diff options
Diffstat (limited to 'cpp/src')
-rw-r--r-- | cpp/src/IceUtil/iceutile.dsp | 377 | ||||
-rw-r--r-- | cpp/src/Slice/slicee.dsp | 411 | ||||
-rw-r--r-- | cpp/src/icecpp/icecppe.dsp | 254 | ||||
-rw-r--r-- | cpp/src/slice2cppe/slice2cppe.dsp | 68 | ||||
-rw-r--r-- | cpp/src/slice2javae/slice2javae.dsp | 70 |
5 files changed, 1179 insertions, 1 deletions
diff --git a/cpp/src/IceUtil/iceutile.dsp b/cpp/src/IceUtil/iceutile.dsp new file mode 100644 index 00000000000..073b98959fb --- /dev/null +++ b/cpp/src/IceUtil/iceutile.dsp @@ -0,0 +1,377 @@ +# Microsoft Developer Studio Project File - Name="iceutile" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=iceutile - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "iceutile.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "iceutile.mak" CFG="iceutile - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "iceutile - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "iceutile - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "iceutile - Win32 Release Static" (based on "Win32 (x86) Static Library")
+!MESSAGE "iceutile - Win32 Debug Static" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+
+!IF "$(CFG)" == "iceutile - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O1 /I ".." /I "../../include" /D "NDEBUG" /D "_USRDLL" /D "ICE_UTIL_API_EXPORTS" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /Fr /YX
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 ws2_32.lib rpcrt4.lib /nologo /dll /incremental:yes /machine:I386 /out:"Release/iceutil22.dll" /implib:"Release/iceutil.lib"
+# SUBTRACT LINK32 /pdb:none /debug /nodefaultlib
+# Begin Special Build Tool
+OutDir=.\Release
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\iceutil.lib ..\..\lib\ copy $(OutDir)\iceutil22.dll ..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "iceutile - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I ".." /I "../../include" /D "_DEBUG" /D "_USRDLL" /D "ICE_UTIL_API_EXPORTS" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386
+# ADD LINK32 ws2_32.lib rpcrt4.lib /nologo /dll /debug /machine:I386 /out:"Debug/iceutil22d.dll" /implib:"Debug/iceutild.lib"
+# SUBTRACT LINK32 /profile /pdb:none /incremental:no /nodefaultlib
+# Begin Special Build Tool
+OutDir=.\Debug
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\iceutild.lib ..\..\lib\ copy $(OutDir)\iceutil22d.pdb ..\..\bin copy $(OutDir)\iceutil22d.dll ..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "iceutile - Win32 Release Static"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseStatic"
+# PROP BASE Intermediate_Dir "ReleaseStatic"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseStatic"
+# PROP Intermediate_Dir "ReleaseStatic"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+MTL=midl.exe
+CPP=cl.exe
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O1 /I ".." /I "../../include" /D "NDEBUG" /D "ICE_STATIC_LIBS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /Fr /YX
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD LIB32 /nologo /out:"ReleaseStatic\iceutil.lib"
+# Begin Special Build Tool
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+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\iceutil.lib ..\..\lib\
+# End Special Build Tool
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+!ELSEIF "$(CFG)" == "iceutile - Win32 Debug Static"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "DebugStatic"
+# PROP BASE Intermediate_Dir "DebugStatic"
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+MTL=midl.exe
+CPP=cl.exe
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I ".." /I "../../include" /D "_DEBUG" /D "ICE_STATIC_LIBS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo /o"DebugStatic/iceutil.bsc"
+LIB32=link.exe -lib
+# ADD LIB32 /nologo /out:"DebugStatic\iceutild.lib"
+# Begin Special Build Tool
+OutDir=.\DebugStatic
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\iceutild.lib ..\..\lib\
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "iceutile - Win32 Release"
+# Name "iceutile - Win32 Debug"
+# Name "iceutile - Win32 Release Static"
+# Name "iceutile - Win32 Debug Static"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=.\Exception.cpp
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+# End Source File
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+# End Source File
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+SOURCE=.\MD5I.cpp
+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
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+# End Source File
+# Begin Source File
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+# End Source File
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+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
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+SOURCE=..\..\include\iceutil\Base64.h
+# End Source File
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+SOURCE=..\..\include\iceutil\Cond.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Config.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\CountDownLatch.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\CtrlCHandler.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\Exception.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\Functional.h
+# End Source File
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+SOURCE=..\..\include\iceutil\Handle.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\IceUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\InputUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Lock.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\MD5.h
+# End Source File
+# Begin Source File
+
