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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef SESSION_ICE
#define SESSION_ICE
module Demo
{
interface Hello
{
["cpp:const"] idempotent void sayHello();
};
//
// The session object. This is used to create per-session objects on
// behalf of the client. If the session is not refreshed on a periodic
// basis, it will be automatically destroyed.
//
interface Session
{
//
// Create a new per-session hello object. The created object will
// be automatically destroyed when the session is destroyed.
//
Hello* createHello();
//
// Refresh a session. If a session is not refreshed on a regular
// basis by the client, it will be automatically destroyed.
//
idempotent void refresh();
["cpp:const"] idempotent string getName();
//
// Destroy the session explicitly.
//
void destroy();
};
interface SessionFactory
{
//
// Create a session with the given name. Note that the name is
// only used for diagnostic purposes. It is not used as unique
// session id.
//
Session* create(string name);
void shutdown();
};
};
#endif
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