diff options
Diffstat (limited to 'cpp/src')
-rw-r--r-- | cpp/src/Freeze/EvictorI.cpp | 2110 | ||||
-rw-r--r-- | cpp/src/Freeze/EvictorI.h | 286 | ||||
-rw-r--r-- | cpp/src/Freeze/EvictorIteratorI.cpp | 108 | ||||
-rw-r--r-- | cpp/src/Freeze/EvictorIteratorI.h | 12 | ||||
-rw-r--r-- | cpp/src/Freeze/Index.cpp | 18 | ||||
-rw-r--r-- | cpp/src/Freeze/IndexI.cpp | 140 | ||||
-rw-r--r-- | cpp/src/Freeze/IndexI.h | 23 | ||||
-rw-r--r-- | cpp/src/Freeze/Makefile | 10 | ||||
-rw-r--r-- | cpp/src/Freeze/ObjectStore.cpp | 348 | ||||
-rw-r--r-- | cpp/src/Freeze/ObjectStore.h | 187 | ||||
-rw-r--r-- | cpp/src/Freeze/freeze.dsp | 32 | ||||
-rw-r--r-- | cpp/src/FreezeScript/.depend | 24 | ||||
-rw-r--r-- | cpp/src/IcePack/.depend | 76 | ||||
-rw-r--r-- | cpp/src/IcePack/AdapterFactory.cpp | 6 | ||||
-rw-r--r-- | cpp/src/IcePack/ServerFactory.cpp | 16 | ||||
-rw-r--r-- | cpp/src/IcePatch/.depend | 16 |
16 files changed, 1436 insertions, 1976 deletions
diff --git a/cpp/src/Freeze/EvictorI.cpp b/cpp/src/Freeze/EvictorI.cpp index c8b81d44add..a8cda63750b 100644 --- a/cpp/src/Freeze/EvictorI.cpp +++ b/cpp/src/Freeze/EvictorI.cpp @@ -1,6 +1,6 @@ // ********************************************************************** // -// Copyright (c) 2003 +// Copyright (c) 2003-2004 // ZeroC, Inc. // Billerica, MA, USA // @@ -17,7 +17,6 @@ #include <IceUtil/AbstractMutex.h> #include <Freeze/Util.h> #include <Freeze/EvictorIteratorI.h> -#include <Freeze/IndexI.h> #include <typeinfo> @@ -26,67 +25,81 @@ using namespace Freeze; using namespace Ice; Freeze::EvictorPtr -Freeze::createEvictor(const CommunicatorPtr& communicator, +Freeze::createEvictor(const ObjectAdapterPtr& adapter, const string& envName, const string& dbName, + const ServantInitializerPtr& initializer, const vector<IndexPtr>& indices, bool createDb) { - return new EvictorI(communicator, envName, dbName, indices, createDb); + return new EvictorI(adapter, envName, dbName, initializer, indices, createDb); } Freeze::EvictorPtr -Freeze::createEvictor(const CommunicatorPtr& communicator, +Freeze::createEvictor(const ObjectAdapterPtr& adapter, const string& envName, DbEnv& dbEnv, const string& dbName, + const ServantInitializerPtr& initializer, const vector<IndexPtr>& indices, bool createDb) { - return new EvictorI(communicator, envName, dbEnv, dbName, indices, createDb); + return new EvictorI(adapter, envName, dbEnv, dbName, initializer, indices, createDb); } - -Freeze::EvictorI::EvictorI(const CommunicatorPtr communicator, +Freeze::EvictorI::EvictorI(const ObjectAdapterPtr& adapter, const string& envName, const string& dbName, - const std::vector<Freeze::IndexPtr>& indices, + const ServantInitializerPtr& initializer, + const vector<IndexPtr>& indices, bool createDb) : _evictorSize(10), + _currentEvictorSize(0), _deactivated(false), - _communicator(communicator), + _adapter(adapter), + _communicator(adapter->getCommunicator()), + _connection(createConnection(_communicator, envName)), + _facetRegistry(_connection, dbName + "--facetRegistry", createDb), + _initializer(initializer), + _dbEnv(0), - _dbEnvHolder(SharedDbEnv::get(communicator, envName)), + _dbEnvHolder(SharedDbEnv::get(_communicator, envName)), _dbName(dbName), - _indices(indices), - _trace(0), - _generation(0) + _createDb(createDb), + _trace(0) { _dbEnv = _dbEnvHolder.get(); - init(envName, createDb); + init(envName, indices); } -Freeze::EvictorI::EvictorI(const CommunicatorPtr communicator, +Freeze::EvictorI::EvictorI(const ObjectAdapterPtr& adapter, const string& envName, DbEnv& dbEnv, const string& dbName, - const std::vector<Freeze::IndexPtr>& indices, + const ServantInitializerPtr& initializer, + const vector<IndexPtr>& indices, bool createDb) : + _evictorSize(10), + _currentEvictorSize(0), _deactivated(false), - _communicator(communicator), + _adapter(adapter), + _communicator(adapter->getCommunicator()), + _connection(createConnection(_communicator, envName)), + _facetRegistry(_connection, dbName + "--facetRegistry", createDb), + _initializer(initializer), + _dbEnv(&dbEnv), _dbName(dbName), - _indices(indices), - _trace(0), - _generation(0) + _createDb(createDb), + _trace(0) { - init(envName, createDb); + init(envName, indices); } void -Freeze::EvictorI::init(const string& envName, bool createDb) +Freeze::EvictorI::init(const string& envName, const vector<IndexPtr>& indices) { _trace = _communicator->getProperties()->getPropertyAsInt("Freeze.Trace.Evictor"); _deadlockWarning = (_communicator->getProperties()->getPropertyAsInt("Freeze.Warn.Deadlocks") != 0); @@ -121,47 +134,73 @@ Freeze::EvictorI::init(const string& envName, bool createDb) (_communicator->getProperties()-> getPropertyAsIntWithDefault(propertyPrefix + ".PopulateEmptyIndices", 0) != 0); - DbTxn* txn = 0; - try + // + // Instantiate all Dbs in 3 steps: + // (1) create _storeMap entries for all facets in the facet registry + // (2) iterate over the indices and create ObjectMap with indices + // (3) open object map without indices + // + + // + // If there is no default ("") store, add it. + // + if(_facetRegistry.find("") == _facetRegistry.end()) { - _db.reset(new Db(_dbEnv, 0)); + _facetRegistry.put(FacetRegistry::value_type("", true)); + } + + for(FacetRegistry::iterator p = _facetRegistry.begin(); p != _facetRegistry.end(); ++p) + { + const string& facet = (*p).first; + _storeMap.insert(StoreMap::value_type(facet, 0)); + } - _dbEnv->txn_begin(0, &txn, 0); + for(vector<IndexPtr>::const_iterator p = indices.begin(); p != indices.end(); ++p) + { + string facet = (*p)->facet(); - u_int32_t flags = DB_THREAD; - if(createDb) + StoreMap::iterator q = _storeMap.find(facet); + if(q == _storeMap.end()) { - flags |= DB_CREATE; + // + // Not yet known to