+SOURCE=MD5I.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Monitor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Mutex.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\IceUtil\Options.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\OutputUtil.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\RecMutex.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\RWRecMutex.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Shared.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\StaticMutex.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\StringUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Thread.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\ThreadException.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\iceutil\Time.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\include\iceutil\Unicode.h
+# End Source File
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+SOURCE=..\..\include\iceutil\UUID.h
+# End Source File
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+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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diff --git a/cpp/src/Slice/slicee.dsp b/cpp/src/Slice/slicee.dsp new file mode 100644 index 00000000000..14985f6e155 --- /dev/null +++ b/cpp/src/Slice/slicee.dsp @@ -0,0 +1,411 @@ +# Microsoft Developer Studio Project File - Name="slicee" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=slicee - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "slicee.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "slicee.mak" CFG="slicee - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "slicee - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "slicee - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "slicee - Win32 Release Static" (based on "Win32 (x86) Static Library")
+!MESSAGE "slicee - Win32 Debug Static" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+
+!IF "$(CFG)" == "slicee - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O1 /I ".." /I "../../include" /D "NDEBUG" /D "_USRDLL" /D "SLICE_API_EXPORTS" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /Fr /YX
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 ws2_32.lib rpcrt4.lib /nologo /dll /incremental:yes /machine:I386 /out:"Release/slice22.dll" /implib:"Release/slice.lib"
+# SUBTRACT LINK32 /pdb:none /debug /nodefaultlib
+# Begin Special Build Tool
+OutDir=.\Release
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\slice.lib ..\..\lib\ copy $(OutDir)\slice22.dll ..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
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+# PROP BASE Intermediate_Dir "Debug"
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+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I ".." /I "../../include" /D "_DEBUG" /D "_USRDLL" /D "SLICE_API_EXPORTS" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386
+# ADD LINK32 ws2_32.lib rpcrt4.lib /nologo /dll /debug /machine:I386 /out:"Debug/slice22d.dll" /implib:"Debug/sliced.lib"
+# SUBTRACT LINK32 /profile /pdb:none /incremental:no /nodefaultlib
+# Begin Special Build Tool
+OutDir=.\Debug
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\sliced.lib ..\..\lib\ copy $(OutDir)\slice22d.pdb ..\..\bin copy $(OutDir)\slice22d.dll ..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Release Static"
+
+# PROP BASE Use_MFC 0
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+# PROP Intermediate_Dir "ReleaseStatic"
+# PROP Ignore_Export_Lib 0
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+MTL=midl.exe
+CPP=cl.exe
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+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O1 /I ".." /I "../../include" /D "NDEBUG" /D "ICE_STATIC_LIBS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /c
+# SUBTRACT CPP /Fr /YX
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
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+# ADD LIB32 /nologo /out:"ReleaseStatic\slice.lib"
+# Begin Special Build Tool
+OutDir=.\ReleaseStatic
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\slice.lib ..\..\lib\
+# End Special Build Tool
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+!ELSEIF "$(CFG)" == "slicee - Win32 Debug Static"
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+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I ".." /I "../../include" /D "_DEBUG" /D "ICE_STATIC_LIBS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D FD_SETSIZE=1024 /D "_CONSOLE" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo /o"DebugStatic/slice.bsc"
+LIB32=link.exe -lib
+# ADD LIB32 /nologo /out:"DebugStatic\sliced.lib"
+# Begin Special Build Tool
+OutDir=.\DebugStatic
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\sliced.lib ..\..\lib\
+# End Special Build Tool
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+!ENDIF
+
+# Begin Target
+
+# Name "slicee - Win32 Release"
+# Name "slicee - Win32 Debug"
+# Name "slicee - Win32 Release Static"
+# Name "slicee - Win32 Debug Static"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
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+SOURCE=.\Checksum.cpp
+# End Source File
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+SOURCE=.\CPlusPlusUtil.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\CsUtil.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\DotNetNames.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Grammar.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\JavaUtil.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Parser.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Preprocessor.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\PythonUtil.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Scanner.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\VbUtil.cpp
