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// **********************************************************************
//
// Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <ClockI.h>
using namespace std;
void
ClockI::tick(const Ice::Current&)
{
cout << "tick" << endl;
}
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