summaryrefslogtreecommitdiff
path: root/cppe/src/IceE/Connection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'cppe/src/IceE/Connection.cpp')
-rwxr-xr-xcppe/src/IceE/Connection.cpp96
1 files changed, 48 insertions, 48 deletions
diff --git a/cppe/src/IceE/Connection.cpp b/cppe/src/IceE/Connection.cpp
index 4b5542db74d..5d05d3a3afb 100755
--- a/cppe/src/IceE/Connection.cpp
+++ b/cppe/src/IceE/Connection.cpp
@@ -53,7 +53,7 @@ Ice::operator<(const Connection& l, const Connection& r)
void
Ice::Connection::waitForValidation()
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
while(_state == StateNotValidated)
{
@@ -71,14 +71,14 @@ Ice::Connection::waitForValidation()
void
Ice::Connection::activate()
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateActive);
}
void
Ice::Connection::hold()
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateHolding);
}
#endif
@@ -86,7 +86,7 @@ Ice::Connection::hold()
void
Ice::Connection::destroy(DestructionReason reason)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
switch(reason)
{
@@ -109,7 +109,7 @@ Ice::Connection::destroy(DestructionReason reason)
void
Ice::Connection::close(bool force)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
if(force)
{
@@ -129,7 +129,7 @@ Ice::Connection::isDestroyed() const
// factory might return destroyed (closing or closed) connections,
// resulting in connection retry exhaustion.
//
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
return _state >= StateClosing;
}
@@ -137,7 +137,7 @@ Ice::Connection::isDestroyed() const
bool
Ice::Connection::isFinished() const
{
- Ice::ThreadPtr threadPerConnection;
+ IceUtil::ThreadPtr threadPerConnection;
{
//
@@ -145,7 +145,7 @@ Ice::Connection::isFinished() const
// threads operating in this connection object, connection
// destruction is considered as not yet finished.
//
- Ice::Monitor<Ice::Mutex>::TryLock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::TryLock sync(*this);
if(!sync.acquired())
{
@@ -173,7 +173,7 @@ Ice::Connection::isFinished() const
void
Ice::Connection::waitUntilHolding() const
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
while(_state < StateHolding || _dispatchCount > 0)
{
@@ -185,10 +185,10 @@ Ice::Connection::waitUntilHolding() const
void
Ice::Connection::waitUntilFinished()
{
- Ice::ThreadPtr threadPerConnection;
+ IceUtil::ThreadPtr threadPerConnection;
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// We wait indefinitely until connection closing has been
@@ -210,10 +210,10 @@ Ice::Connection::waitUntilFinished()
{
if(_state != StateClosed && _endpoint->timeout() >= 0)
{
- Ice::Time timeout = Ice::Time::milliSeconds(_endpoint->timeout());
- Ice::Time waitTime = _stateTime + timeout - Ice::Time::now();
+ IceUtil::Time timeout = IceUtil::Time::milliSeconds(_endpoint->timeout());
+ IceUtil::Time waitTime = _stateTime + timeout - IceUtil::Time::now();
- if(waitTime > Ice::Time())
+ if(waitTime > IceUtil::Time())
{
//
// We must wait a bit longer until we close this
@@ -271,7 +271,7 @@ Ice::Connection::sendRequest(BasicStream* os, Outgoing* out)
Int requestId;
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
if(_exception.get())
{
@@ -315,7 +315,7 @@ Ice::Connection::sendRequest(BasicStream* os, Outgoing* out)
try
{
- Ice::Mutex::Lock sendSync(_sendMutex);
+ IceUtil::Mutex::Lock sendSync(_sendMutex);
if(!_transceiver) // Has the transceiver already been closed?
{
@@ -340,7 +340,7 @@ Ice::Connection::sendRequest(BasicStream* os, Outgoing* out)
}
catch(const LocalException& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateClosed, ex);
assert(_exception.get());
@@ -387,7 +387,7 @@ Ice::Connection::sendRequest(BasicStream* os, Outgoing* out)
void
Ice::Connection::prepareBatchRequest(BasicStream* os)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// Wait if flushing is currently in progress.
@@ -430,7 +430,7 @@ Ice::Connection::prepareBatchRequest(BasicStream* os)
void
Ice::Connection::finishBatchRequest(BasicStream* os)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// Get the batch stream back and increment the number of requests
@@ -450,7 +450,7 @@ Ice::Connection::finishBatchRequest(BasicStream* os)
void
Ice::Connection::abortBatchRequest()
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// Destroy and reset the batch stream and batch count. We cannot
@@ -474,7 +474,7 @@ void
Ice::Connection::flushBatchRequests()
{
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
while(_batchStreamInUse && !_exception.get())
{
@@ -505,7 +505,7 @@ Ice::Connection::flushBatchRequests()
try
{
- Ice::Mutex::Lock sendSync(_sendMutex);
+ IceUtil::Mutex::Lock sendSync(_sendMutex);
if(!_transceiver) // Has the transceiver already been closed?
{
@@ -540,7 +540,7 @@ Ice::Connection::flushBatchRequests()
}
catch(const LocalException& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateClosed, ex);
assert(_exception.get());
@@ -552,7 +552,7 @@ Ice::Connection::flushBatchRequests()
}
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// Reset the batch stream, and notify that flushing is over.