+# End Source File
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+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\incluce\slice\Checksum.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\incluce\slice\CPlusPlusUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\incluce\slice\CsUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\slice\DotNetNames.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Grammar.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\GrammarUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\incluce\slice\OutputUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\slice\Parser.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\slice\Preprocessor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\slice\PythonUtil.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\slice\VbUtil.h
+# End Source File
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+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Grammar.y
+
+!IF "$(CFG)" == "slicee - Win32 Release"
+
+# Begin Custom Build
+InputPath=.\Grammar.y
+
+BuildCmds= \
+ bison -dvt --name-prefix "slice_" Grammar.y \
+ move Grammar.tab.c Grammar.cpp \
+ move Grammar.tab.h Grammar.h \
+
+
+"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Debug"
+
+# Begin Custom Build
+InputPath=.\Grammar.y
+
+BuildCmds= \
+ bison -dvt --name-prefix "slice_" Grammar.y \
+ move Grammar.tab.c Grammar.cpp \
+ move Grammar.tab.h Grammar.h \
+
+
+"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Release Static"
+
+# Begin Custom Build
+InputPath=.\Grammar.y
+
+BuildCmds= \
+ bison -dvt --name-prefix "slice_" Grammar.y \
+ move Grammar.tab.c Grammar.cpp \
+ move Grammar.tab.h Grammar.h \
+
+
+"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Debug Static"
+
+# Begin Custom Build
+InputPath=.\Grammar.y
+
+BuildCmds= \
+ bison -dvt --name-prefix "slice_" Grammar.y \
+ move Grammar.tab.c Grammar.cpp \
+ move Grammar.tab.h Grammar.h \
+
+
+"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\Scanner.l
+
+!IF "$(CFG)" == "slicee - Win32 Release"
+
+# Begin Custom Build
+InputPath=.\Scanner.l
+
+"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ flex Scanner.l
+ echo #include "IceUtil/Config.h" > Scanner.cpp
+ type lex.yy.c >> Scanner.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Debug"
+
+# Begin Custom Build
+InputPath=.\Scanner.l
+
+"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ flex Scanner.l
+ echo #include "IceUtil/Config.h" > Scanner.cpp
+ type lex.yy.c >> Scanner.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Release Static"
+
+# Begin Custom Build
+InputPath=.\Scanner.l
+
+"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ flex Scanner.l
+ echo #include "IceUtil/Config.h" > Scanner.cpp
+ type lex.yy.c >> Scanner.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "slicee - Win32 Debug Static"
+
+# Begin Custom Build
+InputPath=.\Scanner.l
+
+"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ flex Scanner.l
+ echo #include "IceUtil/Config.h" > Scanner.cpp
+ type lex.yy.c >> Scanner.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project
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+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=icecppe - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "icecppe.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "icecppe.mak" CFG="icecppe - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "icecppe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "icecppe - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "icecppe - Win32 Release Static" (based on "Win32 (x86) Console Application")
+!MESSAGE "icecppe - Win32 Debug Static" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
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+# PROP Scc_LocalPath ""
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+
+!IF "$(CFG)" == "icecppe - Win32 Release"
+
+# PROP BASE Use_MFC 0
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+# SUBTRACT CPP /Fr /YX
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+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
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+# ADD LINK32 setargv.obj advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /FIXED:no
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
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+TargetName=icecpp
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe ..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "icecppe - Win32 Release Static"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseStatic"
+# PROP BASE Intermediate_Dir "ReleaseStatic"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseStatic"
+# PROP Intermediate_Dir "ReleaseStatic"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I "." /I "../../include" /D "_CONSOLE" /D "NDEBUG" /D "WIN32_LEAN_AND_MEAN" /FD /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 setargv.obj advapi32.lib /nologo /subsystem:console /incremental:yes /machine:I386
+# SUBTRACT LINK32 /debug /nodefaultlib
+# Begin Special Build Tool
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+TargetName=icecpp
+SOURCE="$(InputPath)"
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+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "icecppe - Win32 Debug Static"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "DebugStatic"
+# PROP BASE Intermediate_Dir "DebugStatic"
+# PROP BASE Target_Dir ""
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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I "." /I "../../include" /D "_CONSOLE" /D "_DEBUG" /D "WIN32_LEAN_AND_MEAN" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
