diff options
Diffstat (limited to 'cpp/src')
36 files changed, 0 insertions, 10470 deletions
diff --git a/cpp/src/Freeze/freeze.dsp b/cpp/src/Freeze/freeze.dsp deleted file mode 100644 index 2dd951ecea7..00000000000 --- a/cpp/src/Freeze/freeze.dsp +++ /dev/null @@ -1,738 +0,0 @@ -# Microsoft Developer Studio Project File - Name="freeze" - Package Owner=<4>
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-BuildCmds= \
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- ..\..\bin\slice2freeze.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice --dict Freeze::Catalog,string,Freeze::CatalogData Catalog ../../slice/Freeze/CatalogData.ice \
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-
-
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-BuildCmds= \
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- ..\..\bin\slice2freeze.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice --dict Freeze::Catalog,string,Freeze::CatalogData Catalog ../../slice/Freeze/CatalogData.ice \
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-
-
-"..\..\include\freeze\CatalogData.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-BuildCmds= \
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-
-"..\..\include\freeze\Connection.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-BuildCmds= \
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-"..\..\include\freeze\Connection.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-BuildCmds= \
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-
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-BuildCmds= \
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-BuildCmds= \
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-
-"..\..\include\freeze\DB.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-BuildCmds= \
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/DB.ice \
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-
-
-"..\..\include\freeze\DB.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-!IF "$(CFG)" == "freeze - Win32 Release"
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-# Begin Custom Build
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-BuildCmds= \
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-
-
-"..\..\include\freeze\Evictor.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# Begin Custom Build
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-BuildCmds= \
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-
-
-"..\..\include\freeze\Evictor.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-!IF "$(CFG)" == "freeze - Win32 Release"
-
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-# Begin Custom Build
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-
-"..\..\include\freeze\EvictorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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- move EvictorF.h ..\..\include\freeze
- del EvictorF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "freeze - Win32 Debug"
-
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-# Begin Custom Build
-InputPath=..\..\slice\freeze\EvictorF.ice
-
-"..\..\include\freeze\EvictorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/EvictorF.ice
- move EvictorF.h ..\..\include\freeze
- del EvictorF.cpp
-
-# End Custom Build
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-
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-
-!IF "$(CFG)" == "freeze - Win32 Release"
-
-USERDEP__EVICTOR="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\freeze\EvictorStorage.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/EvictorStorage.ice \
- move EvictorStorage.h ..\..\include\freeze \
-
-
-"..\..\include\freeze\EvictorStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"EvictorStorage.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-
-!ELSEIF "$(CFG)" == "freeze - Win32 Debug"
-
-USERDEP__EVICTOR="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\freeze\EvictorStorage.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/EvictorStorage.ice \
- move EvictorStorage.h ..\..\include\freeze \
-
-
-"..\..\include\freeze\EvictorStorage.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"EvictorStorage.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-!ENDIF
-
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-SOURCE=..\..\slice\freeze\Exception.ice
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-!IF "$(CFG)" == "freeze - Win32 Release"
-
-USERDEP__EXCEP="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
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-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Exception.ice \
- move Exception.h ..\..\include\freeze \
-
-
-"..\..\include\freeze\Exception.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"Exception.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-!ELSEIF "$(CFG)" == "freeze - Win32 Debug"
-
-USERDEP__EXCEP="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\freeze\Exception.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Exception.ice \
- move Exception.h ..\..\include\freeze \
-
-
-"..\..\include\freeze\Exception.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"Exception.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-!IF "$(CFG)" == "freeze - Win32 Release"
-
-USERDEP__PINGO="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=.\PingObject.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe PingObject.ice
-
-"PingObject.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"PingObject.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-!ELSEIF "$(CFG)" == "freeze - Win32 Debug"
-
-USERDEP__PINGO="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=.\PingObject.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe PingObject.ice
-
-"PingObject.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"PingObject.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-SOURCE=..\..\slice\freeze\Transaction.ice
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-!IF "$(CFG)" == "freeze - Win32 Release"
-
-USERDEP__TRANS="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\freeze\Transaction.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Transaction.ice \
- move Transaction.h ..\..\include\freeze \
-
-
-"..\..\include\freeze\Transaction.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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- ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Communicator.ice \
- move Communicator.h ..\..\include\ice \
-
-
-"..\..\include\ice\Communicator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Communicator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__COMMU="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Communicator.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Communicator.ice \
- move Communicator.h ..\..\include\ice \
-
-
-"..\..\include\ice\Communicator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Communicator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\CommunicatorF.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__COMMUN="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\CommunicatorF.ice
-
-"..\..\include\ice\CommunicatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/CommunicatorF.ice
- move CommunicatorF.h ..\..\include\ice
- del CommunicatorF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__COMMUN="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\CommunicatorF.ice
-
-"..\..\include\ice\CommunicatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/CommunicatorF.ice
- move CommunicatorF.h ..\..\include\ice
- del CommunicatorF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Connection.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__CONNE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Connection.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Connection.ice \
- move Connection.h ..\..\include\ice \
-
-
-"..\..\include\ice\Connection.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Connection.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__CONNE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Connection.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Connection.ice \
- move Connection.h ..\..\include\ice \
-
-
-"..\..\include\ice\Connection.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Connection.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\ConnectionF.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__CONNEC="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ConnectionF.ice
