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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Ice.h>
#include <ServantFactory.h>
#include <Pickle.h>
using namespace std;
Ice::ObjectPtr
ServantFactory::create(const string& type)
{
assert(type == "::Persistent");
return new Persistent;
}
void
ServantFactory::destroy()
{
// Nothing to do
}
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