blob: 88445a1bb4e79e70fb0e0a5519a61508af4a7c05 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <FilesystemI.h>
using namespace std;
using namespace Filesystem;
using namespace FilesystemI;
class FilesystemApp : virtual public Ice::Application {
public:
virtual int run(int, char* []) {
// Terminate cleanly on receipt of a signal
//
shutdownOnInterrupt();
// Create an object adapter.
//
Ice::ObjectAdapterPtr adapter =
communicator()->createObjectAdapterWithEndpoints(
"SimpleFilesystem", "default -h 127.0.0.1 -p 10000");
// Create the root directory.
//
DirectoryIPtr root = new DirectoryI;
Ice::Identity id;
id.name = "RootDir";
adapter->add(root, id);
// All objects are created, allow client requests now.
//
adapter->activate();
// Wait until we are done.
//
communicator()->waitForShutdown();
if(interrupted())
{
cerr << appName() << ": received signal, shutting down" << endl;
}
return 0;
};
};
int
main(int argc, char* argv[])
{
FilesystemApp app;
return app.main(argc, argv);
}
|