-
-"..\..\include\ice\ConnectionF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ConnectionF.ice
- move ConnectionF.h ..\..\include\ice
- del ConnectionF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__CONNEC="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ConnectionF.ice
-
-"..\..\include\ice\ConnectionF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ConnectionF.ice
- move ConnectionF.h ..\..\include\ice
- del ConnectionF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Current.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__CURRE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Current.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Current.ice \
- move Current.h ..\..\include\ice \
-
-
-"..\..\include\ice\Current.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Current.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__CURRE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Current.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Current.ice \
- move Current.h ..\..\include\ice \
-
-
-"..\..\include\ice\Current.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Current.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Endpoint.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__ENDPO="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Endpoint.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Endpoint.ice \
- move Endpoint.h ..\..\include\ice \
-
-
-"..\..\include\ice\Endpoint.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Endpoint.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__ENDPO="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Endpoint.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice -DICE_CPP --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Endpoint.ice \
- move Endpoint.h ..\..\include\ice \
-
-
-"..\..\include\ice\Endpoint.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Endpoint.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\EventLoggerMsg.mc
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\EventLoggerMsg.mc
-InputName=EventLoggerMsg
-
-BuildCmds= \
- mc "$(InputPath)" \
- rc -r -fo $(InputName).res $(InputName).rc \
-
-
-"EventLoggerMsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"EventLoggerMsg.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\EventLoggerMsg.mc
-InputName=EventLoggerMsg
-
-BuildCmds= \
- mc "$(InputPath)" \
- rc -r -fo $(InputName).res $(InputName).rc \
-
-
-"EventLoggerMsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"EventLoggerMsg.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\FacetMap.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__FACET="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\FacetMap.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/FacetMap.ice \
- move FacetMap.h ..\..\include\ice \
-
-
-"..\..\include\ice\FacetMap.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"FacetMap.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__FACET="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\FacetMap.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/FacetMap.ice \
- move FacetMap.h ..\..\include\ice \
-
-
-"..\..\include\ice\FacetMap.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"FacetMap.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Identity.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__IDENT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Identity.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Identity.ice \
- move Identity.h ..\..\include\ice \
-
-
-"..\..\include\ice\Identity.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Identity.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__IDENT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Identity.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Identity.ice \
- move Identity.h ..\..\include\ice \
-
-
-"..\..\include\ice\Identity.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Identity.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\LocalException.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__LOCAL="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\LocalException.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocalException.ice \
- move LocalException.h ..\..\include\ice \
-
-
-"..\..\include\ice\LocalException.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"LocalException.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__LOCAL="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\LocalException.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocalException.ice \
- move LocalException.h ..\..\include\ice \
-
-
-"..\..\include\ice\LocalException.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"LocalException.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Locator.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__LOCAT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Locator.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Locator.ice \
- move Locator.h ..\..\include\ice \
-
-
-"..\..\include\ice\Locator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Locator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__LOCAT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Locator.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Locator.ice \
- move Locator.h ..\..\include\ice \
-
-
-"..\..\include\ice\Locator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Locator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\LocatorF.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__LOCATO="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\LocatorF.ice
-
-"..\..\include\ice\LocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocatorF.ice
- move LocatorF.h ..\..\include\ice
- del LocatorF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__LOCATO="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\LocatorF.ice
-
-"..\..\include\ice\LocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LocatorF.ice
- move LocatorF.h ..\..\include\ice
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Logger.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__LOGGE="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Logger.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Logger.ice \
- move Logger.h ..\..\include\ice \
-
-
-"..\..\include\ice\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__LOGGE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Logger.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Logger.ice \
- move Logger.h ..\..\include\ice \
-
-
-"..\..\include\ice\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\LoggerF.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__LOGGER="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\LoggerF.ice
-
-"..\..\include\ice\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LoggerF.ice
- move LoggerF.h ..\..\include\ice
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__LOGGER="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\LoggerF.ice
-
-"..\..\include\ice\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/LoggerF.ice
- move LoggerF.h ..\..\include\ice
- del LoggerF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\ObjectAdapter.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__OBJEC="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectAdapter.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapter.ice \
- move ObjectAdapter.h ..\..\include\ice \
-
-
-"..\..\include\ice\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__OBJEC="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectAdapter.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapter.ice \
- move ObjectAdapter.h ..\..\include\ice \
-
-
-"..\..\include\ice\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\ObjectAdapterF.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__OBJECT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectAdapterF.ice
-
-"..\..\include\ice\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapterF.ice
- move ObjectAdapterF.h ..\..\include\ice
- del ObjectAdapterF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__OBJECT="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectAdapterF.ice
-
-"..\..\include\ice\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectAdapterF.ice
- move ObjectAdapterF.h ..\..\include\ice
- del ObjectAdapterF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\ObjectFactory.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__OBJECTF="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectFactory.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactory.ice \
