice::OperationNotExistException</literal>.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Ice.Warn.AMICallback</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Warn.AMICallback=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
warnings are printed if an AMI callback raises an exception. The
default value is 1.
</para>
</section>
</section>

<section><title>Ice.Warn.Leaks</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Warn.Leaks=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the <literal>Ice::Communicator</literal> destructor will print a
warning if some other Ice-related C++ objects are still in memory. The
default value is 1. (C++ only.)
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Object Adapter Properties</title>
<!-- ********************************************************************** -->

<section><title><replaceable>name</replaceable>.AdapterId</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.AdapterId=<replaceable>id</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Specifies an identifier for the object adapter with the name
<replaceable>name</replaceable>. This identifier must be unique among
all object adapters using the same locator instance. If a locator
proxy is defined using
<literal><replaceable>name</replaceable>.Locator</literal> or
<literal>Ice.Default.Locator</literal>, this object adapter will set
its endpoints with the locator registry upon activation.
</para>
</section>
</section>

<section><title><replaceable>name</replaceable>.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Sets the endpoints for the object adapter
<replaceable>name</replaceable> to
<replaceable>endpoints</replaceable>.
</para>
</section>
</section>

<section><title><replaceable>name</replaceable>.Locator</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.Locator=<replaceable>locator</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Specifies a locator for the object adapter with the name
<replaceable>name</replaceable>. The value is a stringified proxy
to the &Ice; locator interface.
</para>
</section>
</section>

<section><title><replaceable>name</replaceable>.RegisterProcess</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.RegisterProcess=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the object adapter with the name <replaceable>name</replaceable> registers
the server with the locator registry. Registration occurs upon the
object adapter's initial activation, during which the object adapter creates
a servant implementing the <literal>Ice::Process</literal> interface, adds
the servant using a UUID, and registers its proxy with the locator
registry using the value of the <literal>Ice.ServerId</literal> property
for the server id. The servant implements the <literal>shutdown</literal>
operation by invoking <literal>shutdown</literal> on the object adapter's
communicator. </para>
<para> It is important for a server to be registered with the locator 
registry so that services such as &IcePack; can request a graceful shutdown
when necessary. If a server is not registered, then platform-specific
techniques are used to request a shutdown, and these techniques are not
always effective (especially on Windows platforms). </para>
<note><para> Only one object adapter in a server should register with
a locator registry. </para></note>
<note><para> The <literal>Ice::Process</literal> servant represents a
potential target for denial-of-service attacks. The object adapter uses
a UUID to make the proxy more difficult to guess, but the object adapter
should be configured with secure endpoints if the server operates in a
potentially hostile environment. Alternatively, a dedicated object
adapter can be created specifically to provide a restricted access point
for services such as &IcePack;.</para></note>
</section>
</section>

<section><title><replaceable>name</replaceable>.Router</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.Router=<replaceable>router</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Specifies a router for the object adapter with the name
<replaceable>name</replaceable>. The value is a stringified proxy
to the &Glacier; router control interface. Defining a router
allows the object adapter to receive callbacks from the router over
outgoing connections from this process to the router, thereby avoiding
the need for the router to establish a connection back to the object
adapter.
<note><para> A router can only be assigned to one object adapter.
Specifying the same router for more than one object adapter will result
in undefined behavior. The default value is no router. </para></note>
</para>
</section>
</section>

<section><title>Ice.PrintAdapterReady</title>
<section><title>Synopsis</title>
<synopsis>
Ice.PrintAdapterReady=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
an object adapter prints "<replaceable>adapter_name</replaceable>
ready" on standard output after initialization is complete. This is
useful for scripts that need to wait until an object adapter is ready
to be used.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Plug-in Properties</title>
<!-- ********************************************************************** -->

<section><title>Ice.Plugin.<replaceable>name</replaceable></title>
<section><title>Synopsis</title>
<synopsis>
Ice.Plugin.<replaceable>name</replaceable>=<replaceable>entry_point [args]</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines a plug-in to be installed during communicator initialization.
</para>
<para>
In C++, <replaceable>entry_point</replaceable> has the form
<literal>basename[,version]:function</literal>. The <literal>basename</literal>
and optional <literal>version</literal> components are used to construct
the name of a DLL or shared library. If no version is supplied, the &Ice; version
is used. The <literal>function</literal> component is the name of a function with
C linkage.
</para>
<para>
For example, the entry point <literal>MyPlugin,2.3:create</literal> would
imply a shared library name of <literal>libMyPlugin.so.2.3</literal>
on Unix and <literal>MyPlugin23.dll</literal> on Windows. Furthermore,
if &Ice; is built on Windows with debugging, a <literal>d</literal> will
be automatically appended to the version (e.g., <literal>MyPlugin23d.dll</literal>).
</para>
<para>
In Java, <replaceable>entry_point</replaceable> is the name of a class.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Thread Pool Properties</title>
<!-- ********************************************************************** -->

<section><title><replaceable>name</replaceable>.Size</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.Size=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>name</replaceable> is the name of the thread pool. The
name of the client-side thread pool is
<literal>Ice.ThreadPool.Client</literal>, the name of the default
server-side thread pool is
<literal>Ice.ThreadPool.Server</literal>. In addition, individual
object adapters can have separate thread pools. In this case, the name
of the thread pool is
<replaceable>adapter_name</replaceable><literal>.ThreadPool</literal>.
Having a separate thread pool for an object adapter is useful to
ensure that a minimum number of threads is available for dispatching
requests on certain &Ice; objects, in order to avoid deadlocks because
of thread starvation.
</para>
<para>
<replaceable>num</replaceable> is the initial and also minimum number
of threads in the thread pool. The default is one for
<literal>Ice.ThreadPool.Client</literal> and
<literal>Ice.ThreadPool.Server</literal>, and zero for object adapter
thread pools, meaning that by default, object adapters use the default
server-side thread pool.  <note><para>Multiple threads for the client
side thread pool are only required for nested AMI invocations. If AMI
is not used, or AMI calls are not nested (i.e., AMI callbacks do not
call any other methods on Ice objects), then there is no need to set
the number of threads in the client thread pool to a value larger than
one. </para></note>
</para>
</section>
</section>

<section><title><replaceable>name</replaceable>.SizeMax</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.SizeMax=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>num</replaceable> is the maximum number of threads for
the thread pool <replaceable>name</replaceable>. Thread pools in Ice
can grow and shrink dynamically, based on an average load
factor. Thread pools do not grow larger than the parameter specified
by <literal>SizeMax</literal>, and they do not shrink to a number of
threads smaller than the value specified by <literal>Size</literal>.
</para>
<para>
The default value for <literal>SizeMax</literal> is the value of
<literal>Size</literal>, meaning that by default, thread pools do not
grow dynamically.
</para>
</section>
</section>

