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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <ReapThread.h>
using namespace std;
using namespace Demo;
ReapThreadPtr ReapThread::_instance;
IceUtil::StaticMutex ReapThread::_instanceMutex = ICE_STATIC_MUTEX_INITIALIZER;
ReapThreadPtr&
ReapThread::instance()
{
IceUtil::StaticMutex::Lock sync(_instanceMutex);
if(!_instance)
{
_instance = new ReapThread;
}
return _instance;
}
ReapThread::~ReapThread()
{
}
void
ReapThread::run()
{
Lock sync(*this);
while(!_terminated)
{
timedWait(_timeout);
if(!_terminated)
{
IceUtil::Time now = IceUtil::Time::now();
map<SessionPrx, SessionIPtr>::iterator p = _sessions.begin();
while(p != _sessions.end())
{
try
{
if((now - p->second->timestamp()) > _timeout)
{
cout << "The session #" << Ice::identityToString(p->first->ice_getIdentity())
<< " has timed out." << endl;
p->first->destroy();
map<SessionPrx, SessionIPtr>::iterator tmp = p;
++p;
_sessions.erase(tmp);
}
else
{
++p;
}
}
catch(const Ice::ObjectNotExistException&)
{
map<SessionPrx, SessionIPtr>::iterator tmp = p;
++p;
_sessions.erase(tmp);
}
}
}
}
}
void
ReapThread::terminate()
{
Lock sync(*this);
_terminated = true;
notify();
for(map<SessionPrx, SessionIPtr>::const_iterator p = _sessions.begin();
p != _sessions.end();
++p)
{
try
{
p->first->destroy();
}
catch(const Ice::Exception&)
{
// Ignore the exception
}
}
_sessions.clear();
}
void
ReapThread::add(const SessionPrx& proxy, const SessionIPtr& session)
{
Lock sync(*this);
_sessions.insert(make_pair(proxy, session));
}
ReapThread::ReapThread() :
_timeout(IceUtil::Time::seconds(10)),
_terminated(false)
{
}
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