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// **********************************************************************
//
// Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef CONTACT_FACTORY_H
#define CONTACT_FACTORY_H
#include <Freeze/Freeze.h>
class ContactFactory : virtual public Ice::ObjectFactory
{
public:
ContactFactory();
//
// Operations from ObjectFactory
//
virtual Ice::ObjectPtr create(const std::string&);
virtual void destroy();
void
setEvictor(const Freeze::EvictorPtr&);
const Freeze::EvictorPtr&
getEvictor() const;
private:
Freeze::EvictorPtr _evictor;
};
typedef IceUtil::Handle<ContactFactory> ContactFactoryPtr;
#endif
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