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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Ice.h>
#include <Factory.h>
#include <ValueI.h>
using namespace std;
Ice::ObjectPtr
Factory::create(const string& id)
{
if (id == "::Printer")
return new PrinterI;
if (id == "::DerivedPrinter")
return new DerivedPrinterI;
assert(false);
return 0;
}
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