@@ -572,7 +572,7 @@ Ice::Connection::sendResponse(BasicStream* os)
{
try
{
- Ice::Mutex::Lock sendSync(_sendMutex);
+ IceUtil::Mutex::Lock sendSync(_sendMutex);
if(!_transceiver) // Has the transceiver already been closed?
{
@@ -597,12 +597,12 @@ Ice::Connection::sendResponse(BasicStream* os)
}
catch(const LocalException& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateClosed, ex);
}
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
assert(_state > StateNotValidated);
@@ -628,7 +628,7 @@ Ice::Connection::sendResponse(BasicStream* os)
void
Ice::Connection::sendNoResponse()
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
assert(_state > StateNotValidated);
@@ -673,7 +673,7 @@ Ice::Connection::createProxy(const Identity& ident) const
void
Ice::Connection::exception(const LocalException& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateClosed, ex);
}
@@ -731,7 +731,7 @@ Ice::Connection::Connection(const InstancePtr& instance,
_requestsHint(_requests.end()),
_dispatchCount(0),
_state(StateNotValidated),
- _stateTime(Ice::Time::now())
+ _stateTime(IceUtil::Time::now())
{
vector<Byte>& requestHdr = const_cast<vector<Byte>&>(_requestHdr);
requestHdr[0] = magic[0];
@@ -812,7 +812,7 @@ Ice::Connection::Connection(const InstancePtr& instance,
Ice::Connection::~Connection()
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
assert(_state == StateClosed);
assert(!_transceiver);
@@ -827,7 +827,7 @@ Ice::Connection::validate()
bool active;
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
assert(_state == StateNotValidated);
@@ -946,7 +946,7 @@ Ice::Connection::validate()
}
catch(const LocalException& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateClosed, ex);
assert(_exception.get());
_exception->ice_throw();
@@ -954,7 +954,7 @@ Ice::Connection::validate()
#ifndef ICEE_PURE_CLIENT
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// We start out in holding state.
@@ -963,7 +963,7 @@ Ice::Connection::validate()
}
#else
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
//
// We start out in active state.
@@ -1107,7 +1107,7 @@ Ice::Connection::setState(State state)
}
_state = state;
- _stateTime = Ice::Time::now();
+ _stateTime = IceUtil::Time::now();
notifyAll();
@@ -1130,7 +1130,7 @@ Ice::Connection::initiateShutdown() const
assert(_state == StateClosing);
assert(_dispatchCount == 0);
- Ice::Mutex::Lock sendSync(_sendMutex);
+ IceUtil::Mutex::Lock sendSync(_sendMutex);
//
// Before we shut down, we send a close connection message.
@@ -1368,19 +1368,19 @@ Ice::Connection::invokeAll(BasicStream& stream, Int invokeNum, Int requestId,
}
catch(const LocalException& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateClosed, ex);
}
catch(const std::exception& ex)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
UnknownException uex(__FILE__, __LINE__);
uex.unknown = string("std::exception: ") + ex.what();
setState(StateClosed, uex);
}
catch(...)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
UnknownException uex(__FILE__, __LINE__);
uex.unknown = "unknown c++ exception";
setState(StateClosed, uex);
@@ -1393,7 +1393,7 @@ Ice::Connection::invokeAll(BasicStream& stream, Int invokeNum, Int requestId,
//
if(invokeNum > 0)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
assert(_dispatchCount > 0);
_dispatchCount -= invokeNum;
assert(_dispatchCount >= 0);
@@ -1419,7 +1419,7 @@ Ice::Connection::run()
}
catch(const LocalException&)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
assert(_state == StateClosed);
@@ -1427,7 +1427,7 @@ Ice::Connection::run()
// We must make sure that nobody is sending when we close
// the transceiver.
//
- Ice::Mutex::Lock sendSync(_sendMutex);
+ IceUtil::Mutex::Lock sendSync(_sendMutex);
try
{
@@ -1444,7 +1444,7 @@ Ice::Connection::run()
}
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
setState(StateActive);
}
@@ -1545,7 +1545,7 @@ Ice::Connection::run()
map<Int, Outgoing*> requests;
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
#ifndef ICEE_PURE_CLIENT
while(_state == StateHolding)
@@ -1573,7 +1573,7 @@ Ice::Connection::run()
// We must make sure that nobody is sending when we close
// the transceiver.
//
- Ice::Mutex::Lock sendSync(_sendMutex);
+ IceUtil::Mutex::Lock sendSync(_sendMutex);
try
{
@@ -1660,7 +1660,7 @@ Ice::Connection::ThreadPerConnection::run()
void
Ice::Connection::setAdapter(const ObjectAdapterPtr& adapter)
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
if(_exception.get())
{
@@ -1704,7 +1704,7 @@ Ice::Connection::setAdapter(const ObjectAdapterPtr& adapter)
ObjectAdapterPtr
Ice::Connection::getAdapter() const
{
- Ice::Monitor<Ice::Mutex>::Lock sync(*this);
+ IceUtil::Monitor<IceUtil::Mutex>::Lock sync(*this);
return _adapter;
}
#endif