the facet registry + // + pair<StoreMap::iterator, bool> ir = + _storeMap.insert(StoreMap::value_type(facet, 0)); + assert(ir.second == true); + q = ir.first; + + _facetRegistry.put(FacetRegistry::value_type(facet, true)); } - _db->open(txn, _dbName.c_str(), 0, DB_BTREE, flags, FREEZE_DB_MODE); - for(size_t i = 0; i < _indices.size(); ++i) + if((*q).second == 0) { - _indices[i]->_impl->associate(this, txn, createDb, populateEmptyIndices); + vector<IndexPtr> storeIndices; + + for(vector<IndexPtr>::const_iterator r = p; r != indices.end(); ++r) + { + if((*r)->facet() == facet) + { + storeIndices.push_back(*r); + } + } + (*q).second = new ObjectStore(_dbName, facet, _createDb, this, storeIndices, populateEmptyIndices); } - DbTxn* toCommit = txn; - txn = 0; - toCommit->commit(0); } - catch(const DbException& dx) + + + // + // Finally, open all the stores without index + // + for(StoreMap::iterator p = _storeMap.begin(); p != _storeMap.end(); ++p) { - if(txn != 0) + if((*p).second == 0) { - try - { - txn->abort(); - } - catch(...) - { - } + const string& facet = (*p).first; + (*p).second = new ObjectStore(_dbName, facet, _createDb, this); } - DatabaseException ex(__FILE__, __LINE__); - ex.message = dx.what(); - throw ex; } - _lastSave = IceUtil::Time::now(); - // // Start saving thread // @@ -180,6 +219,14 @@ Freeze::EvictorI::~EvictorI() // deactivate(""); } + + // + // Delete all the ObjectStore* + // + for(StoreMap::iterator p = _storeMap.begin(); p != _storeMap.end(); ++p) + { + delete (*p).second; + } } void @@ -203,7 +250,7 @@ Freeze::EvictorI::setSize(Int evictorSize) // // Update the evictor size. // - _evictorSize = static_cast<EvictorMap::size_type>(evictorSize); + _evictorSize = static_cast<size_t>(evictorSize); // // Evict as many elements as necessary. @@ -224,26 +271,18 @@ Freeze::EvictorI::getSize() return static_cast<Int>(_evictorSize); } -void -Freeze::EvictorI::saveNow() -{ - Lock sync(*this); - - if(_deactivated) - { - throw EvictorDeactivatedException(__FILE__, __LINE__); - } - saveNowNoSync(); +Ice::ObjectPrx +Freeze::EvictorI::add(const ObjectPtr& servant, const Identity& ident) +{ + return addFacet(servant, ident, ""); } -void -Freeze::EvictorI::createObject(const Identity& ident, const ObjectPtr& servant) +Ice::ObjectPrx +Freeze::EvictorI::addFacet(const ObjectPtr& servant, const Identity& ident, const string& facet) { - EvictorElementPtr loadedElement = 0; - int loadedElementGeneration = 0; - bool triedToLoadElement = false; - + ObjectStore* store = 0; + for(;;) { { @@ -254,661 +293,416 @@ Freeze::EvictorI::createObject(const Identity& ident, const ObjectPtr& servant) throw EvictorDeactivatedException(__FILE__, __LINE__); } - EvictorMap::iterator p = _evictorMap.find(ident); - - if(p == _evictorMap.end() && triedToLoadElement) + StoreMap::iterator p = _storeMap.find(facet); + if(p == _storeMap.end()) { - if(loadedElementGeneration == _generation) + if(store != 0) { - if(loadedElement != 0) - { - p = insertElement(0, ident, loadedElement); - } - } - else - { - loadedElement = 0; - triedToLoadElement = false; + _storeMap.insert(StoreMap::value_type(facet, store)); } } - - bool replacing = (p != _evictorMap.end()); - - if(replacing || triedToLoadElement) - { - if(replacing) - { - EvictorElementPtr& element = p->second; - - // - // Destroy all existing facets - // - for(FacetMap::iterator q = element->facets.begin(); q != element->facets.end(); q++) - { - destroyFacetImpl(q->second); - } - } - else - { - // - // Let's insert an empty EvitorElement - // - EvictorElementPtr element = new EvictorElement; - - pair<EvictorMap::iterator, bool> pair = _evictorMap.insert(EvictorMap::value_type(ident, element)); - assert(pair.second); - - p = pair.first; - element->identity = &p->first; - - _evictorList.push_front(p); - element->position = _evictorList.begin(); - } - - // - // Add all the new facets (recursively) - // - EvictorElementPtr& element = p->second; - - addFacetImpl(element, servant, FacetPath(), replacing); - - // - // Evict as many elements as necessary. - // - evict(); - break; // for(;;) - } else { - loadedElementGeneration = _generation; + delete store; + store = (*p).second; + assert(store != 0); } } - - // - // Try to load element and try again - // - assert(loadedElement == 0); - assert(triedToLoadElement == false); - loadedElement = load(ident); - triedToLoadElement = true; - } - - if(_trace >= 1) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "created \"" << ident << "\""; - } -} - -void -Freeze::EvictorI::addFacet(const Identity& ident, const FacetPath& facetPath, const ObjectPtr& servant) -{ - if(facetPath.size() == 0) - { - throw EmptyFacetPathException(__FILE__, __LINE__); + + if(store == 0) + { + assert(facet != ""); + store = new ObjectStore(_dbName, facet, _createDb, this); + _facetRegistry.put(FacetRegistry::value_type(facet, true)); + // loop + } + else + { + break; // for(;;) + } } - EvictorElementPtr loadedElement = 0; - int loadedElementGeneration = 0; + assert(store != 0); + bool alreadyThere = false; for(;;) { - { - Lock sync(*this); - - if(_deactivated) - { - throw EvictorDeactivatedException(__FILE__, __LINE__); - } - - EvictorMap::iterator p = _evictorMap.find(ident); - - if(p == _evictorMap.end() && loadedElement != 0) - { - // - // If generation matches, load element into map - // - if(loadedElementGeneration == _generation) - { - p = insertElement(0, ident, loadedElement); - } - else - { - // - // Discard loaded element - // - loadedElement = 0; - } - } - - if(p != _evictorMap.end()) - { - EvictorElementPtr& element = p->second; - FacetPath parentPath(facetPath); - parentPath.pop_back(); - FacetMap::iterator q = element->facets.find(parentPath); - if(q == element->facets.end()) - { - throw FacetNotExistException(__FILE__, __LINE__); - } - - { - FacetPtr& facet = q->second; - IceUtil::Mutex::Lock lockFacet(facet->mutex); - - if(facet->status == dead || facet->status == destroyed) - { - throw FacetNotExistException(__FILE__, __LINE__); - } - - // - // Throws AlreadyRegisteredException if the facet is already registered - // - facet->rec.servant->ice_addFacet(servant, facetPath[facetPath.size() - 1]); - } - // - // We may need to replace (nested) dead or destroyed facets - // - addFacetImpl(element, servant, facetPath, true); - - evict(); - - break; // for(;;) - } - - loadedElementGeneration = _generation; - } - - assert(loadedElement == 0); - // - // Load object and loop + // Create a new entry // - loadedElement = load(ident); - if(loadedElement == 0) + + EvictorElementPtr element = new EvictorElement(*store); + element->status = EvictorElement::dead; + pair<EvictorElementPtr, bool> ir = store->insert(ident, element); + + if(ir.second == false) { - throw ObjectNotExistException(__FILE__, __LINE__); + element = ir.first; } - } - - if(_trace >= 1) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "added facet to \"" << ident << "\""; - } -} - -void -Freeze::EvictorI::destroyObject(const Identity& ident) -{ - EvictorElementPtr loadedElement = 0; - int loadedElementGeneration = 0; - bool triedToLoadElement = false; - for(;;) - { { Lock sync(*this); - + if(_deactivated) { throw EvictorDeactivatedException(__FILE__, __LINE__); } - - EvictorMap::iterator p = _evictorMap.find(ident); - - if(p == _evictorMap.end() && triedToLoadElement) - { - if(loadedElementGeneration == _generation) - { - if(loadedElement != 0) - { - p = insertElement(0, ident, loadedElement); - } - } - else - { - loadedElement = 0; - triedToLoadElement = false; - } - } - - bool destroying = (p != _evictorMap.end()); - if(destroying || triedToLoadElement) + if(element->stale) { - if(destroying) - { - EvictorElementPtr& element = p->second; - - // - // Destroy all existing facets - // - for(FacetMap::iterator q = element->facets.begin(); q != element->facets.end(); q++) - { - destroyFacetImpl(q->second); - } - } - - // - // Evict as many elements as necessary. // - evict(); - break; // for(;;) - } - else - { - loadedElementGeneration = _generation; + // Try again + // + continue; } - } - - // - // Try to load element and try again - // - assert(loadedElement == 0); - assert(triedToLoadElement == false); - loadedElement = load(ident); - triedToLoadElement = true; - } - - if(_trace >= 1) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "destroyed \"" << ident << "\""; - } -} + fixEvictPosition(element); -ObjectPtr -Freeze::EvictorI::removeFacet(const Identity& ident, const FacetPath& facetPath) -{ - if(facetPath.size() == 0) - { - throw EmptyFacetPathException(__FILE__, __LINE__); - } - - ObjectPtr result = 0; - EvictorElementPtr loadedElement = 0; - int loadedElementGeneration = 0; - - for(;;) - { - { - Lock sync(*this); + IceUtil::Mutex::Lock lock(element->mutex); - if(_deactivated) + switch(element->status) { - throw EvictorDeactivatedException(__FILE__, __LINE__); - } - - EvictorMap::iterator p = _evictorMap.find(ident); - - if(p == _evictorMap.end() && loadedElement != 0) - { - // - // If generation matches, load element into map - // - if(loadedElementGeneration == _generation) + case EvictorElement::clean: + case EvictorElement::created: + case EvictorElement::modified: { - p = insertElement(0, ident, loadedElement); - } - else + alreadyThere = true; + break; + } + case EvictorElement::destroyed: { + element->status = EvictorElement::modified; + element->rec.servant = servant; + // - // Discard loaded element + // No need to push it on the modified queue, as a destroyed object + // is either already on the queue or about to be saved. When saved, + // it becomes dead. // - loadedElement = 0; + break; } - } - - if(p != _evictorMap.end()) - { - EvictorElementPtr& element = p->second; - FacetPath parentPath(facetPath); - parentPath.pop_back(); - FacetMap::iterator q = element->facets.find(parentPath); - if(q == element->facets.end()) + case EvictorElement::dead: { - throw FacetNotExistException(__FILE__, __LINE__); + element->status = EvictorElement::created; + ObjectRecord& rec = element->rec; + + rec.servant = servant; + rec.stats.creationTime = IceUtil::Time::now().toMilliSeconds(); + rec.stats.lastSaveTime = 0; + rec.stats.avgSaveTime = 0; + + addToModifiedQueue(element); + break; } - + default: { - FacetPtr& facet = q->second; - IceUtil::Mutex::Lock lockFacet(facet->mutex); - - if(facet->status == dead || facet->status == destroyed) - { - throw FacetNotExistException(__FILE__, __LINE__); - } - - // - // Throws NotRegisteredException if the facet is not registered - // - result = facet->rec.servant->ice_removeFacet(facetPath[facetPath.size() - 1]); + assert(0); + break; } - removeFacetImpl(element->facets, facetPath); - - evict(); - - break; // for(;;) } - - loadedElementGeneration = _generation; } - - assert(loadedElement == 0); - - // - // Load object and loop - // - loadedElement = load(ident); - if(loadedElement == 0) + break; // for(;;) + } + + if(alreadyThere) + { + AlreadyRegisteredException ex(__FILE__, __LINE__); + ex.kindOfObject = "servant"; + ex.id = identityToString(ident); + if(!facet.empty()) { - throw ObjectNotExistException(__FILE__, __LINE__); + ex.id += " -f " + facet; } + throw ex; } if(_trace >= 1) { Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "removed facet from \"" << ident << "\""; + out << "added object \"" << ident << "\""; + if(!facet.empty()) + { + out << " with facet \"" << facet << "\""; + } } - return result; + + + // + // TODO: there is