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// **********************************************************************
//
// Copyright (c) 2003
// ZeroC, Inc.
// Billerica, MA, USA
//
// All Rights Reserved.
//
// Ice is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation.
//
// **********************************************************************
#include <Ice/Application.h>
#include <ContactFactory.h>
#include <NameIndex.h>
#include <PhoneBookI.h>
using namespace std;
using namespace Ice;
using namespace Freeze;
class PhoneBookServer : public Ice::Application
{
public:
PhoneBookServer(const string& envName) :
_envName(envName)
{
}
virtual int run(int argc, char* argv[]);
private:
const string _envName;
};
int
main(int argc, char* argv[])
{
PhoneBookServer app("db");
return app.main(argc, argv, "config");
}
int
PhoneBookServer::run(int argc, char* argv[])
{
PropertiesPtr properties = communicator()->getProperties();
//
// Create and install a factory for contacts.
//
ContactFactoryPtr contactFactory = new ContactFactory();
communicator()->addObjectFactory(contactFactory, "::Contact");
//
// Create the name index.
//
NameIndexPtr index = new NameIndex("name");
vector<Freeze::IndexPtr> indices;
indices.push_back(index);
//
// Create an object adapter, use the evictor as servant locator.
//
ObjectAdapterPtr adapter = communicator()->createObjectAdapter("PhoneBook");
//
// Create an evictor for contacts.
//
Freeze::EvictorPtr evictor = Freeze::createEvictor(adapter, _envName, "contacts", 0, indices);
adapter->addServantLocator(evictor, "contact");
Int evictorSize = properties->getPropertyAsInt("PhoneBook.EvictorSize");
if(evictorSize > 0)
{
evictor->setSize(evictorSize);
}
contactFactory->setEvictor(evictor);
//
// Create the phonebook, and add it to the object adapter.
//
PhoneBookIPtr phoneBook = new PhoneBookI(evictor, contactFactory, index);
adapter->add(phoneBook, stringToIdentity("phonebook"));
//
// Everything ok, let's go.
//
shutdownOnInterrupt();
adapter->activate();
communicator()->waitForShutdown();
ignoreInterrupt();
return EXIT_SUCCESS;
}
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