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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef THROUGHPUT_I_H
#define THROUGHPUT_I_H
#include <Ice/Ice.h>
#include <Throughput.h>
class ThroughputI : public ::Demo::Throughput
{
public:
ThroughputI() :
_seq(::Demo::seqSize, 0)
{
}
virtual void
sendByteSeq(const ::Demo::ByteSeq&, const Ice::Current&)
{
}
virtual ::Demo::ByteSeq
recvByteSeq(const Ice::Current&)
{
return _seq;
}
virtual ::Demo::ByteSeq
echoByteSeq(const ::Demo::ByteSeq& seq, const Ice::Current&)
{
return seq;
}
private:
::Demo::ByteSeq _seq;
};
#endif
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