currently no way to create an ObjectPrx + // with a facet! + // + return _adapter->createProxy(ident); } +void +Freeze::EvictorI::remove(const Identity& ident) +{ + removeFacet(ident, ""); +} void -Freeze::EvictorI::removeAllFacets(const Identity& ident) +Freeze::EvictorI::removeFacet(const Identity& ident, const string& facet) { - EvictorElementPtr loadedElement = 0; - int loadedElementGeneration = 0; + ObjectStore* store = findStore(facet); + bool notThere = (store == 0); - for(;;) + if(store != 0) { + for(;;) { - Lock sync(*this); - - if(_deactivated) + // + // Retrieve object + // + + EvictorElementPtr element = store->pin(ident); + if(element == 0) { - throw EvictorDeactivatedException(__FILE__, __LINE__); + notThere = true; } - - EvictorMap::iterator p = _evictorMap.find(ident); - - if(p == _evictorMap.end() && loadedElement != 0) + else { - // - // If generation matches, load element into map - // - if(loadedElementGeneration == _generation) - { - p = insertElement(0, ident, loadedElement); - } - else + Lock sync(*this); + if(element->stale) { // - // Discard loaded element - // - loadedElement = 0; + // Try again + // + continue; } - } - - if(p != _evictorMap.end()) - { - EvictorElementPtr& element = p->second; - + + fixEvictPosition(element); + IceUtil::Mutex::Lock lock(element->mutex); + + switch(element->status) { - FacetPtr& facet = element->mainObject; - IceUtil::Mutex::Lock lockFacet(facet->mutex); - - if(facet->status == dead || facet->status == destroyed) + case EvictorElement::clean: { - throw ObjectNotExistException(__FILE__, __LINE__); + element->status = EvictorElement::destroyed; + element->rec.servant = 0; + addToModifiedQueue(element); + break; } - facet->rec.servant->ice_removeAllFacets(); - } - - { - // - // Destroy all facets except main object - // - for(FacetMap::iterator q = element->facets.begin(); q != element->facets.end(); q++) + case EvictorElement::created: { - if(q->second != element->mainObject) - { - destroyFacetImpl(q->second); - } + element->status = EvictorElement::dead; + element->rec.servant = 0; + break; + } + case EvictorElement::modified: + { + element->status = EvictorElement::destroyed; + element->rec.servant = 0; + // + // Not necessary to push it on the modified queue, as a modified + // element is either on the queue already or about to be saved + // (at which point it becomes clean) + // + break; + } + case EvictorElement::destroyed: + case EvictorElement::dead: + { + notThere = true; + break; + } + default: + { + assert(0); + break; } } - - evict(); - - break; // for(;;) } - - loadedElementGeneration = _generation; + break; // for(;;) } - - assert(loadedElement == 0); - - // - // Load object and loop - // - loadedElement = load(ident); - if(loadedElement == 0) + } + + if(notThere) + { + NotRegisteredException ex(__FILE__, __LINE__); + ex.kindOfObject = "servant"; + ex.id = identityToString(ident); + if(!facet.empty()) { - throw ObjectNotExistException(__FILE__, __LINE__); + ex.id += " -f " + facet; } + throw ex; } if(_trace >= 1) { - Trace out(_communicator->getLogger(), "Ereeze.Evictor"); - out << "removed all facets from \"" << ident << "\""; - } -} - - -void -Freeze::EvictorI::installServantInitializer(const ServantInitializerPtr& initializer) -{ - Lock sync(*this); - - if(_deactivated) - { - throw EvictorDeactivatedException(__FILE__, __LINE__); + Trace out(_communicator->getLogger(), "Freeze.Evictor"); + out << "removed object \"" << ident << "\""; + if(!facet.empty()) + { + out << " with facet \"" << facet << "\""; + } } - - _initializer = initializer; } EvictorIteratorPtr -Freeze::EvictorI::getIterator(Int batchSize, bool loadServants) +Freeze::EvictorI::getIterator(const string& facet, Int batchSize) { + ObjectStore* store = 0; { Lock sync(*this); if(_deactivated) { throw EvictorDeactivatedException(__FILE__, __LINE__); } - saveNowNoSync(); + + StoreMap::iterator p = _storeMap.find(facet); + if(p != _storeMap.end()) + { + store = (*p).second; + saveNowNoSync(); + } } - - return new EvictorIteratorI(*this, batchSize, loadServants); + return new EvictorIteratorI(store, batchSize); } bool Freeze::EvictorI::hasObject(const Identity& ident) { - Lock sync(*this); + return hasFacet(ident, ""); +} - if(_deactivated) - { - throw EvictorDeactivatedException(__FILE__, __LINE__); - } +bool +Freeze::EvictorI::hasFacet(const Identity& ident, const string& facet) +{ + ObjectStore* store = 0; - EvictorMap::iterator p = _evictorMap.find(ident); - - if(p != _evictorMap.end()) { - EvictorElementPtr& element = p->second; - IceUtil::Mutex::Lock lockFacet(element->mainObject->mutex); - return (element->mainObject->status != destroyed && element->mainObject->status != dead); - } - else - { - // - // Release sync to increase concurrency - // - sync.release(); - - return dbHasObject(ident); + Lock sync(*this); + + if(_deactivated) + { + throw EvictorDeactivatedException(__FILE__, __LINE__); + } + + StoreMap::iterator p = _storeMap.find(facet); + if(p == _storeMap.end()) + { + return false; + } + + ObjectStore* store = (*p).second; + + EvictorElementPtr element = store->getIfPinned(ident); + if(element != 0) + { + assert(!element->stale); + + IceUtil::Mutex::Lock lock(element->mutex); + return element->status != EvictorElement::dead && + element->status != EvictorElement::destroyed; + } } + return store->dbHasObject(ident); } ObjectPtr Freeze::EvictorI::locate(const Current& current, LocalObjectPtr& cookie) { - EvictorElementPtr loadedElement = 0; - int loadedElementGeneration = 0; - cookie = 0; - - for(;;) + ObjectPtr result = locateImpl(current, cookie); + + if(result == 0) { - EvictorMap::iterator p; - bool objectFound = false; - + // + // If the object exists in another store, throw FacetNotExistException + // instead of returning 0 (== ObjectNotExistException) + // + StoreMap storeMapCopy; { Lock sync(*this); - - // - // If this operation is called on a deactivated servant locator, - // it's a bug in Ice. - // - assert(!