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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Freeze/Freeze.h>
#include <CurrentDatabase.h>
using namespace std;
using namespace IceUtil;
//
// This implementation is very simple but not restartable, i.e., you
// can only create and destroy one CurrentDatabase per process run.
//
#if defined(_MSC_VER) || defined(__BCPLUSPLUS__)
#define __thread __declspec(thread)
#endif
//
// GCC on MacOS doesn't support __thread; and on HP-UX with aC++, there
// is strange compiler or linker bug when using __thread.
//
#if defined(__HP_aCC) || defined(__APPLE__)
#define USE_PTHREAD_KEY 1
#endif
namespace
{
#ifdef USE_PTHREAD_KEY
pthread_key_t dbKey;
#else
__thread Database* db = 0;
#endif
}
CurrentDatabase::CurrentDatabase(const Ice::CommunicatorPtr& comm, const string& envName, const string& dbName) :
_communicator(comm),
_envName(envName),
_dbName(dbName)
{
#ifdef USE_PTHREAD_KEY
#ifdef NDEBUG
pthread_key_create(&dbKey, 0);
#else
int rs = pthread_key_create(&dbKey, 0);
assert(rs == 0);
#endif
#endif
}
CurrentDatabase::~CurrentDatabase()
{
for(list<Database*>::iterator p = _dbList.begin(); p != _dbList.end(); ++p)
{
delete *p;
}
}
Database&
CurrentDatabase::get()
{
#ifdef USE_PTHREAD_KEY
Database* db = static_cast<Database*>(pthread_getspecific(dbKey));
#endif
if(db == 0)
{
Freeze::ConnectionPtr connection = Freeze::createConnection(_communicator, _envName);
db = new Database(connection, _dbName);
Mutex::Lock sync(_dbListMutex);
_dbList.push_back(db);
#ifdef USE_PTHREAD_KEY
#ifdef NDEBUG
pthread_setspecific(dbKey, db);
#else
int rs = pthread_setspecific(dbKey, db);
assert(rs == 0);
#endif
#endif
}
return *db;
}
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