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Diffstat (limited to 'js/src/Ice/Buffer.js')
-rw-r--r-- | js/src/Ice/Buffer.js | 429 |
1 files changed, 429 insertions, 0 deletions
diff --git a/js/src/Ice/Buffer.js b/js/src/Ice/Buffer.js new file mode 100644 index 00000000000..71c4f614bc6 --- /dev/null +++ b/js/src/Ice/Buffer.js @@ -0,0 +1,429 @@ +// ********************************************************************** +// +// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved. +// +// This copy of Ice is licensed to you under the terms described in the +// ICE_LICENSE file included in this distribution. +// +// ********************************************************************** + +// +// Ice.Buffer implementation to be used by Node.js, it uses node Buffer +// as the store. +// + +// +// Define Node.Buffer as an alias to NodeJS global Buffer type, +// that allow us to refer to Ice.Buffer as Buffer in this file. +// +(function(global){ + var Node = { Buffer: global.Buffer }; + + require("Ice/Long"); + require("Ice/Class"); + + var Ice = global.Ice || {}; + var Long = Ice.Long; + + var __BufferOverflowException__ = "BufferOverflowException"; + var __BufferUnderflowException__ = "BufferUnderflowException"; + var __IndexOutOfBoundsException__ = "IndexOutOfBoundsException"; + + var Buffer = Ice.Class({ + __init__: function(buffer) + { + if(buffer !== undefined) + { + this.b = buffer; + } + else + { + this.b = null; + } + this._position = 0; + this._limit = 0; + this._shrinkCounter = 0; + }, + empty: function() + { + return this._limit === 0; + }, + resize: function(n) + { + if(n === 0) + { + this.clear(); + } + else if(n > this.capacity) + { + this.reserve(n); + } + this._limit = n; + }, + clear: function() + { + this.b = null; + this._position = 0; + this._limit = 0; + }, + // + // Call expand(n) to add room for n additional bytes. Note that expand() + // examines the current position of the buffer first; we don't want to + // expand the buffer if the caller is writing to a location that is + // already in the buffer. + // + expand: function(n) + { + var sz = this.capacity === 0 ? n : this._position + n; + if(sz > this._limit) + { + this.resize(sz); + } + }, + reset: function() + { + if(this._limit > 0 && this._limit * 2 < this.capacity) + { + // + // If the current buffer size is smaller than the + // buffer capacity, we shrink the buffer memory to the + // current size. This is to avoid holding on to too much + // memory if it's not needed anymore. + // + if(++this._shrinkCounter > 2) + { + this.reserve(this._limit); + this._shrinkCounter = 0; + } + } + else + { + this._shrinkCounter = 0; + } + this._limit = 0; + this._position = 0; + }, + reserve: function(n) + { + var b, capacity; + if(n > this.capacity) + { + capacity = Math.max(n, 2 * this.capacity); + capacity = Math.max(1024, capacity); + if(this.b === null) + { + this.b = new Node.Buffer(capacity); + } + else + { + b = new Node.Buffer(capacity); + this.b.copy(b); + this.b = b; + } + } + else if(n < this.capacity) + { + this.b = this.b.slice(0, this.capacity); + } + else + { + return; + } + }, + put: function(v) + { + if(this._position === this._limit) + { + throw new Error(__BufferOverflowException__); + } + this.b.writeUInt8(v, this._position, true); + this._position++; + }, + putAt: function(i, v) + { + if(i >= this._limit) + { + throw new Error(__IndexOutOfBoundsException__); + } + this.b.writeUInt8(v, i, true); + }, + putArray: function(v) + { + //Expects a Nodejs Buffer + if(this._position + v.length > this._limit) + { + throw new Error(__BufferOverflowException__); + } + v.copy(this.b, this._position); + this._position += v.length; + }, + putShort: function(v) + { + if(this._position + 2 > this._limit) + { + throw new Error(__BufferOverflowException__); + } + this.b.writeInt16LE(v, this._position, true); + this._position += 2; + }, + putShortAt: function(i, v) + { + if(i + 2 > this._limit || i < 0) + { + throw new Error(__IndexOutOfBoundsException__); + } + this.b.writeInt16LE(v, i, true); + }, + putInt: function(v) + { + if(this._position + 4 > this._limit) + { + throw new Error(__BufferOverflowException__); + } + this.b.writeInt32LE(v, this._position, true); + this._position += 4; + }, + putIntAt: function(i, v) + { + if(i + 4 > this._limit || i < 0) + { + throw new Error(__IndexOutOfBoundsException__); + } + this.b.writeInt32LE(v, i, true); + }, + putFloat: function(v) + { + if(this._position + 4 > this._limit) + { + throw new Error(__BufferOverflowException__); + } + this.b.writeFloatLE(v, this._position, true); + this._position += 4; + }, + putFloatAt: function(i, v) + { + if(i + 4 > this._limit || i < 0) + { + throw new Error(__IndexOutOfBoundsException__); + } + this.b.writeFloatLE(v, i, true); + }, + putDouble: function(v) + { + if(this._position + 8 > this._limit) + { + throw new Error(__BufferOverflowException__); + } + this.b.writeDoubleLE(v, this._position, true); + this._position += 8; + }, + putDoubleAt: function(i, v) + { + if(i + 8 > this._limit || i < 0) + { + throw new Error(__IndexOutOfBoundsException__); + } + this.b.writeDoubleLE(v, i, true); + }, + putLong: function(v) + { + if(this._position + 8 > this._limit) + { + throw new Error(__BufferOverflowException__); + } + this.b.writeUInt32LE(v.low, this._position, true); + this._position += 4; + this.b.writeUInt32LE(v.high, this._position, true); + this._position += 4; + }, + putLongAt: function(i, v) + { + if(i + 8 > this._limit || i < 0) + { + throw new Error(__IndexOutOfBoundsException__); + } + this.b.writeUInt32LE(v.low, i, true); + this.b.writeUInt32LE(v.high, i + 4, true); + }, + writeString: function(stream, v) + { + var sz = Node.Buffer.byteLength(v); + stream.writeSize(sz); + stream.expand(sz); + this.putString(v, sz); + }, + putString: function(v, sz) + { + if(this._position + sz > this._limit) + { + throw new Error(__BufferOverflowException__); + } + var bytes = this.b.write(v, this._position); + // + // Check all bytes were written + // + if(bytes < sz) + { + throw new Error(__IndexOutOfBoundsException__); + } + this._position += sz; + }, + get: function() + { + if(this._position >= this._limit) + { + throw new Error(__BufferUnderflowException__); + } + var v = this.b.readUInt8(this._position, true); + this._position++; + return v; + }, + getAt: function(i) + { + if(i < 0 || i >= this._limit) + { + throw new Error(__IndexOutOfBoundsException__); + } + return this.b.readUInt8(i, true); + }, + getArray: function(length) + { + if(this._position + length > this._limit) + { + throw new Error(__BufferUnderflowException__); + } + var buffer = new Node.Buffer(length); + this.b.slice(this._position, this._position + length).copy(buffer); + this._position += length; + return buffer; + }, + getArrayAt: function(position, length) + { + if(position + length > this._limit) + { + throw new Error(__BufferUnderflowException__); + } + var buffer = new Node.Buffer(length); + length = length === undefined ? (this.b.length - position) : length; + this.b.slice(position, position + length).copy(buffer); + return buffer; + }, + getShort: function() + { + var v; + if(this._limit - this._position < 2) + { + throw new Error(__BufferUnderflowException__); + } + v = this.b.readInt16LE(this._position, true); + this._position += 2; + return v; + }, + getInt: function() + { + var v; + if(this._limit - this._position < 4) + { + throw new Error(__BufferUnderflowException__); + } + v = this.b.readInt32LE(this._position, true); + this._position += 4; + return v; + }, + getFloat: function() + { + if(this._limit - this._position < 4) + { + throw new Error(__BufferUnderflowException__); + } + var v = this.b.readFloatLE(this._position, true); + this._position += 4; + return v; + }, + getDouble: function() + { + if(this._limit - this._position < 8) + { + throw new Error(__BufferUnderflowException__); + } + var v = this.b.readDoubleLE(this._position, true); + this._position += 8; + return v; + }, + getLong: function() + { + if(this._limit - this._position < 8) + { + throw new Error(__BufferUnderflowException__); + } + var v = new Long(); + v.low = this.b.readUInt32LE(this._position, true); + this._position += 4; + v.high = this.b.readUInt32LE(this._position, true); + this._position += 4; + return v; + }, + getString: function(length) + { + if(this._position + length > this._limit) + { + throw new Error(__BufferUnderflowException__); + } + var s =this.b.toString("utf8", this._position, this._position + length); + this._position += length; + return s; + } + }); + + var prototype = Buffer.prototype; + + Object.defineProperty(prototype, "position", { + get: function() { return this._position; }, + set: function(position){ + if(position >= 0 && position <= this._limit) + { + this._position = position; + } + } + }); + + Object.defineProperty(prototype, "limit", { + get: function() { return this._limit; }, + set: function(limit){ + if(limit <= this.capacity) + { + this._limit = limit; + if(this._position > limit) + { + this._position = limit; + } + } + } + }); + + Object.defineProperty(prototype, "capacity", { + get: function() { return this.b === null ? 0 : this.b.length; } + }); + + Object.defineProperty(prototype, "remaining", { + get: function() { return this._limit - this._position; } + }); + + // + // Create a native buffer from an array of bytes. + // + Buffer.createNative = function(data) + { + if(data === undefined) + { + return new Node.Buffer(0); + } + else + { + return new Node.Buffer(data); + } + }; + + Ice.Buffer = Buffer; + global.Ice = Ice; +}(typeof (global) === "undefined" ? window : global)); |