_deactivated); - - p = _evictorMap.find(current.id); - - if(p == _evictorMap.end() && loadedElement != 0) - { - if(loadedElementGeneration == _generation) - { - p = insertElement(current.adapter, current.id, loadedElement); - } - else - { - loadedElement = 0; - } - } - - objectFound = (p != _evictorMap.end()); - - if(objectFound) - { - // - // Ice object found in evictor map. Push it to the front of - // the evictor list, so that it will be evicted last. - // - EvictorElementPtr& element = p->second; - if(element->position != _evictorList.begin()) - { - _evictorList.erase(element->position); - _evictorList.push_front(p); - element->position = _evictorList.begin(); - } - - element->usageCount++; - - FacetMap::iterator q = element->facets.find(current.facet); - if(q != element->facets.end()) - { - cookie = q->second; - } - - evict(); - // - // Later (after releasing the mutex), check that this - // object is not dead or destroyed - // - } - else - { - loadedElementGeneration = _generation; - } - } - - if(objectFound) + storeMapCopy = _storeMap; + } + for(StoreMap::iterator p = storeMapCopy.begin(); p != storeMapCopy.end(); ++p) { - EvictorElementPtr& element = p->second; - - if(_trace >= 2) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "found \"" << current.id << "\" in the queue"; - } - // - // Return servant if object not dead or destroyed + // Do not check again the current facet // - if(cookie == 0) - { - ObjectPtr result = 0; + if((*p).first != current.facet) + { + ObjectStore* store = (*p).second; + + bool inCache = false; { - IceUtil::Mutex::Lock lockFacet(element->mainObject->mutex); - if(element->mainObject->status != destroyed && element->mainObject->status != dead) + Lock sync(*this); + + EvictorElementPtr element = store->getIfPinned(current.id); + if(element != 0) { - result = element->mainObject->rec.servant; + inCache = true; + assert(!element->stale); + + IceUtil::Mutex::Lock lock(element->mutex); + if(element->status != EvictorElement::dead && + element->status != EvictorElement::destroyed) + { + throw FacetNotExistException(__FILE__, __LINE__); + } } } - if(_trace >= 2) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "\"" << current.id << "\" does not have the desired facet"; - } - Lock sync(*this); - element->usageCount--; - return result; - } - else - { - IceUtil::Mutex::Lock lockFacet(element->mainObject->mutex); - if(element->mainObject->status != destroyed && element->mainObject->status != dead) + if(!inCache) { - return element->mainObject->rec.servant; + if(store->dbHasObject(current.id)) + { + throw FacetNotExistException(__FILE__, __LINE__); + } } } + } + } + + return result; +} + + +ObjectPtr +Freeze::EvictorI::locateImpl(const Current& current, LocalObjectPtr& cookie) +{ + cookie = 0; + + ObjectStore* store = findStore(current.facet); + if(store == 0) + { + return 0; + } + + for(;;) + { + EvictorElementPtr element = store->pin(current.id); + if(element == 0) + { + return 0; + } + Lock sync(*this); + assert(!_deactivated); + + if(element->stale) + { // - // Object is destroyed or dead: clean-up + // try again // - if(_trace >= 2) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "\"" << current.id << "\" was dead or destroyed"; - } - Lock sync(*this); - element->usageCount--; - return 0; + continue; } - else + + + IceUtil::Mutex::Lock lockElement(element->mutex); + if(element->status == EvictorElement::destroyed || element->status == EvictorElement::dead) { - // - // Load object now and loop - // - - if(_trace >= 2) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "could not find \"" << current.id << "\" in the queue\n" - << "loading \"" << current.id << "\" from the database"; - } - - loadedElement = load(current.id); - if(loadedElement == 0) - { - return 0; - } + return 0; } + + // + // It's a good one! + // + fixEvictPosition(element); + element->usageCount++; + cookie = element; + assert(element->rec.servant != 0); + return element->rec.servant; } } @@ -919,38 +713,42 @@ Freeze::EvictorI::finished(const Current& current, const ObjectPtr& servant, con if(cookie != 0) { - FacetPtr facet = FacetPtr::dynamicCast(cookie); - assert(facet); + EvictorElementPtr element = EvictorElementPtr::dynamicCast(cookie); + assert(element); bool enqueue = false; if(current.mode != Nonmutating) { - IceUtil::Mutex::Lock lockRec(facet->mutex); + IceUtil::Mutex::Lock lock(element->mutex); - if(facet->status == clean) + if(element->status == EvictorElement::clean) { // // Assume this operation updated the object // - facet->status = modified; + element->status = EvictorElement::modified; enqueue = true; } } Lock sync(*this); - assert(!_deactivated); + // + // Only elements with a usageCount == 0 can become stale and we own + // one count! + // + assert(!element->stale); + assert(element->usageCount >= 1); // // Decrease the usage count of the evictor queue element. // - assert(facet->element->usageCount >= 1); - --facet->element->usageCount; + element->usageCount--; if(enqueue) { - addToModifiedQueue(facet); + addToModifiedQueue(element); } else { @@ -966,7 +764,11 @@ void Freeze::EvictorI::deactivate(const string&) { Lock sync(*this); - + + // + // TODO: wait until all outstanding requests have completed + // + if(!