<section><title><replaceable>name</replaceable>.SizeWarn</title>
<section><title>Synopsis</title>
<synopsis>
<replaceable>name</replaceable>.SizeWarn=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Whenever <replaceable>num</replaceable> threads are active in a thread
pool, a "low on threads" warning is printed. The default value for
<literal>SizeWarn</literal> is 80% of the value specified by
<literal>SizeMax</literal>.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Default and Override Properties</title>
<!-- ********************************************************************** -->

<section><title>Ice.Default.Protocol</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Default.Protocol=<replaceable>protocol</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Sets the protocol that is being used if an endpoint uses
<literal>default</literal> as the protocol specification. The
default value is <literal>tcp</literal>.
</para>
</section>
</section>

<section><title>Ice.Default.Host</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Default.Host=<replaceable>host</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If an endpoint is specified without a host name (i.e., without a
<literal>-h <replaceable>host</replaceable></literal> option), the
<replaceable>host</replaceable> value from this property is used
instead. The default value is the local host name.
</para>
</section>
</section>

<section><title>Ice.Default.Router</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Default.Router=<replaceable>router</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Specifies the default router for all proxies. The value is a
stringified proxy to the &Glacier; router control interface.
The default router can be overridden on a proxy using the
<literal>ice_router()</literal> operation. The default value
is no router.
</para>
</section>
</section>

<section><title>Ice.Default.Locator</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Default.Locator=<replaceable>locator</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Specifies a default locator for all proxies and object adapters.
The value is a stringified proxy to the &IcePack; locator interface.
The default locator can be overridden on a proxy using the
<literal>ice_locator()</literal> operation. The default value is no
locator.
</para>
<note><para>The &IcePack; locator's object identity is
<literal>IcePack/Locator</literal>. It is listening on the &IcePack;
client endpoints. For example if
<literal>IcePack.Registry.Client.Endpoints</literal> is set to
<literal>tcp -p 12000 -h localhost</literal>, the stringified proxy
for the &IcePack; locator will be <literal>IcePack/Locator:tcp -p
12000 -h localhost</literal>.</para></note>
</section>
</section>

<section><title>Ice.Override.Timeout</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Override.Timeout=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If set, this property overrides timeout settings in all
endpoints. <replaceable>num</replaceable> is the timeout value in
milliseconds, or -1 for no timeout.
</para>
</section>
</section>

<section><title>Ice.Override.ConnectTimeout</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Override.ConnectTimeout=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property overrides timeout settings used to establish
connections.  <replaceable>num</replaceable> is the timeout value in
milliseconds, or -1 for no timeout. If this property is not set, then
<literal>Ice.Override.Timeout</literal> is used.
</para>
</section>
</section>

<section><title>Ice.Override.Compress</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Override.Compress=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If set, this property overrides compression settings in all
proxies. If <replaceable>num</replaceable> is set to a value larger
than zero, compression is enabled. If zero, compression is disabled.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Ice; Miscellaneous Properties</title>
<!-- ********************************************************************** -->

<section><title>Ice.GC.Interval</title>
<section><title>Synopsis</title>
<synopsis>
Ice.GC.Interval=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property determines the frequency with which the class garbage
collector runs. If the interval is set to zero (the default), no
collector thread is created. Otherwise, the collector thread runs
every <replaceable>num</replaceable> seconds.
</para>
</section>
</section>

<section><title>Ice.RetryIntervals</title>
<section><title>Synopsis</title>
<synopsis>
Ice.RetryIntervals=<replaceable>num [num ...]</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property defines the number of times an operation is re-tried and
the delay between each retry. For example, if the property is set to
<replaceable>0 100 500</replaceable>, the operation will be re-tried 3
times: immediately re-tried upon the first failure, after waiting 100
(ms) upon the second failure, after waiting 500 (ms) upon the third
failure. The default value is to retry once immediately (0). If set to
-1, no retry will occur.
</para>
</section>
</section>

<section><title>Ice.MessageSizeMax</title>
<section><title>Synopsis</title>
<synopsis>
Ice.MessageSizeMax=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property controls the maximum size (in kilobytes) of a protocol
message that will be accepted or sent by the &Ice; run time.
The size includes the size of the Ice protocol header. Messages larger
than this size cause a [MemoryLimitException].
The default size is 1024 (1 Megabyte).
Settings with a value less than 1 are ignored.
</para>
<para>
This property adjusts the value of <literal>Ice.UDP.RcvSize</literal> and <literal>Ice.UDP.SndSize</literal>, that
is, if <literal>Ice.UDP.RcvSize</literal> or <literal>Ice.UDP.SndSize</literal> are larger than
<literal>Ice.MessageSizeMax * 1024 + 28</literal>, they are adjusted to
<literal>Ice.MessageSizeMax * 1024 + 28</literal>.
</para>
</section>
</section>

<section><title>Ice.ChangeUser</title>
<section><title>Synopsis</title>
<synopsis>
Ice.ChangeUser=<replaceable>user</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If set, &Ice; will change the user and group id to the respective ids
of <replaceable>user</replaceable> in
<literal>/etc/passwd</literal>. This only works if the &Ice;
application is executed by the super-user. (Unix only.)
</para>
</section>
</section>

<section><title>Ice.ConnectionIdleTime</title>
<section><title>Synopsis</title>
<synopsis>
Ice.ConnectionIdleTime=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
ACM (Active Connection Management) is enabled. This means that
connections are automatically closed after they have been idle for
<replaceable>num</replaceable> seconds. This is transparent to user
code, i.e., closed connections are automatically reestablished in case
they are needed again. The default value is 60, meaning that idle
connections are automatically closed after one minute.
</para>
</section>
</section>

<section><title>Ice.MonitorConnections</title>
<section><title>Synopsis</title>
<synopsis>
Ice.MonitorConnections=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
&Ice; will start a thread that monitors connections. This thread is
responsible for shutting down idle connections (see
<literal>Ice.ConnectionIdleTime</literal>), as well as for enforcing
AMI timeouts. The default value is the value of
<literal>Ice.ConnectionIdleTime</literal>.
</para>
</section>
</section>

<section><title>Ice.PrintProcessId</title>
<section><title>Synopsis</title>
<synopsis>
Ice.PrintProcessId=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the process ID is printed on standard output upon startup.
</para>
</section>
</section>

<section><title>Ice.ProgramName</title>
<section><title>Synopsis</title>
<synopsis>
Ice.ProgramName=<replaceable>name</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>name</replaceable> is the program name, which is set
automatically from <literal>argv[0]</literal> (C++) and from
<literal>AppDomain.CurrentDomain.FriendlyName</literal> (C#) during
initialization. (For Java, <literal>Ice.ProgramName</literal> is initialized to the empty string.)
For all languages, the default name can be overridden by setting this property.
</para>
</section>
</section>

