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Diffstat (limited to 'cs/demo/book/simple_filesystem/Server.cs')
-rw-r--r--cs/demo/book/simple_filesystem/Server.cs30
1 files changed, 23 insertions, 7 deletions
diff --git a/cs/demo/book/simple_filesystem/Server.cs b/cs/demo/book/simple_filesystem/Server.cs
index 9a324b2e97a..55e972732cc 100644
--- a/cs/demo/book/simple_filesystem/Server.cs
+++ b/cs/demo/book/simple_filesystem/Server.cs
@@ -23,37 +23,46 @@ public class Server
{
public override int run(string[] args)
{
+ //
// Terminate cleanly on receipt of a signal
//
shutdownOnInterrupt();
+ //
// Create an object adapter.
//
- Ice.ObjectAdapter adapter = communicator().createObjectAdapterWithEndpoints(
- "SimpleFilesystem", "default -h 127.0.0.1 -p 10000");
+ Ice.ObjectAdapter adapter =
+ communicator().createObjectAdapterWithEndpoints("SimpleFilesystem", "default -h 127.0.0.1 -p 10000");
+ //
// Create the root directory (with name "/" and no parent)
//
DirectoryI root = new DirectoryI(communicator(), "/", null);
root.activate(adapter);
+ //
// Create a file called "README" in the root directory
//
FileI file = new FileI(communicator(), "README", root);
string[] text;
text = new string[]{ "This file system contains a collection of poetry." };
- try {
+ try
+ {
file.write(text);
- } catch (GenericError e) {
+ }
+ catch(GenericError e)
+ {
Console.Error.WriteLine(e.reason);
}
file.activate(adapter);
+ //
// Create a directory called "Coleridge" in the root directory
//
DirectoryI coleridge = new DirectoryI(communicator(), "Coleridge", root);
coleridge.activate(adapter);
+ //
// Create a file called "Kubla_Khan" in the Coleridge directory
//
file = new FileI(communicator(), "Kubla_Khan", coleridge);
@@ -62,23 +71,30 @@ public class Server
"Where Alph, the sacred river, ran",
"Through caverns measureless to man",
"Down to a sunless sea." };
- try {
+ try
+ {
file.write(text);
- } catch (GenericError e) {
+ }
+ catch(GenericError e)
+ {
Console.Error.WriteLine(e.reason);
}
file.activate(adapter);
+ //
// All objects are created, allow client requests now
//
adapter.activate();
+ //
// Wait until we are done
//
communicator().waitForShutdown();
- if (interrupted())
+ if(interrupted())
+ {
Console.Error.WriteLine(appName() + ": terminating");
+ }
return 0;
}