_deactivated) { if(_trace >= 1) @@ -989,29 +791,28 @@ Freeze::EvictorI::deactivate(const string&) sync.release(); getThreadControl().join(); - try - { - _db->close(0); - - for(size_t i = 0; i < _indices.size(); ++i) - { - _indices[i]->_impl->close(); - } - _indices.clear(); - } - catch(const DbException& dx) + for(StoreMap::iterator p = _storeMap.begin(); p != _storeMap.end(); ++p) { - DatabaseException ex(__FILE__, __LINE__); - ex.message = dx.what(); - throw ex; + (*p).second->close(); } - _db.reset(); + _dbEnv = 0; _dbEnvHolder = 0; _initializer = 0; } } + +void +Freeze::EvictorI::initialize(const Identity& ident, const string& facet, const ObjectPtr& servant) +{ + if(_initializer != 0) + { + _initializer->initialize(_adapter, ident, facet, servant); + } +} + + void Freeze::EvictorI::run() { @@ -1019,7 +820,9 @@ Freeze::EvictorI::run() { for(;;) { - deque<FacetPtr> allObjects; + deque<EvictorElementPtr> allObjects; + deque<EvictorElementPtr> deadObjects; + size_t saveNowThreadsSize = 0; { @@ -1081,7 +884,7 @@ Freeze::EvictorI::run() // for(size_t i = 0; i < size; i++) { - FacetPtr& facet = allObjects[i]; + EvictorElementPtr& element = allObjects[i]; bool tryAgain; do @@ -1089,26 +892,40 @@ Freeze::EvictorI::run() tryAgain = false; ObjectPtr servant = 0; - IceUtil::Mutex::Lock lockFacet(facet->mutex); - Byte status = facet->status; + // + // These elements can't be stale as only elements with + // usageCount == 0 can become stale, and the modifiedQueue + // (us now) owns one count. + // + + IceUtil::Mutex::Lock lockElement(element->mutex); + Byte status = element->status; switch(status) { - case created: - case modified: + case EvictorElement::created: + case EvictorElement::modified: { - servant = facet->rec.servant; + servant = element->rec.servant; break; } - case destroyed: + case EvictorElement::destroyed: { - facet->status = dead; size_t index = streamedObjectQueue.size(); streamedObjectQueue.resize(index + 1); StreamedObject& obj = streamedObjectQueue[index]; - streamFacet(facet, facet->position->first, status, streamStart, obj); + stream(element, streamStart, obj); + + element->status = EvictorElement::dead; + deadObjects.push_back(element); + break; } + case EvictorElement::dead: + { + deadObjects.push_back(element); + break; + } default: { // @@ -1119,7 +936,7 @@ Freeze::EvictorI::run() } if(servant == 0) { - lockFacet.release(); + lockElement.release(); } else { @@ -1127,31 +944,32 @@ Freeze::EvictorI::run() if(mutex != 0) { // - // Lock servant and then facet so that user can safely lock + // Lock servant and then element so that user can safely lock // servant and call various Evictor operations // IceUtil::AbstractMutex::TryLock lockServant(*mutex); if(!lockServant.acquired()) { - lockFacet.release(); + lockElement.release(); lockServant.acquire(); - lockFacet.acquire(); - status = facet->status; + lockElement.acquire(); + status = element->status; } switch(status) { - case created: - case modified: + case EvictorElement::created: + case EvictorElement::modified: { - if(servant == facet->rec.servant) + if(servant == element->rec.servant) { - facet->status = clean; size_t index = streamedObjectQueue.size(); streamedObjectQueue.resize(index + 1); StreamedObject& obj = streamedObjectQueue[index]; - streamFacet(facet, facet->position->first, status, streamStart, obj); + stream(element, streamStart, obj); + + element->status = EvictorElement::clean; } else { @@ -1159,16 +977,24 @@ Freeze::EvictorI::run() } break; } - case destroyed: + case EvictorElement::destroyed: { lockServant.release(); - facet->status = dead; + size_t index = streamedObjectQueue.size(); streamedObjectQueue.resize(index + 1); StreamedObject& obj = streamedObjectQueue[index]; - streamFacet(facet, facet->position->first, status, streamStart, obj); + stream(element, streamStart, obj); + + element->status = EvictorElement::dead; + deadObjects.push_back(element); break; } + case EvictorElement::dead: + { + deadObjects.push_back(element); + break; + } default: { // @@ -1181,7 +1007,7 @@ Freeze::EvictorI::run() else { DatabaseException ex(__FILE__, __LINE__); - ex.message = string(typeid(*facet->rec.servant).name()) + ex.message = string(typeid(*element->rec.servant).name()) + " does not implement IceUtil::AbstractMutex"; throw ex; } @@ -1233,40 +1059,7 @@ Freeze::EvictorI::run() for(size_t i = 0; i < txSize; i++) { StreamedObject& obj = streamedObjectQueue[i]; - - switch(obj.status) - { - case created: - case modified: - { - Dbt dbKey; - Dbt dbValue; - initializeInDbt(obj.key, dbKey); - initializeInDbt(obj.value, dbValue); - u_int32_t flags = (obj.status == created) ? DB_NOOVERWRITE : 0; - int err = _db->put(tx, &dbKey, &dbValue, flags); - if(err != 0) - { - throw DatabaseException(__FILE__, __LINE__); - } - break; - } - case destroyed: - { - Dbt dbKey; - initializeInDbt(obj.key, dbKey); - int err = _db->del(tx, &dbKey, 0); - if(err != 0) - { - throw DatabaseException(__FILE__, __LINE__); - } - break; - } - default: - { - assert(0); - } - } + obj.store->save(obj.key, obj.value, obj.status, tx); } } catch(...) @@ -1304,31 +1097,38 @@ Freeze::EvictorI::run() { Lock sync(*this); - - _generation++; - - for(deque<FacetPtr>::iterator q = allObjects.begin(); + + // + // Release usage count + // + for(deque<EvictorElementPtr>::iterator q = allObjects.begin(); q != allObjects.end(); q++) { - FacetPtr& facet = *q; - facet->element->usageCount--; - - if(facet != facet->element->mainObject) + EvictorElementPtr& element = *q; + element->usageCount--; + } + allObjects.clear(); + + for(deque<EvictorElementPtr>::iterator q = deadObjects.begin(); + q != deadObjects.end(); q++) + { + EvictorElementPtr& element = *q; + if(!element->stale) { - // - // Remove if dead - // - IceUtil::Mutex::Lock lockFacet(facet->mutex); + if(element->usageCount == 0) { - if(facet->status == dead) + // + // Get rid of unused dead elements + // + IceUtil::Mutex::Lock