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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef SESSION_FACTORY_I_H
#define SESSION_FACTORY_I_H
#include <Session.h>
class SessionFactoryI : public Demo::SessionFactory, public IceUtil::Mutex
{
public:
SessionFactoryI();
virtual ~SessionFactoryI();
virtual Demo::SessionPrx create(const ::Ice::Current&);
virtual void shutdown(const Ice::Current&);
};
#endif
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