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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#include <Ice/Ice.h>
#include <HelloSessionManagerI.h>
#include <HelloSessionI.h>

using namespace std;
using namespace Demo;

HelloSessionManagerI::HelloSessionManagerI(const Ice::CommunicatorPtr& communicator) :
    SessionManagerI(communicator)
{
}

SessionPrx
HelloSessionManagerI::create(const Ice::Current& c)
{
    SessionPrx session = SessionPrx::uncheckedCast(c.adapter->addWithUUID(new HelloSessionI(this)));
    add(session);
    return session;
}