lockElement(element->mutex); + if(element->status == EvictorElement::dead) { - facet->element->facets.erase(facet->position); - facet->position = facet->element->facets.end(); - } + evict(element); + } } } } - allObjects.clear(); + deadObjects.clear(); evict(); if(saveNowThreadsSize > 0) @@ -1337,7 +1137,6 @@ Freeze::EvictorI::run() notifyAll(); } } - _lastSave = IceUtil::Time::now(); } } catch(const IceUtil::Exception& ex) @@ -1363,301 +1162,26 @@ Freeze::EvictorI::run() } } -bool -Freeze::EvictorI::load(Dbc* dbc, Key& key, Value& value, - vector<Identity>& identities, - vector<EvictorElementPtr>& evictorElements) -{ - Dbt dbKey; - Dbt dbValue; - Key root; - - EvictorElementPtr elt = new EvictorElement; - int rs = 0; - do - { - // - // Unmarshal key and data and insert it into elt's facet map - // - EvictorStorageKey esk; - unmarshal(esk, key, _communicator); - - if(root.size() == 0) - { - - if(esk.facet.size() == 0) - { - // - // Good, we found the object - // - marshalRoot(esk.identity, root, _communicator); - } - else - { - // - // Otherwise, skip this orphan facet (could be a temporary - // inconsistency on disk) - // - - if(_trace >= 3) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "Iterator is skipping orphan facet \"" << esk.identity - << "\" " << esk.facet; - } - } - } - - if(root.size() != 0) - { - if(_trace >= 3) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "reading facet identity = \"" << esk.identity << "\" "; - if(esk.facet.size() == 0) - { - out << "(main object)"; - } - else - { - out << "facet = " << esk.facet; - } - } - - FacetPtr facet = new Facet(elt.get()); - facet->status = clean; - unmarshal(facet->rec, value, _communicator); - - pair<FacetMap::iterator, bool> pair; - pair = elt->facets.insert(FacetMap::value_type(esk.facet, facet)); - assert(pair.second); - facet->position = pair.first; - - if(esk.facet.size() == 0) - { - identities.push_back(esk.identity); - elt->mainObject = facet; - } - } - - initializeOutDbt(key, dbKey); - initializeOutDbt(value, dbValue); - - for(;;) - { - try - { - rs = dbc->get(&dbKey, &dbValue, DB_NEXT); - if(rs == 0) - { - // - // Key may be used as input of a DB_SET_RANGE call, so we - // need to write its exact size - // - key.resize(dbKey.get_size()); - } - break; // for(;;) - } - catch(const DbMemoryException& dx) - { - handleMemoryException(dx, key, dbKey, value, dbValue); - } - } - } - while(rs == 0 && (root.size() == 0 || startWith(key, root))); - - if(root.size() != 0) - { - buildFacetMap(elt->facets); - evictorElements.push_back(elt); - } - return (rs == 0); -} - -bool -Freeze::EvictorI::load(Dbc* dbc, Key& key, vector<Identity>& identities) -{ - Key root; - Dbt dbKey; - Dbt dbValue; - dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); - - int rs = 0; - do - { - if(root.size() == 0) - { - EvictorStorageKey esk; - unmarshal(esk, key, _communicator); - - if(esk.facet.size() == 0) - { - // - // Good, we found the object - // - marshalRoot(esk.identity, root, _communicator); - - if(_trace >= 3) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "Iterator read \"" << esk.identity << "\""; - } - identities.push_back(esk.identity); - } - else - { - // - // Otherwise, skip this orphan facet (could be a temporary - // inconsistency on disk) - // - if(_trace >= 3) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "Iterator is skipping orphan facet \"" << esk.identity - << "\" " << esk.facet; - } - } - } - - initializeOutDbt(key, dbKey); - - for(;;) - { - try - { - rs = dbc->get(&dbKey, &dbValue, DB_NEXT); - if(rs == 0) - { - key.resize(dbKey.get_size()); - } - break; // for (;;) - } - catch(const DbMemoryException& dx) - { - handleMemoryException(dx, key, dbKey); - } - } - } - while(rs == 0 && (root.size() == 0 || startWith(key, root))); - return (rs == 0); -} - -void -Freeze::EvictorI::insert(const vector<Identity>& identities, - const vector<EvictorElementPtr>& evictorElements, - int loadedGeneration) -{ - assert(identities.size() == evictorElements.size()); - - size_t size = identities.size(); - - if(size > 0) - { - Lock sync(*this); - - if(_deactivated) - { - throw EvictorDeactivatedException(__FILE__, __LINE__); - } - - if(_generation == loadedGeneration) - { - for(size_t i = 0; i < size; ++i) - { - const Identity& ident = identities[i]; - - EvictorMap::iterator p = _evictorMap.find(ident); - if(p == _evictorMap.end()) - { - p = insertElement(0, ident, evictorElements[i]); - } - } - } - // - // Otherwise we don't insert anything - // - } -} - -// -// Marshaling/unmarshaling persistent (key, data) pairs. The marshalRoot function -// is used to create a key prefix containing only the key's identity. -// - -void -Freeze::EvictorI::marshalRoot(const Identity& v, Key& bytes, const CommunicatorPtr& communicator) -{ - IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); - IceInternal::BasicStream stream(instance.get()); - v.__write(&stream); - bytes.swap(stream.b); -} - -void -Freeze::EvictorI::marshal(const EvictorStorageKey& v, Key& bytes, const CommunicatorPtr& communicator) -{ - IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); - IceInternal::BasicStream stream(instance.get()); - v.__write(&stream); - bytes.swap(stream.b); -} - -void -Freeze::EvictorI::unmarshal(EvictorStorageKey& v, const Key& bytes, const CommunicatorPtr& communicator) -{ - IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); - IceInternal::BasicStream stream(instance.get()); - stream.b = bytes; - stream.i = stream.b.begin(); - v.__read(&stream); -} - -void -Freeze::EvictorI::marshal(const ObjectRecord& v, Value& bytes, const CommunicatorPtr& communicator) -{ - IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); - IceInternal::BasicStream stream(instance.get()); - stream.marshalFacets(false); - stream.startWriteEncaps(); - v.