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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <Hello.h>
using namespace std;
namespace
{
class HelloI : public Demo::Hello
{
public:
virtual void
sayHello(const Ice::Current& current)
{
current.adapter->getCommunicator()->getLogger()->print("Hello World!");
}
virtual void
shutdown(const Ice::Current& current)
{
current.adapter->getCommunicator()->getLogger()->print("Shutting down...");
current.adapter->getCommunicator()->shutdown();
}
};
class HelloPluginI : public Ice::Plugin
{
public:
HelloPluginI(const Ice::CommunicatorPtr& communicator) :
_communicator(communicator)
{
}
void
initialize()
{
Ice::ObjectAdapterPtr adapter = _communicator->createObjectAdapter("Hello");
adapter->add(new HelloI, _communicator->stringToIdentity("hello"));
adapter->activate();
}
void
destroy()
{
}
private:
Ice::CommunicatorPtr _communicator;
};
};
extern "C"
{
ICE_DECLSPEC_EXPORT ::Ice::Plugin*
createHello(const Ice::CommunicatorPtr& communicator, const string& name, const Ice::StringSeq& args)
{
return new HelloPluginI(communicator);
}
}
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