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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef REAP_THREAD_H
#define REAP_THREAD_H
#include <IceUtil/Thread.h>
#include <SessionI.h>
#include <list>
class ReapThread : public IceUtil::Thread, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
ReapThread();
virtual void run();
void terminate();
void add(const Demo::SessionPrx&, const SessionIPtr&);
private:
const IceUtil::Time _timeout;
bool _terminated;
struct SessionProxyPair
{
SessionProxyPair(const Demo::SessionPrx& p, const SessionIPtr& s) :
proxy(p), session(s) { }
const Demo::SessionPrx proxy;
const SessionIPtr session;
};
std::list<SessionProxyPair> _sessions;
};
typedef IceUtil::Handle<ReapThread> ReapThreadPtr;
#endif
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