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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <ContactFactory.h>
using namespace std;
using namespace Ice;
using namespace Freeze;
ContactFactory::ContactFactory(const PhoneBookIPtr& phoneBook, const EvictorPtr& evictor) :
_phoneBook(phoneBook),
_evictor(evictor)
{
}
ObjectPtr
ContactFactory::create(const string& type)
{
assert(type == "::Contact");
return new ContactI(_phoneBook, _evictor);
}
void
ContactFactory::destroy()
{
//
// Break cyclic object dependencies
//
_phoneBook = 0;
_evictor = 0;
}
void
ContactFactory::initialize(const ObjectAdapterPtr&, const Identity& ident, const ObjectPtr& servant)
{
ContactIPtr contact = ContactIPtr::dynamicCast(servant);
assert(contact);
contact->setIdentity(ident);
}
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