diff options
Diffstat (limited to 'cs/demo/Ice/async/Server.cs')
-rw-r--r-- | cs/demo/Ice/async/Server.cs | 58 |
1 files changed, 35 insertions, 23 deletions
diff --git a/cs/demo/Ice/async/Server.cs b/cs/demo/Ice/async/Server.cs index 2733c9f02c2..0c2598bd527 100644 --- a/cs/demo/Ice/async/Server.cs +++ b/cs/demo/Ice/async/Server.cs @@ -7,45 +7,57 @@ // // ********************************************************************** -public class Server : Ice.Application +using System; +using System.Reflection; + +[assembly: CLSCompliant(true)] + +[assembly: AssemblyTitle("IceAsyncServer")] +[assembly: AssemblyDescription("Ice async demo server")] +[assembly: AssemblyCompany("ZeroC, Inc.")] + +public class Server { - public override int run(string[] args) + public class App : Ice.Application { - if(args.Length > 0) + public override int run(string[] args) { - System.Console.Error.WriteLine(appName() + ": too many arguments"); - return 1; - } + if(args.Length > 0) + { + System.Console.Error.WriteLine(appName() + ": too many arguments"); + return 1; + } - callbackOnInterrupt(); + callbackOnInterrupt(); - Ice.ObjectAdapter adapter = communicator().createObjectAdapter("Hello"); - _workQueue = new WorkQueue(); - adapter.add(new HelloI(_workQueue), communicator().stringToIdentity("hello")); + Ice.ObjectAdapter adapter = communicator().createObjectAdapter("Hello"); + _workQueue = new WorkQueue(); + adapter.add(new HelloI(_workQueue), communicator().stringToIdentity("hello")); - _workQueue.Start(); - adapter.activate(); + _workQueue.Start(); + adapter.activate(); - communicator().waitForShutdown(); - _workQueue.Join(); - return 0; - } + communicator().waitForShutdown(); + _workQueue.Join(); + return 0; + } - public override void interruptCallback(int sig) - { - _workQueue.destroy(); - communicator().shutdown(); + public override void interruptCallback(int sig) + { + _workQueue.destroy(); + communicator().shutdown(); + } + + private WorkQueue _workQueue; } public static void Main(string[] args) { - Server app = new Server(); + App app = new App(); int status = app.main(args, "config.server"); if(status != 0) { System.Environment.Exit(status); } } - - private WorkQueue _workQueue; } |