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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <HelloI.h>
using namespace std;
class Server : public Ice::Application
{
public:
virtual int run(int argc, char* argv[]);
};
int
Server::run(int argc, char* argv[])
{
Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Hello");
string id = communicator()->getProperties()->getProperty("Identity");
Ice::ObjectPtr object = new HelloI;
adapter->add(object, Ice::stringToIdentity(id));
adapter->activate();
communicator()->waitForShutdown();
return EXIT_SUCCESS;
}
int
main(int argc, char* argv[])
{
Server app;
int status = app.main(argc, argv);
return status;
}
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