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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef SERVANT_FACTORY_H
#define SERVANT_FACTORY_H
class ObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const std::string&);
virtual void destroy();
};
#endif
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