<section><title>Ice.ServerId</title>
<section><title>Synopsis</title>
<synopsis>
Ice.ServerId=<replaceable>id</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The value <replaceable>id</replaceable> is used as the server id when
an object adapter registers the server with the locator registry.
Refer to the description of the object adapter property
<literal><replaceable>adapter</replaceable>.RegisterProcess</literal>
for more information.
</para>
</section>
</section>

<section><title>Ice.ServerIdleTime</title>
<section><title>Synopsis</title>
<synopsis>
Ice.ServerIdleTime=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
&Ice; will automatically call
<literal>Communicator::shutdown</literal> after the Communicator has
been idle for <replaceable>num</replaceable> seconds. This will shut
down the Communicator's server side, and all threads waiting in
<literal>Communicator::waitForShutdown</literal> will return. After
that, a server will typically do some cleanup work, and then exit. The
default value is zero, meaning that the server will not shut down
automatically.
</para>
</section>
</section>

<section><title>Ice.UseEventLog</title>
<section><title>Synopsis</title>
<synopsis>
Ice.UseEventLog=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
a special logger is installed that logs to the Windows Event Log
instead of standard error. The event source name is the
value of <literal>Ice.ProgramName</literal>. (Windows 2000/XP only.)
</para>
</section>
</section>

<section><title>Ice.UseSyslog</title>
<section><title>Synopsis</title>
<synopsis>
Ice.UseSyslog=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
a special logger is installed that logs to the syslog facility
instead of standard error. The identifier for syslog is the
value of <literal>Ice.ProgramName</literal>. (Unix only.)
</para>
</section>
</section>

<section><title>Ice.Logger.Timestamp</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Logger.Timestamp=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the output of the default logger will include timestamps.
</para>
</section>
</section>

<section><title>Ice.NullHandleAbort</title>
<section><title>Synopsis</title>
<synopsis>
Ice.NullHandleAbort=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
invoking an operation using a null smart pointer (i.e., a handle)
causes the program to abort immediately instead of raising
<literal>IceUtil::NullHandleException</literal>. (C++ only.)
</para>
</section>
</section>

<section><title>Ice.Nohup</title>
<section><title>Synopsis</title>
<synopsis>
Ice.Nohup=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the C++ classes <literal>Ice::Application</literal> and
<literal>Ice::Service</literal> ignore <literal>SIGHUP</literal>
(for UNIX) and <literal>CTRL_LOGOFF_EVENT</literal> (for Windows). As a
result, an application that sets <literal>Ice.Nohup</literal> continues
to run if the user that started the application logs off. The default
value for <literal>Ice::Application</literal> is <literal>0</literal>,
and the default value for <literal>Ice::Service</literal> is
<literal>1</literal> (C++ only.)
</para>
</section>
</section>

<section><title>Ice.UDP.RcvSize, Ice.UDP.SndSize</title>
<section><title>Synopsis</title>
<synopsis>
Ice.UDP.RcvSize=<replaceable>num</replaceable>
Ice.UDP.SndSize=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties set the UDP receive and send buffer sizes to the specified value
in bytes. Ice messages larger than <literal><replaceable>num</replaceable> - 28</literal> bytes
cause a <literal>DatagramLimitException</literal>. The default value depends on the configuration
of the local UDP stack. (Common default values are <literal>65535</literal> and <literal>8192</literal> bytes.)
</para>
<para>
The OS may impose lower and upper limits on the receive and send buffer sizes or otherwise adjust the buffer sizes.
If a limit is requested that is lower than the OS-imposed minimum, the value is silently adjusted to the
OS-imposed minimum. If a limit is requested that is larger than the OS-imposed maximum, the value is adjusted
to the OS-imposed maximum; in addition, &Ice; logs a warning showing the requested size and the adjusted size.
</para>
<para>
Settings of these properties less than <literal>28</literal> are ignored.
</para>
<para>
Note that, on many operating systems, it is possible to set buffer sizes greater than <literal>65535</literal>.
Such settings do not change the hard limit of <literal>65507</literal> bytes for the payload of a UDP packet,
but merely affect how much data can be buffered by the kernel.
</para>
<para>
Settings less than <literal>65535</literal> limit the size of &Ice; datagrams as well as adjust the kernel
buffer sizes.
</para>
<para>
If <literal>Ice.MessageSizeMax</literal> is set and <literal>Ice.MessageSizeMax * 1024 + 28</literal>
is smaller than the UDP receive or send buffer size, the corresponding UDP buffer size is reduced to
<literal>Ice.MessageSizeMax * 1024 + 28</literal>.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&IceSSL; Properties</title>
<!-- ********************************************************************** -->

<section><title>IceSSL.Trace.Security</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Trace.Security=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The SSL plug-in trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No security trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace security warnings.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but more verbose, including warnings during
configuration file parsing.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IceSSL.Client.CertPath, IceSSL.Server.CertPath</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.CertPath=<replaceable>path</replaceable>
IceSSL.Server.CertPath=<replaceable>path</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the path (relative or absolute) where the SSL plug-in can
find PEM format certificate files (RSA and DSA) and Diffie-Hellman group
parameter files.
</para>
<para>
In the case that the <literal>IceSSL.Client.Config</literal> or
<literal>IceSSL.Server.Config</literal> is a relative path, it
will be relative to the value of <literal>IceSSL.Client.CertPath</literal>
or <literal>IceSSL.Server.CertPath</literal>.
</para>
<para>
If not specified, the application will use the current working directory
as the certificate path.
</para>
</section>
</section>

<section><title>IceSSL.Client.Config, IceSSL.Server.Config</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.Config=<replaceable>config_file</replaceable>
IceSSL.Server.Config=<replaceable>config_file</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the XML-based configuration file from which the SSL plug-in will
load initialization information and certificates. If the property
contains a relative path, the path will be interpreted relative to
the certificate path defined by <literal>IceSSL.Client.CertPath</literal>
or <literal>IceSSL.Server.CertPath</literal>.
</para>
<para>
The XML parser looks for the DTD file in the same directory in which
it finds the XML configuration file.
</para>
<para>
Depending on whether the application is running in client mode, server mode or
both modes, a valid value for one or both of these parameters must be specified
for the proper operation of the &IceSSL; plug-in.
</para>
</section>
</section>

