summaryrefslogtreecommitdiff
path: root/cpp/demo/Freeze/casino/BetResolver.cpp
blob: 9a32ad7c24117a19a729b4d47d3a5473216e3e39 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#include <BetResolver.h>
#include <stdlib.h>

BetResolver::BetResolver() :
    _betCount(0)
{
}

void
BetResolver::start()
{
    //
    // Initialize the timers
    //
    for(int i = 0; i < 3; ++i)
    {
        _timers.push_back(new IceUtil::Timer);
    }
}

void
BetResolver::add(const CasinoStore::PersistentBetPrx& bet, Ice::Long closeTime)
{
    class Task : public IceUtil::TimerTask
    {
    public:

        Task(BetResolver& resolver, const CasinoStore::PersistentBetPrx& bet) :
            _resolver(resolver),
            _bet(bet)
        {
        }

        virtual void
        runTimerTask()
        {
            try
            {
                _bet->complete(rand());
            }
            catch(const Ice::ObjectNotExistException&)
            {
                //
                // Looks like this bet was never saved (committed)
                //
            }
            catch(...)
            {
                _resolver.decrementBetCount();
                throw;
            }
            _resolver.decrementBetCount();
        }

    private:
        BetResolver& _resolver;
        CasinoStore::PersistentBetPrx _bet;

    };

    IceUtil::Time timeLeft = IceUtil::Time::milliSeconds(closeTime) - IceUtil::Time::now();
    _timers[rand() % _timers.size()]->schedule(new Task(*this, bet), timeLeft);

    IceUtil::Mutex::Lock sync(_mutex);
    _betCount++;
}

void
BetResolver::destroy()
{
    for(size_t i = 0; i < _timers.size(); ++i)
    {
        _timers[i]->destroy();
    }
}

int
BetResolver::getBetCount() const
{
    IceUtil::Mutex::Lock sync(_mutex);
    return _betCount;
}

void
BetResolver::decrementBetCount()
{
    IceUtil::Mutex::Lock sync(_mutex);
    _betCount--;
}