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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#ifndef SESSION_FACTORY_I_H
#define SESSION_FACTORY_I_H

#include <Ice/Ice.h>
#include <Session.h>
#include <ReapThread.h>

class SessionFactoryI : public Demo::SessionFactory
{
public:

    SessionFactoryI(const ReapThreadPtr&);

    virtual Demo::SessionPrx create(const std::string&, const Ice::Current&);
    virtual void shutdown(const Ice::Current&);

private:

    ReapThreadPtr _reaper;
};

#endif