<section><title>IceSSL.Client.Handshake.Retries</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.Handshake.Retries=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
IceSSL clients attempt to perform an entire SSL handshake in the connection
phase. When attempting this handshake, it is possible that the client will
timeout waiting for a response from the server. This property specifies
the number of handshake retries the client attempts before throwing a
<literal>Ice::ConnectionFailedException</literal>.
</para>
<para>
If not specified, the default value for this property is 10 retries.
</para>
</section>
</section>

<section><title>IceSSL.Client.Passphrase.Retries, IceSSL.Server.Passphrase.Retries</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.Passphrase.Retries=<replaceable>num</replaceable>
IceSSL.Server.Passphrase.Retries=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
When &IceSSL; is directed to use a private key in a PEM file that has
been encrypted, a prompt is displayed <literal>Enter PEM pass
phrase:</literal>. If the passphrase is entered incorrectly, these
properties determine how many retries the user will be allowed before
&IceSSL; shuts down.
</para>
<para>
If not specified, the default value for these properties is 5 retries.
</para>
</section>
</section>

<section><title>IceSSL.Server.Overrides.RSA.PrivateKey, IceSSL.Server.Overrides.RSA.Certificate</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Server.Overrides.RSA.PrivateKey=<replaceable>Base64 encoded DER string</replaceable>
IceSSL.Server.Overrides.RSA.Certificate=<replaceable>Base64 encoded DER string</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties override the RSA private key and public key (certificate)
specified in the config file (<literal>IceSSL.Server.Config</literal>) for
the Server context. The value must be the DER representation of the private
and public keys, base64 encoded.
</para>
<para>
There are no default values for these properties.
</para>
</section>
</section>

<section><title>IceSSL.Server.Overrides.DSA.PrivateKey, IceSSL.Server.Overrides.DSA.Certificate</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Server.Overrides.DSA.PrivateKey=<replaceable>Base64 encoded DER string</replaceable>
IceSSL.Server.Overrides.DSA.Certificate=<replaceable>Base64 encoded DER string</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties override the DSA private key and public key (certificate)
specified in the config file (<literal>IceSSL.Server.Config</literal>) for
the Server context. The value must be the DER representation of the private
and public keys, base64 encoded.
</para>
<para>
There are no default values for these properties.
</para>
</section>
</section>

<section><title>IceSSL.Client.Overrides.RSA.PrivateKey, IceSSL.Client.Overrides.RSA.Certificate</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.Overrides.RSA.PrivateKey=<replaceable>Base64 encoded DER string</replaceable>
IceSSL.Client.Overrides.RSA.Certificate=<replaceable>Base64 encoded DER string</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties provides a method by which the RSA private key and public key (certificate)
used by the Client context may be overridden from those specified in the config file
(specified in <literal>IceSSL.Client.Config</literal>).  The value must be
the DER representation of the private and public keys, base64 encoded.
</para>
<para>
There are no default values for these properties.
</para>
</section>
</section>

<section><title>IceSSL.Client.Overrides.DSA.PrivateKey, IceSSL.Client.Overrides.DSA.Certificate</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.Overrides.DSA.PrivateKey=<replaceable>Base64 encoded DER string</replaceable>
IceSSL.Client.Overrides.DSA.Certificate=<replaceable>Base64 encoded DER string</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties override the RSA private key and public key (certificate)
specified in the config file (<literal>IceSSL.Client.Config</literal>) for
the Client context. The value must be the DER representation of the private
and public keys, base64 encoded.
</para>
<para>
There are no default values for these properties.
</para>
</section>
</section>

<section><title>IceSSL.Client.Overrides.CACertificate, IceSSL.Server.Overrides.CACertificate</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.Overrides.CACertificate=<replaceable>Base64 encoded DER string</replaceable>
IceSSL.Server.Overrides.CACertificate=<replaceable>Base64 encoded DER string</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties override any trusted Certificate Authority (CA) certificates
specified in <literal>IceSSL.Server.Config</literal> or
<literal>IceSSL.Client.Config</literal>. The new certificate is represented
as the base64 encoding of the DER binary representation of the certificate.
</para>
<para>
There are no default values for these properties.
</para>
</section>
</section>

<section><title>IceSSL.Client.IgnoreValidPeriod, IceSSL.Server.IgnoreValidPeriod</title>
<section><title>Synopsis</title>
<synopsis>
IceSSL.Client.IgnoreValidPeriod=<replaceable>num</replaceable>
IceSSL.Server.IgnoreValidPeriod=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
These properties will cause the default certificate verifier to ignore the
certificate validity period on peer certificates if set to 1. The
default value for these properties is 0, meaning that the certificate
validity period is not ignored.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&IceBox; Properties</title>
<!-- ********************************************************************** -->

<section><title>IceBox.ServiceManager.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IceBox.ServiceManager.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &IceBox; service manager interface. The
service manager endpoints must be accessible to the &IceBox;
administration tool to shutdown the &IceBox; server.
</para>
</section>
</section>

<section><title>IceBox.ServiceManager.Identity</title>
<section><title>Synopsis</title>
<synopsis>
IceBox.ServiceManager.Identity=<replaceable>identity</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The identity of the service manager interface. If not specified the
default value <literal>ServiceManager</literal> is used.
</para>
</section>
</section>

<section><title>IceBox.PrintServicesReady</title>
<section><title>Synopsis</title>
<synopsis>
IceBox.PrintServicesReady=<replaceable>token</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The service manager will print "<replaceable>token</replaceable>
ready" on standard output after initialization of all the services is
done. This is useful for scripts that wish to wait until all services
are ready to be used.
</para>
</section>
</section>

<section><title>IceBox.LoadOrder</title>
<section><title>Synopsis</title>
<synopsis>
IceBox.LoadOrder=<replaceable>names</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Determines the order in which services are loaded. The service manager
loads the services in the order they appear in
<replaceable>names</replaceable>, where each service name is separated
by a comma or whitespace. Any services not mentioned in
<replaceable>names</replaceable> are loaded afterward, in an undefined
order.
</para>
</section>
</section>

<section><title>IceBox.Service.<replaceable>name</replaceable></title>
<section><title>Synopsis</title>
<synopsis>
IceBox.Service.<replaceable>name</replaceable>=<replaceable>entry_point [args]</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines a service to be loaded during &IceBox; initialization.
</para>
<para>
In C++, <replaceable>entry_point</replaceable> has the form
<literal>library:symbol</literal>. The <literal>library</literal>
component is the name of a shared library or DLL. The
<literal>symbol</literal> component is the name of a factory
function used to create the service.
</para>
<para>
In Java, <replaceable>entry_point</replaceable> is the name of the
service implementation class.
</para>
</section>
</section>

<section><title>IceBox.DBEnvName.<replaceable>name</replaceable></title>
<section><title>Synopsis</title>
<synopsis>
IceBox.DBEnvName.<replaceable>name</replaceable>=<replaceable>db</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the database environment directory for the &Freeze; service
with the name <replaceable>name</replaceable>.
</para>
</section>
</section>

