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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef THROUGHPUT_ICE
#define THROUGHPUT_ICE
module Demo
{
sequence<byte> ByteSeq;
const int ByteSeqSize = 500000;
sequence<string> StringSeq;
const int StringSeqSize = 50000;
struct StringDouble
{
string s;
double d;
};
sequence<StringDouble> StringDoubleSeq;
const int StringDoubleSeqSize = 50000;
struct Fixed
{
int i;
int j;
double d;
};
sequence<Fixed> FixedSeq;
const int FixedSeqSize = 50000;
interface Throughput
{
bool needsWarmup();
void startWarmup();
void endWarmup();
void sendByteSeq(["cpp:array"] ByteSeq seq);
["amd", "cpp:array"] ByteSeq recvByteSeq();
["amd", "cpp:array"] ByteSeq echoByteSeq(["cpp:array"] ByteSeq seq);
void sendStringSeq(StringSeq seq);
StringSeq recvStringSeq();
StringSeq echoStringSeq(StringSeq seq);
void sendStructSeq(StringDoubleSeq seq);
StringDoubleSeq recvStructSeq();
StringDoubleSeq echoStructSeq(StringDoubleSeq seq);
void sendFixedSeq(FixedSeq seq);
FixedSeq recvFixedSeq();
FixedSeq echoFixedSeq(FixedSeq seq);
void shutdown();
};
};
#endif
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