- move ObjectFactory.h ..\..\include\ice \
-
-
-"..\..\include\ice\ObjectFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ObjectFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__OBJECTF="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectFactory.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactory.ice \
- move ObjectFactory.h ..\..\include\ice \
-
-
-"..\..\include\ice\ObjectFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"ObjectFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\ObjectFactoryF.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__OBJECTFA="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectFactoryF.ice
-
-"..\..\include\ice\ObjectFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactoryF.ice
- move ObjectFactoryF.h ..\..\include\ice
- del ObjectFactoryF.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__OBJECTFA="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\ObjectFactoryF.ice
-
-"..\..\include\ice\ObjectFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ObjectFactoryF.ice
- move ObjectFactoryF.h ..\..\include\ice
- del ObjectFactoryF.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\slice\Ice\Plugin.ice
-
-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__PLUGI="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Plugin.ice
-
-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Plugin.ice \
- move Plugin.h ..\..\include\ice \
-
-
-"..\..\include\ice\Plugin.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Plugin.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
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-BuildCmds= \
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-
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-!IF "$(CFG)" == "ice - Win32 Release"
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-# Begin Custom Build
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-
-# End Custom Build
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-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
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-# Begin Custom Build
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-# End Custom Build
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-SOURCE=..\..\slice\Ice\Process.ice
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-BuildCmds= \
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-
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-BuildCmds= \
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-
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-!IF "$(CFG)" == "ice - Win32 Release"
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-
-# End Custom Build
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-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
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-USERDEP__PROCES="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
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- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/ProcessF.ice
- move ProcessF.h ..\..\include\ice
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-# End Custom Build
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-SOURCE=..\..\slice\Ice\Properties.ice
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-!IF "$(CFG)" == "ice - Win32 Release"
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-# Begin Custom Build
-InputPath=..\..\slice\Ice\Properties.ice
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-BuildCmds= \
- ..\..\bin\slice2cpp.exe --ice --dll-export ICE_API --include-dir Ice -I../../slice ../../slice/Ice/Properties.ice \
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-
-"..\..\include\ice\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
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-USERDEP__PROPE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
-InputPath=..\..\slice\Ice\Properties.ice
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-BuildCmds= \
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-
-"..\..\include\ice\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
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-"Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Source File
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-SOURCE=..\..\slice\Ice\PropertiesF.ice
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-!IF "$(CFG)" == "ice - Win32 Release"
-
-USERDEP__PROPER="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
-# Begin Custom Build
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-"..\..\include\ice\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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- move PropertiesF.h ..\..\include\ice
- del PropertiesF.cpp
-
-# End Custom Build
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-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
-
-USERDEP__PROPER="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
-# Begin Custom Build
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-"..\..\include\ice\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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- move PropertiesF.h ..\..\include\ice
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-# End Custom Build
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-!ENDIF
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-SOURCE=..\..\slice\Ice\Router.ice
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-!IF "$(CFG)" == "ice - Win32 Release"
-
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-# Begin Custom Build
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-BuildCmds= \
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-
-"..\..\include\ice\Router.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-USERDEP__ROUTE="..\..\bin\slice2cpp.exe" "..\..\lib\sliced.lib"
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-BuildCmds= \
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-
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-# Begin Custom Build
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-# End Custom Build
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-# End Custom Build
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-!IF "$(CFG)" == "ice - Win32 Release"
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-# Begin Custom Build
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-BuildCmds= \
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-
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-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
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-BuildCmds= \
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-
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-SOURCE=..\..\slice\Ice\ServantLocatorF.ice
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-!IF "$(CFG)" == "ice - Win32 Release"
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-# End Custom Build
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-!ELSEIF "$(CFG)" == "ice - Win32 Debug"
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-"..\..\include\ice\ServantLocatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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- move ServantLocatorF.h ..\..\include\ice
- del ServantLocatorF.cpp
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-# End Custom Build
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-!ENDIF
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-SOURCE=..\..\slice\Ice\SliceChecksumDict.ice
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-!IF "$(CFG)" == "ice - Win32 Release"
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-BuildCmds= \
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-
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-BuildCmds= \
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-
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-BuildCmds= \
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-!IF "$(CFG)" == "ice - Win32 Release"
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diff --git a/cpp/src/IceBox/icebox.dsp b/cpp/src/IceBox/icebox.dsp deleted file mode 100644 index 72c05ff688d..00000000000 --- a/cpp/src/IceBox/icebox.dsp +++ /dev/null @@ -1,172 +0,0 @@ -# Microsoft Developer Studio Project File - Name="icebox" - Package Owner=<4>
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