<section><title>IceBox.UseSharedCommunicator.<replaceable>name</replaceable></title>
<section><title>Synopsis</title>
<synopsis>
IceBox.UseSharedCommunicator.<replaceable>name</replaceable>=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the service manager will supply the service with the name
<replaceable>name</replaceable> a communicator which might be shared by
other services.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&IcePack; Properties</title>
<!-- ********************************************************************** -->

<section><title>IcePack.Registry.Client.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Client.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &IcePack; client interface. The client
endpoints must be accessible to &Ice; clients that are using &IcePack;
to locate objects (see <literal>Ice.Default.Locator</literal>).
</para>
</section>
</section>

<section><title>IcePack.Registry.Server.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Server.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &IcePack; server interface. The server
endpoints must be accessible to &Ice; servers that are using &IcePack;
to register their object adapter endpoints.
</para>
</section>
</section>

<section><title>IcePack.Registry.Admin.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Admin.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the optional administrative endpoints of the &IcePack; admin
interface. The administrative endpoints must be accessible to clients
which are using the &IcePack; administrative interface, such as the
&IcePack; administrative tool.
</para>
<note><para>Allowing access to the &IcePack; admin interface is a
security risk! If this property is not defined, the admin interface
will be disabled.</para></note>
</section>
</section>

<section><title>IcePack.Registry.Internal.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Internal.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &IcePack; internal interface. The
internal endpoints must be accessible to &IcePack; nodes. Nodes use
this interface to communicate with the registry.
</para>
</section>
</section>

<section><title>IcePack.Registry.Data</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Data=<replaceable>path</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the path of the &IcePack; registry data directory.
</para>
</section>
</section>

<section><title>IcePack.Registry.DynamicRegistration</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.DynamicRegistration=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the locator registry will allow &Ice; servers to set endpoints for
object adapters which have not been previously registered.
</para>
</section>
</section>

<section><title>IcePack.Registry.Trace.ServerRegistry</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Trace.ServerRegistry=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The server registry trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No server registry trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace server registration, removal.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IcePack.Registry.Trace.AdapterRegistry</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Trace.AdapterRegistry=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The object adapter registry trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No object adapter registry trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace object adapter registration, removal.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IcePack.Registry.Trace.NodeRegistry</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Trace.NodeRegistry=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The node registry trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No node registry trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace node registration, removal.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IcePack.Registry.Trace.ObjectRegistry</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Registry.Trace.ObjectRegistry=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The object registry trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No object registry trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace object registration, removal.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IcePack.Node.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &IcePack; node interface. The node
endpoints must be accessible to the &IcePack; registry. The registry
uses this interface to communicate with the node.
</para>
</section>
</section>

<section><title>IcePack.Node.Name</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Name=<replaceable>name</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the name of the &IcePack; node. All nodes using the same
registry must have unique names. The node will refuse to start if
there is a node with the same name already running.
</para>
<note><para>The default value is the hostname as returned by
<literal>gethostname()</literal>.</para></note>
</section>
</section>

<section><title>IcePack.Node.Data</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Data=<replaceable>path</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the path of the &IcePack; node data directory. The node will
create <literal>db</literal> and <literal>servers</literal>
subirectories in this directory if they do not already exist. The
<literal>db</literal> directory contains the node database. The
<literal>servers</literal> directory contains configuration data for
each deployed server.
</para>
</section>
</section>

<section><title>IcePack.Node.Output</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Output=<replaceable>path</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the path of the &IcePack; node output directory. If set, the 
node will redirect the stdout and stderr output of the started
servers to files named <replaceable>server</replaceable>.out and 
<replaceable>server</replaceable>.err in this directory. Otherwise, 
the started servers share the stdout and stderr of the &IcePack; node.
</para>
</section>
</section>

<section><title>IcePack.Node.PropertiesOverride</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.PropertiesOverride=<replaceable>overrides</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines a list of properties which override the properties defined in
server deployment descriptors. For example, in some cases it is desirable
to set the property <literal>Ice.Default.Host</literal> for servers, but
not in server deployment descriptors. The property definitions should
be separated by white space.
</para>
</section>
</section>

<section><title>IcePack.Node.RedirectErrToOut</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.RedirectErrToOut=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the stderr of each started server is redirected to the server's stdout.
</para>
</section>
</section>

<section><title>IcePack.Node.WaitTime</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.WaitTime=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the interval in seconds that &IcePack; will wait for server
activation and deactivation.</para>
<para>If a server is automatically activated and does not register its object
adapter endpoints within this time interval, the node will assume there is a
problem with the server and return an emtpy set of endpoints to the client.
</para>
<para>If a server is being gracefully deactivated and &IcePack; does not
detect the server deactivation during this time interval, &IcePack;
will kill the server.</para>
<note><para>The default value is 60 seconds.</para></note>
</section>
</section>

<section><title>IcePack.Node.CollocateRegistry</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.CollocateRegistry=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the node will also collocate the &IcePack; registry.
</para>
<note><para>The collocated registry is configured with the same
properties as the standalone &IcePack; registry.</para></note>
</section>
</section>

<section><title>IcePack.Node.PrintServersReady</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.PrintServersReady=<replaceable>token</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The &IcePack; node will print "<replaceable>token</replaceable> ready"
on standard output after all the servers managed by the node are
ready. This is useful for scripts that wish to wait until all servers
are ready to be used.
</para>
</section>
</section>

<section><title>IcePack.Node.Trace.Server</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Trace.Server=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The server trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No server trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace server addition, removal.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but more verbose, including server activation and
deactivation and more diagnostic messages.</entry>
</row>
<row>
<entry>3</entry>
<entry>Like 2, but more verbose, including server transitional state
change (activating and deactivating).</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IcePack.Node.Trace.Adapter</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Trace.Adapter=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The object adapter trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No object adapter trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace object adapter addition, removal.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but more verbose, including object adapter activation and
deactivation and more diagnostic messages.</entry>
</row>
<row>
<entry>3</entry>
<entry>Like 2, but more verbose, including object adapter transitional state
change (e.g., `waiting for activation').</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IcePack.Node.Trace.Activator</title>
<section><title>Synopsis</title>
<synopsis>
IcePack.Node.Trace.Activator=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The activator trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No activator trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace process activation, termination.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but more verbose, including process signaling and more
diagnostic messages on process activation.</entry>
</row>
<row>
<entry>3</entry>
<entry>Like 2, but more verbose, including more diagnostic messages on
process activation (e.g., path, working directory and arguments of the
activated process).</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&IceStorm; Properties</title>
<!-- ********************************************************************** -->

