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// **********************************************************************
//
// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef THROUGHPUT_I_H
#define THROUGHPUT_I_H
#include <Throughput.h>
class ThroughputI : public Demo::Throughput
{
public:
ThroughputI();
virtual bool needsWarmup(const Ice::Current&);
virtual void startWarmup(const Ice::Current&);
virtual void endWarmup(const Ice::Current&);
virtual void sendByteSeq(const std::pair<const Ice::Byte*, const Ice::Byte*>&, const Ice::Current&);
virtual Demo::ByteSeq recvByteSeq(const Ice::Current&);
virtual Demo::ByteSeq echoByteSeq(const Demo::ByteSeq& seq, const Ice::Current&);
virtual void sendStringSeq(const Demo::StringSeq&, const Ice::Current&);
virtual Demo::StringSeq recvStringSeq(const Ice::Current&);
virtual Demo::StringSeq echoStringSeq(const Demo::StringSeq& seq, const Ice::Current&);
virtual void sendStructSeq(const Demo::StringDoubleSeq&, const Ice::Current&);
virtual Demo::StringDoubleSeq recvStructSeq(const Ice::Current&);
virtual Demo::StringDoubleSeq echoStructSeq(const Demo::StringDoubleSeq& seq, const Ice::Current&);
virtual void sendFixedSeq(const Demo::FixedSeq&, const Ice::Current&);
virtual Demo::FixedSeq recvFixedSeq(const Ice::Current&);
virtual Demo::FixedSeq echoFixedSeq(const Demo::FixedSeq& seq, const Ice::Current&);
virtual void shutdown(const Ice::Current& c);
private:
Demo::ByteSeq _byteSeq;
Demo::StringSeq _stringSeq;
Demo::StringDoubleSeq _structSeq;
Demo::FixedSeq _fixedSeq;
bool _warmup;
};
#endif
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