__write(&stream); - stream.writePendingObjects(); - stream.endWriteEncaps(); - bytes.swap(stream.b); -} - -void -Freeze::EvictorI::unmarshal(ObjectRecord& v, const Value& bytes, const CommunicatorPtr& communicator) -{ - IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); - IceInternal::BasicStream stream(instance.get()); - stream.sliceObjects(false); - stream.b = bytes; - stream.i = stream.b.begin(); - stream.startReadEncaps(); - v.__read(&stream); - stream.readPendingObjects(); - stream.endReadEncaps(); -} void Freeze::EvictorI::evict() { - list<EvictorMap::iterator>::reverse_iterator p = _evictorList.rbegin(); - // - // With most STL implementations, _evictorMap.size() is faster - // than _evictorList.size(). + // Must be called with *this locked // - while(_evictorMap.size() > _evictorSize) + + assert(_currentEvictorSize == _evictorList.size()); + + list<EvictorElementPtr>::reverse_iterator p = _evictorList.rbegin(); + + while(_currentEvictorSize > _evictorSize) { // // Get the last unused element from the evictor queue. // - EvictorMap::iterator q; while(p != _evictorList.rend()) { - q = *p; - if(q->second->usageCount == 0) + if((*p)->usageCount == 0) { break; // Fine, servant is not in use (and not in the modifiedQueue) } @@ -1671,588 +1195,164 @@ Freeze::EvictorI::evict() break; } + EvictorElementPtr& element = *p; + assert(!element->stale); + + // temporary + assert(element->status == EvictorElement::dead || element->status == EvictorElement::clean); + if(_trace >= 2 || (_trace >= 1 && _evictorList.size() % 50 == 0)) { + string facet = element->store.facet(); + Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "evicting \"" << q->first << "\" from the queue\n" - << "number of elements in the queue: " << _evictorMap.size(); + out << "evicting \"" << element->cachePosition->first << "\" "; + if(facet != "") + { + out << "-f \"" << facet << "\" "; + } + out << "from the queue\n" + << "number of elements in the queue: " << _currentEvictorSize; } - - EvictorElementPtr& element = q->second; + // // Remove last unused element from the evictor queue. // - assert(--(p.base()) == element->position); - p = list<EvictorMap::iterator>::reverse_iterator(_evictorList.erase(element->position)); - _evictorMap.erase(q); + element->stale = true; + element->store.unpin(element->cachePosition); + p = list<EvictorElementPtr>::reverse_iterator(_evictorList.erase(element->evictPosition)); + _currentEvictorSize--; } } -bool -Freeze::EvictorI::dbHasObject(const Identity& ident) +void +Freeze::EvictorI::fixEvictPosition(const EvictorElementPtr& element) { - EvictorStorageKey esk; - esk.identity = ident; - - Key key; - marshal(esk, key, _communicator); - Dbt dbKey; - initializeInDbt(key, dbKey); - - // - // Keep 0 length since we're not interested in the data - // - Dbt dbValue; - dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); - - for(;;) + assert(!element->stale); + if(element->usageCount < 0) { - try - { - int err = _db->get(0, &dbKey, &dbValue, 0); - - if(err == 0) - { - return true; - } - else if(err == DB_NOTFOUND) - { - return false; - } - else - { - assert(0); - throw DatabaseException(__FILE__, __LINE__); - } - } - catch(const DbDeadlockException&) - { - if(_deadlockWarning) - { - Warning out(_communicator->getLogger()); - out << "Deadlock in Freeze::EvictorI::dbHasObject while searching \"" - << _dbName << "\"; retrying ..."; - } - - // - // Ignored, try again - // - } - catch(const DbException& dx) - { - DatabaseException ex(__FILE__, __LINE__); - ex.message = dx.what(); - throw ex; - } + // + // New object + // + element->usageCount = 0; + _currentEvictorSize++; } -} - -void -Freeze::EvictorI::addToModifiedQueue(const Freeze::EvictorI::FacetPtr& facet) -{ - facet->element->usageCount++; - _modifiedQueue.push_back(facet); - - if(_saveSizeTrigger >= 0 && static_cast<Int>(_modifiedQueue.size()) >= _saveSizeTrigger) + else { - notifyAll(); + _evictorList.erase(element->evictPosition); } + _evictorList.push_front(element); + element->evictPosition = _evictorList.begin(); } -void -Freeze::EvictorI::streamFacet(const FacetPtr& facet, const FacetPath& facetPath, Byte status, - Long streamStart, StreamedObject& obj) +void +Freeze::EvictorI::evict(const EvictorElementPtr& element) { - EvictorStorageKey esk; - esk.identity.name = facet->element->identity->name; - esk.identity.category = facet->element->identity->category; - esk.facet = facetPath; - marshal(esk, obj.key, _communicator); - obj.status = status; - if(status != destroyed) - { - writeObjectRecordToValue(streamStart, facet->rec, obj.value); - } + assert(!element->stale); + + // temporary + assert(element->status == EvictorElement::dead || element->status == EvictorElement::clean); + + _evictorList.erase(element->evictPosition); + _currentEvictorSize--; + element->stale = true; + element->store.unpin(element->cachePosition); } + void -Freeze::EvictorI::saveNowNoSync() +Freeze::EvictorI::addToModifiedQueue(const EvictorElementPtr& element) { - IceUtil::ThreadControl myself; - - _saveNowThreads.push_back(myself); - notifyAll(); - do + element->usageCount++; + _modifiedQueue.push_back(element); + + if(_saveSizeTrigger >= 0 && static_cast<Int>(_modifiedQueue.size()) >= _saveSizeTrigger) { - wait(); + notifyAll(); } - while(find(_saveNowThreads.begin(), _saveNowThreads.end(), myself) != _saveNowThreads.end()); } + void -Freeze::EvictorI::writeObjectRecordToValue(Long streamStart, ObjectRecord& rec, Value& value) +Freeze::EvictorI::stream(const EvictorElementPtr& element, Long streamStart, StreamedObject& obj) { - // - // Update stats first - // - Statistics& stats = rec.stats; - