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// **********************************************************************
//
// Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <CallbackI.h>
using namespace std;
using namespace Ice;
void
CallbackReceiverI::callback(const Current&)
{
cout << "received callback" << endl;
}
void
CallbackI::initiateCallback(const CallbackReceiverPrx& proxy, const Current& current)
{
cout << "initiating callback to: " << current.adapter->getCommunicator()->proxyToString(proxy) << endl;
try
{
proxy->callback(current.ctx);
}
catch(const Exception& ex)
{
cout << ex << endl;
}
}
void
CallbackI::shutdown(const Ice::Current& c)
{
cout << "Shutting down..." << endl;
try
{
c.adapter->getCommunicator()->shutdown();
}
catch(const Exception& ex)
{
cout << ex << endl;
}
}
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