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+# ADD LINK32 setargv.obj advapi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /FIXED:no
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
+OutDir=.\DebugStatic
+TargetName=icecpp
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe ..\..\bin
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "icecppe - Win32 Release"
+# Name "icecppe - Win32 Debug"
+# Name "icecppe - Win32 Release Static"
+# Name "icecppe - Win32 Debug Static"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\cccp.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\cexp.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\prefix.c
+# ADD CPP /D "__STDC__"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\config.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\gansidecl.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pcp.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\cexp.y
+
+!IF "$(CFG)" == "icecppe - Win32 Release"
+
+# Begin Custom Build
+InputPath=.\cexp.y
+
+"cexp.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ bison -o cexp.c cexp.y
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "icecppe - Win32 Debug"
+
+# Begin Custom Build
+InputPath=.\cexp.y
+
+"cexp.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ bison -o cexp.c cexp.y
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "icecppe - Win32 Release Static"
+
+# Begin Custom Build
+InputPath=.\cexp.y
+
+"cexp.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ bison -o cexp.c cexp.y
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "icecppe - Win32 Debug Static"
+
+# Begin Custom Build
+InputPath=.\cexp.y
+
+"cexp.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ bison -o cexp.c cexp.y
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/cpp/src/slice2cppe/slice2cppe.dsp b/cpp/src/slice2cppe/slice2cppe.dsp index 3ed2b6c5a7f..a1ab55fdd9d 100644 --- a/cpp/src/slice2cppe/slice2cppe.dsp +++ b/cpp/src/slice2cppe/slice2cppe.dsp @@ -19,6 +19,8 @@ CFG=slice2cppe - Win32 Debug !MESSAGE
!MESSAGE "slice2cppe - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "slice2cppe - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "slice2cppe - Win32 Release Static" (based on "Win32 (x86) Console Application")
+!MESSAGE "slice2cppe - Win32 Debug Static" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -92,12 +94,78 @@ SOURCE="$(InputPath)" PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe ..\..\bin
# End Special Build Tool
+!ELSEIF "$(CFG)" == "slice2cppe - Win32 Release Static"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ReleaseStatic"
+# PROP BASE Intermediate_Dir "ReleaseStatic"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseStatic"
+# PROP Intermediate_Dir "ReleaseStatic"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I "." /I "../../include" /D "_CONSOLE" /D "NDEBUG" /D "ICE_STATIC_LIBS" /D "WIN32_LEAN_AND_MEAN" /FD /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 rpcrt4.lib setargv.obj /nologo /subsystem:console /incremental:yes /machine:I386
+# SUBTRACT LINK32 /debug /nodefaultlib
+# Begin Special Build Tool
+OutDir=.\ReleaseStatic
+TargetName=slice2cppe
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe ..\..\bin
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "slice2cppe - Win32 Debug Static"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "DebugStatic"
+# PROP BASE Intermediate_Dir "DebugStatic"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "DebugStatic"
+# PROP Intermediate_Dir "DebugStatic"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I "." /I "../../include" /D "_CONSOLE" /D "_DEBUG" /D "ICE_STATIC_LIBS" /D "WIN32_LEAN_AND_MEAN" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 rpcrt4.lib setargv.obj /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /FIXED:no
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
+OutDir=.\DebugStatic
+TargetName=slice2cppe
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe ..\..\bin
+# End Special Build Tool
+
!ENDIF
# Begin Target
# Name "slice2cppe - Win32 Release"
# Name "slice2cppe - Win32 Debug"
+# Name "slice2cppe - Win32 Release Static"
+# Name "slice2cppe - Win32 Debug Static"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
diff --git a/cpp/src/slice2javae/slice2javae.dsp b/cpp/src/slice2javae/slice2javae.dsp index 6ed884fda20..9e07e046730 100644 --- a/cpp/src/slice2javae/slice2javae.dsp +++ b/cpp/src/slice2javae/slice2javae.dsp @@ -19,6 +19,8 @@ CFG=slice2javae - Win32 Debug !MESSAGE
!MESSAGE "slice2javae - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "slice2javae - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "slice2javae - Win32 Release Static" (based on "Win32 (x86) Console Application")
+!MESSAGE "slice2javae - Win32 Debug Static" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -52,7 +54,7 @@ BSC32=bscmake.exe LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 setargv.obj /nologo /subsystem:console /incremental:yes /machine:I386
-# SUBTRACT LINK32 /nodefaultlib
+# SUBTRACT LINK32 /debug /nodefaultlib
# Begin Special Build Tool
OutDir=.\Release
TargetName=slice2javae
@@ -92,12 +94,78 @@ SOURCE="$(InputPath)" PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe ..\..\bin
# End Special Build Tool
+!ELSEIF "$(CFG)" == "slice2javae - Win32 Release Static"
+
+# PROP BASE Use_MFC 0
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+
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+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
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+# End Special Build Tool
+
!ENDIF
# Begin Target
# Name "slice2javae - Win32 Release"
# Name "slice2javae - Win32 Debug"
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