<section><title>IceStorm.TopicManager.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.TopicManager.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints for the &IceStorm; topic manager and topic objects.
</para>
</section>
</section>

<section><title>IceStorm.Publish.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.Publish.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints for the &IceStorm; publisher objects.
</para>
</section>
</section>

<section><title>IceStorm.Trace.TopicManager</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.Trace.TopicManager=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The topic manager trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No topic manager trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace topic creation.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IceStorm.Trace.Topic</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.Trace.Topic=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The topic trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No topic trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace topic links, subscription, and unsubscription.</entry>
</row>
<row>
<entry>2</entry>
<entry>Like 1, but more verbose, including QoS information, and other
diagnostic information.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IceStorm.Trace.Flush</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.Trace.Flush=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Trace information on the thread that flushes batch reliability events to subscribers:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No flush trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace each flush.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IceStorm.Trace.Subscriber</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.Trace.Subscriber=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The subscriber trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No subscriber trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace topic diagnostic information on subscription and
unsubscription.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>IceStorm.Flush.Timeout</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.Flush.Timeout=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the interval in milliseconds that batch reliability events are
sent to subscribers. The default is 1000 ms. The minimum value of this
property is 100 ms.
</para>
</section>
</section>

<section><title>IceStorm.TopicManager.Proxy</title>
<section><title>Synopsis</title>
<synopsis>
IceStorm.TopicManager.Proxy=<replaceable>proxy</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the proxy for the &IceStorm; topic manager. This property is used by
the &IceStorm; administration tool, and may also be used by applications.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Glacier; Router Properties</title>
<!-- ********************************************************************** -->

<section><title>Glacier.Router.Endpoints, Glacier.Router.Client.Endpoints, Glacier.Router.Server.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Endpoints=<replaceable>endpoints</replaceable>
Glacier.Router.Client.Endpoints=<replaceable>endpoints</replaceable>
Glacier.Router.Server.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &Glacier; router control interface, the
client interface, and the server interface. The router endpoints and
the client endpoints must be accessible to Glacier clients from which
the router forwards requests, and to which the router sends
callbacks. The server endpoints must be accessible to Glacier servers
to which the router forwards requests, and from which the router
accepts callbacks for the client.
</para>
</section>
</section>

<section><title>Glacier.Router.Identity</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Identity=<replaceable>identity</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The identity of the router control interface. If not specified, the
default value <literal>router</literal> is used.
</para>
</section>
</section>

<section><title>Glacier.Router.PrintProxyOnFd</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.PrintProxyOnFd=<replaceable>fd</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If set, print the stringified router proxy on the filedescriptor
<replaceable>fd</replaceable>, and close this filedescriptor. (Unix
only.)
<note><para> This operation is intended to be used by the &Glacier;
router starter only. It should not be set manually.
</para></note>
</para>
</section>
</section>

<section><title>Glacier.Router.Trace.Client</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Trace.Client=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The client interface trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No client interface trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace exceptions during request forwarding from the client to
the server.</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace detailed forward routing information from
the client to the server.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Glacier.Router.Trace.Server</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Trace.Server=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The server interface trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No server interface trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace exceptions during callbacks from the server back
to the client.</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace detailed reverse routing information for
callbacks from the server to the client.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Glacier.Router.Trace.RoutingTable</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Trace.RoutingTable=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The routing table trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No routing table trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace additions to the &Glacier; routing table.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Glacier.Router.Trace.Throttle</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Trace.Throttle=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The request throttle trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No request throttle tracing. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace throttled requests.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Glacier.Router.Client.ForwardContext, Glacier.Router.Server.ForwardContext</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Client.ForwardContext=<replaceable>num</replaceable>
Glacier.Router.Server.ForwardContext=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the context parameter is forwarded unmodified as received from the
client or server, respectively. Otherwise an empty context is
forwarded. Default is no context forwarding.
</para>
</section>
</section>

<section><title>Glacier.Router.Client.SleepTime, Glacier.Router.Server.SleepTime</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Client.SleepTime=<replaceable>num</replaceable>
Glacier.Router.Server.SleepTime=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>num</replaceable> is the sleep time (delay) in
milliseconds after a request or message batch has been forwarded. The
default value is zero, meaning no delay. Setting these values avoids
message flooding. This is useful to avoid denial-of-service attacks,
or to allow a minimum time for collecting messages for batching.
</para>
</section>
</section>

<section><title>Glacier.Router.Client.Throttle.Twoways, Glacier.Router.Server.Throttle.Twoways</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.Client.Throttle.Twoways=<replaceable>num</replaceable>
Glacier.Router.Server.Throttle.Twoways=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>num</replaceable> is the maximum number of twoway
requests that the router will forward simultaneously. The default is
zero, meaning no limit. Enabling twoway message throttling is
useful to prevent a router from consuming too many resources of
backend services.
</para>
</section>
</section>

<section><title>Glacier.Router.SessionManager</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.SessionManager=<replaceable>proxy</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
A stringified proxy to a session manager. If not specified, it is not
possible to use the <literal>Router::createSession()</literal> method.
</para>
</section>
</section>

<section><title>Glacier.Router.UserId</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.UserId=<replaceable>name</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The authenticated user id. This is usually passed from the &Glacier;
router starter. The user id is used as an argument to
<literal>Router::createSession()</literal>.
</para>
</section>
</section>

<section><title>Glacier.Router.AllowCategories</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.AllowCategories=<replaceable>list</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
A white space separated list of categories. If this property is set,
then requests are only permitted to &Ice; objects with an identity
that matches one of the categories from this list.
</para>
</section>
</section>

<section><title>Glacier.Router.AcceptCert</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Router.AcceptCert=<replaceable>base64 encoded certificate string</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
A base64 encoded certificate (which can be obtained by calling certToBase64()
on an existing IceSSL::RSAKeyPair).

