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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IceUtil/Thread.h>
#include <Session.h>
using namespace std;
using namespace Demo;
class SessionRefreshThread : public IceUtil::Thread, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
SessionRefreshThread(const Ice::LoggerPtr& logger, const IceUtil::Time& timeout, const SessionPrx& session) :
_logger(logger),
_session(session),
_timeout(timeout),
_terminated(false)
{
}
virtual void
run()
{
Lock sync(*this);
while(!_terminated)
{
timedWait(_timeout);
if(!_terminated)
{
try
{
_session->refresh();
}
catch(const Ice::Exception& ex)
{
Ice::Warning warn(_logger);
warn << "SessionRefreshThread: " << ex;
_terminated = true;
}
}
}
}
void
terminate()
{
Lock sync(*this);
_terminated = true;
notify();
}
private:
const Ice::LoggerPtr _logger;
const SessionPrx _session;
const IceUtil::Time _timeout;
bool _terminated;
};
typedef IceUtil::Handle<SessionRefreshThread> SessionRefreshThreadPtr;
void
menu()
{
cout <<
"usage:\n"
"c: create a new per-client hello object\n"
"0-9: send a greeting to a hello object\n"
"s: shutdown the server\n"
"x: exit\n"
"t: exit without destroying the session\n"
"?: help\n";
}
int
run(int argc, char* argv[], const Ice::CommunicatorPtr& communicator)
{
Ice::PropertiesPtr properties = communicator->getProperties();
const char* proxyProperty = "SessionFactory.Proxy";
string proxy = properties->getProperty(proxyProperty);
if(proxy.empty())
{
cerr << argv[0] << ": property `" << proxyProperty << "' not set" << endl;
return EXIT_FAILURE;
}
Ice::ObjectPrx base = communicator->stringToProxy(proxy);
SessionFactoryPrx factory = SessionFactoryPrx::checkedCast(base);
if(!factory)
{
cerr << argv[0] << ": invalid proxy" << endl;
return EXIT_FAILURE;
}
SessionPrx session = factory->create();
SessionRefreshThreadPtr refresh = new SessionRefreshThread(
communicator->getLogger(), IceUtil::Time::seconds(5), session);
refresh->start();
vector<HelloPrx> hellos;
menu();
try
{
bool destroy = true;
while(true)
{
cout << "==> ";
char c;
cin >> c;
if(!cin.good())
{
break;
}
if(isdigit(c))
{
string s;
s += c;
vector<HelloPrx>::size_type index = atoi(s.c_str());
if(index < hellos.size())
{
hellos[index]->sayHello();
}
else
{
cout << "Index is too high. " << hellos.size() << " hello objects exist so far.\n"
<< "Use `c' to create a new hello object." << endl;
}
}
else if(c == 'c')
{
hellos.push_back(session->createHello());
cout << "Created hello object #" << hellos.size() - 1 << endl;
}
else if(c == 's')
{
factory->shutdown();
}
else if(c == 'x')
{
break;
}
else if(c == 't')
{
destroy = false;
break;
}
else if(c == '?')
{
menu();
}
else
{
cout << "Unknown command `" << c << "'." << endl;
menu();
}
}
if(destroy)
{
session->destroy();
}
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
}
refresh->terminate();
refresh->getThreadControl().join();
return EXIT_SUCCESS;
}
// XXX Rewrite to use Application. See ../callback for an example.
int
main(int argc, char* argv[])
{
int status;
Ice::CommunicatorPtr communicator;
try
{
Ice::PropertiesPtr properties = Ice::createProperties();
properties->load("config");
communicator = Ice::initializeWithProperties(argc, argv, properties);
status = run(argc, argv, communicator);
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
if(communicator)
{
try
{
communicator->destroy();
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
}
return status;
}
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