summaryrefslogtreecommitdiff
path: root/cpp/demo/Freeze/casino/BankI.h
blob: 6b932d3165c8da560461e892991c75bab2b6c476 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#ifndef CASINO_BANK_I_H
#define CASINO_BANK_I_H

#include <Freeze/Freeze.h>
#include <Casino.h>
#include <CasinoStore.h>
#include <BetResolver.h>

class BankI : public CasinoStore::PersistentBank
{
public:

    virtual bool buyChips(int, const Casino::PlayerPrx&, const Ice::Current&);
    
    virtual Casino::PlayerPrxSeq getPlayers(const Ice::Current&) const;
   
    virtual int getOutstandingChips(const Ice::Current&) const;
   
    virtual int getEarnings(const Ice::Current&) const;
    
    virtual int getLiveBetCount(const Ice::Current&) const;
   
    virtual bool checkAllChips(const Ice::Current&) const;
    
    virtual Casino::BetPrx createBet(int, int, const Ice::Current&);
    
    virtual void win(int, const Ice::Current&);
   
    virtual void returnAllChips(const CasinoStore::PersistentPlayerPrx&, const Ice::Current&);
   
    virtual void reloadBets(const Ice::Current&);
   
    BankI();
  
    BankI(const CasinoStore::PersistentBankPrx&, 
          const Freeze::TransactionalEvictorPtr&, const Freeze::TransactionalEvictorPtr&, 
          const Freeze::TransactionalEvictorPtr&, BetResolver&, int);

    void 
    init(const CasinoStore::PersistentBankPrx&,
         const Freeze::TransactionalEvictorPtr&, const Freeze::TransactionalEvictorPtr&, 
         const Freeze::TransactionalEvictorPtr&, BetResolver& betResolver, int);

private:
    
    std::vector<CasinoStore::PersistentBetPrx> getBets(const Ice::ObjectAdapterPtr&) const;
    

#if (defined(_MSC_VER) && (_MSC_VER < 1300)) || defined(__BCPLUSPLUS__)
//
// Some compilers don't let local classes access private data members
//
public:
#endif

    CasinoStore::PersistentBankPrx _prx;
    Freeze::TransactionalEvictorPtr _evictor;
    Freeze::TransactionalEvictorPtr _playerEvictor;
    Freeze::TransactionalEvictorPtr _betEvictor;
    BetResolver* _betResolver;
    int _bankEdge;
};

#endif