The &Glacier; Router will use this certificate, when in SSL mode, to restrict
those clients that may connect to it.  Only clients that use this certificate
may connect, others will be rejected.
</para>
</section>
</section>


</section>

<!-- ********************************************************************** -->
<section><title>&Glacier; Router Starter Properties</title>
<!-- ********************************************************************** -->

<section><title>Glacier.Starter.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the endpoints of the &Glacier; router starter. (Unix only.)
</para>
</section>
</section>

<section><title>Glacier.Starter.PasswordVerifier</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.PasswordVerifier=<replaceable>proxy</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If set, the specified password verifier will be used. If not set, a
built-in <literal>crypt</literal>-based password verifier will be used.
</para>
</section>
</section>

<section><title>Glacier.Starter.CryptPasswords</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.CryptPasswords=<replaceable>file</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The pathname of the file that contains user-id / password pairs, with
the passwords being encrypted by the <literal>crypt</literal>
algorithm. The default pathname is
"<literal>passwords</literal>". This file is only used for the
built-in <literal>crypt</literal>-based password verifier, meaning
that the property is ignored if
<literal>Glacier.Starter.PasswordVerifier</literal> is set.
</para>
</section>
</section>

<section><title>Glacier.Starter.RouterPath</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.RouterPath=<replaceable>path</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Sets the path of the &Glacier; router executable to be started. The
default is <literal>glacier</literal>. (Unix only.)
</para>
</section>
</section>

<section><title>Glacier.Starter.PropertiesOverride</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.PropertiesOverride=<replaceable>overrides</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
By default, the &Glacier; router starter starts new routers with the
exact same property set as for the router
starter. <replaceable>overrides</replaceable> can contain a list
of properties for the router, which are used in addition to the router
starter's properties, or which override the router starter's properties.
The property definitions should be separated by white space.
</para>
<para>
For example, in many cases it is desirable to set the property
<literal>Ice.ServerIdleTime</literal> for the router, but not for the
router starter. For an idle time of 60 seconds, this can be done by setting
<literal>Glacier.Starter.PropertiesOverride=Ice.ServerIdleTime=60</literal>.
(Unix only.)
</para>
</section>
</section>

<section><title>Glacier.Starter.StartupTimeout</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.StartupTimeout=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>num</replaceable> is the number of seconds the &Glacier;
router starter will wait for the router to start up. If this timeout
expires, a <literal>Glacier::CannotStartRouterException</literal> is
returned to the caller. The default value is 10 seconds. Timeout
values smaller than one second are silently changed to 1 second. (Unix
only.)
</para>
</section>
</section>

<section><title>Glacier.Starter.AddUserToAllowCategories</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.AddUserToAllowCategories=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Control the addition of the user id authenticated by the &Glacier; router
starter to the <literal>Glacier.Router.AllowCategories</literal> property 
upon router startup:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>Do not add user id. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Add user id.</entry>
</row>
<row>
<entry>2</entry>
<entry>Add user id with prepended underscore.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Glacier.Starter.Trace</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Trace=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The router starter trace level: (Unix only.)
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No router starter trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace router startup exceptions.
</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace each successful router startup.
</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.Country</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.Country=<replaceable>country code</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the country code portion of the Distinguished Name
(DN) values that will be present in certificates generated by the Glacier
Router Starter for client applications and the Glacier Router itself.
Examples of valid values for this field are "US" for the United States and
"CA" for Canada. The default value is "US".
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.StateProvince</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.StateProvince=<replaceable>state/province code</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the state or province code portion of the
Distinguished Name (DN) values that will be present in certificates generated
by the Glacier Router Starter for client applications and the Glacier Router
itself. Examples of valid values for this field are "CA" for California and
"British Columbia" for British Columbia, Canada. The default value is "DC".
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.Locality</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.Locality=<replaceable>city or town name</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the locality portion of the Distinguished Name (DN)
values that will be present in certificates generated by the Glacier Router
Starter for client applications and the Glacier Router itself. The locality
is usually the name of the city or town. The default value is "Washington".
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.Organization</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.Organization=<replaceable>organization or company name</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the organization portion of the Distinguished Name
(DN) values that will be present in certificates generated by the Glacier
Router Starter for client applications and the Glacier Router itself. The
organization is usually the name of the company or organization to which
the certificate has been granted. The default value is "Some Company Inc.".
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.OrganizationalUnit</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.OrganizationalUnit=<replaceable>department</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the organizational unit portion of the Distinguished
Name (DN) values that will be present in certificates generated by the
Glacier Router Starter for client applications and the Glacier Router itself.
The organization unit is usually the name of the department within the
company or organization structure to which the certificate has been
granted. The default value is "Sales".
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.CommonName</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.CommonName=<replaceable>contact name</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the common name portion of the Distinguished Name
(DN) values that will be present in certificates generated by the Glacier
Router Starter for client applications and the Glacier Router itself. The
common name is usually the name of the contact (a person's name) within
the company and department to which the certificate has been granted. The
default value is "John Doe".
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.BitStrength</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.BitStrength=<replaceable>number of bits</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the bit strength which will be used in the generation
of certificates by the Glacier Router Starter for client applications and the
Glacier Router itself. This value is the modulus size of the RSA key.
</para>
<para>
Although modulus size is determined by the needs of the particular application,
care should be taken not to specify a size that is too large, as certificate
generation is an expensive operation. Sizes less than 512 bits are not
supported, and sizes that exceed 2048 bits should be chosen with generation
times in mind. The default value is 1024 bits.
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.SecondsValid</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.SecondsValid=<replaceable>seconds</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property specifies the number of seconds that certificates generated
by the Glacier Router Starter are valid before they will expire. The default
value of 1 day (86,400 seconds).
</para>
</section>
</section>

<section><title>Glacier.Starter.Certificate.IssuedAdjust</title>
<section><title>Synopsis</title>
<synopsis>
Glacier.Starter.Certificate.IssuedAdjust=<replaceable>(+/-) seconds</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
This property adjusts the issued timestamp on dynamically generated
certificates for the Glacier Router. The default value is 0, which
sets the issued time based on the system time when the certificate is
actually created. Positive adjustments will adjust the timestamp into the
future, and negative adjustments will cause the timestamp to be in the past
by the number of seconds indicated. This adjustment is relative to server
time.
</para>
</section>
</section>

</section>

<!-- ********************************************************************** -->
<section><title>&Freeze; Properties</title>
<!-- ********************************************************************** -->

<section><title>Freeze.DbEnv.<replaceable>env-name</replaceable>.DbCheckpointPeriod</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.DbEnv.<replaceable>env-name</replaceable>.DbCheckpointPeriod=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Every Berkeley DB environment created by Freeze has an associated
thread that checkpoints this environment every <replaceable>num</replaceable> seconds.
Defaults to 120 seconds.
</para>
</section>
</section>


<section><title>Freeze.DbEnv.<replaceable>env-name</replaceable>.DbHome</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.DbEnv.<replaceable>env-name</replaceable>.DbHome=<replaceable>db-home</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the home directory of this &Freeze; database
environment. Defaults to <replaceable>env-name</replaceable>.
</para>
</section>
</section>

<section><title>Freeze.DbEnv.<replaceable>env-name</replaceable>.DbPrivate</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.DbEnv.<replaceable>env-name</replaceable>.DbPrivate=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
&Freeze; will instruct Berkeley DB to use process private memory instead of shared
memory. The default value is 1. Set it to 0 in order to run db_archive (or another Berkeley DB utility) on a running environment.
</para>
</section>
</section>

<section><title>Freeze.DbEnv.<replaceable>env-name</replaceable>.DbRecoverFatal</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.DbEnv.<replaceable>env-name</replaceable>.DbRecoverFatal=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
"fatal" recovery will be performed when the environment is opened. The default value is 0.
</para>
</section>
</section>

<section><title>Freeze.DbEnv.<replaceable>env-name</replaceable>.OldLogsAutoDelete</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.DbEnv.<replaceable>env-name</replaceable>.OldLogsAutoDelete=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
old transactional logs no longer in use are deleted after each
periodic checkpoint  (see
<literal>Freeze.DbEnv.<replaceable>env-name</replaceable>.DbCheckpointPeriod</literal>). The default value is 1.
</para>
</section>
</section>

<section><title>Freeze.DbEnv.<replaceable>env-name</replaceable>.PeriodicCheckpointMinSize</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.DbEnv.<replaceable>env-name</replaceable>.PeriodicCheckpointMinSize=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
<replaceable>num</replaceable> is the minimum size in kbytes for the
periodic checkpoint (see
<literal>Freeze.DbEnv.<replaceable>env-name</replaceable>.DbCheckpointPeriod</literal>). 
This value is passed to Berkeley DB's checkpoint function. Defaults to
0 (which means no minimum).
</para>
</section>
</section>


<section><title>Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.MaxTxSize</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.MaxTxSize=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para> &Freeze; uses a background thread to save updates
to the database. Transactions are used to save many
facets together. <replaceable>num</replaceable> defines the maximum
number of facets saved per transaction. Defaults to 10 *
SaveSizeTrigger (see <literal>Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.SaveSizeTrigger</literal>); if this value is negative, the actual value is set to 100.
</para>
</section>
</section>

<section><title>Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.SavePeriod</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.SavePeriod=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para> &Freeze; uses a background thread to save updates
to the database. After <replaceable>num</replaceable> milliseconds
without saving, if there is any facet created, modified or destroyed, this background thread wakes up to
save these facets. When <replaceable>num</replaceable> is 0, there is
no periodic saving. Defaults to 60,000.
</para>
</section>
</section>


<section><title>Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.SaveSizeTrigger</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.SaveSizeTrigger=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para> &Freeze; uses a background thread to save updates
to the database. When <replaceable>num</replaceable> is 0 or positive,
as soon as <replaceable>num</replaceable> or more facets have been
created, modified or destroyed, this background thread wakes up to
save them. When <replaceable>num</replaceable> is negative, there is no size trigger. Defaults to 10.
</para>
</section>
</section>

<section><title>Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.StreamTimeout</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Evictor.<replaceable>env-name</replaceable>.<replaceable>filename</replaceable>.StreamTimeout=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para> When the saving thread saves an object, it needs to lock
this object in order to get a consistent copy of the object's state. If the
lock cannot be acquired within <replaceable>num</replaceable> seconds,
a fatal error is generated. If a fatal error callback was registered
by the appplication, this callback is called; otherwise the program
is terminated immediately.
When <replaceable>num</replaceable> is 0 or negative, there is no
timeout. The default value is 0.
</para>
</section>
</section>

<section><title>Freeze.Trace.DbEnv</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Trace.DbEnv=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The &Freeze; database environment activity trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No database environment activity trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace database open and close.</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace checkpoints and the removal of old log files.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Freeze.Trace.Evictor</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Trace.Evictor=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The &Freeze; evictor activity trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No evictor activity trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace &Ice; object and facet creation and destruction, facet streaming time, facet saving time, object eviction
(every 50 objects) and evictor deactivation.</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace object lookups, and all object evictions.</entry>
</row>
<row>
<entry>3</entry>
<entry>Also trace object retrieval from the database.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>

<section><title>Freeze.Trace.Map</title>
<section><title>Synopsis</title>
<synopsis>
Freeze.Trace.Map=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
The &Freeze; map activity trace level:
<informaltable>
<tgroup cols=2>
<tbody>
<row>
<entry>0</entry>
<entry>No map activity trace. (default)</entry>
</row>
<row>
<entry>1</entry>
<entry>Trace database open and close.</entry>
</row>
<row>
<entry>2</entry>
<entry>Also trace iterator and transaction operations, and reference
counting of the underlying database.</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
</section>
</section>


</section>

<!-- ********************************************************************** -->
<section><title>&IcePatch; Properties</title>
<!-- ********************************************************************** -->

<section><title>IcePatch.Endpoints</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.Endpoints=<replaceable>endpoints</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Specifies the endpoints of the IcePatch server. This property is required
by both the IcePatch server and client.
</para>
</section>
</section>

<section><title>IcePatch.Directory</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.Directory=<replaceable>dir</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Sets the IcePatch data directory to <replaceable>dir</replaceable>. If not
defined, the current working directory is used.
</para>
</section>
</section>

<section><title>IcePatch.UpdatePeriod</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.UpdatePeriod=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Sets the IcePatch server's update period to <replaceable>num</replaceable> seconds.
Updates are executed in a background thread during which the server descends the data
directory and performs a number of tasks, including compressing files and computing
unique signatures. If not defined, the default value is 60. Automatic updates are
disabled if this property is set to zero.
</para>
</section>
</section>

<section><title>IcePatch.BusyTimeout</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.BusyTimeout=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
Defines the number of seconds <replaceable>num</replaceable> the server should wait
when attempting to acquire an internal lock on a file or directory. A lock is held
whenever a file or directory is being updated, such as when a file is being compressed
or a unique signature is being computed. If the server is unable to acquire a lock after
the specified timeout period, an IcePatch::BusyException is returned. If not specified,
the default value is 10.
</para>
</section>
</section>

<section><title>IcePatch.Trace.Files</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.Trace.Files=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the server emits diagnostic information to its configured logger.
The default value is 0.
</para>
</section>
</section>

<section><title>IcePatch.RemoveOrphaned</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.RemoveOrphaned=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the IcePatch client automatically removes files from its local data
directory that are no longer present in the server's data directory.
The default value is 0.
</para>
</section>
</section>

<section><title>IcePatch.Thorough</title>
<section><title>Synopsis</title>
<synopsis>
IcePatch.Thorough=<replaceable>num</replaceable>
</synopsis>
</section>
<section>
<title>Description</title>
<para>
If <replaceable>num</replaceable> is set to a value larger than zero,
the IcePatch client performs a thorough comparison of each local
directory to that of the server. The default value of 0 causes the
client to skip a directory if its unique signature matches the server's.
</para>
</section>
</section>

</section>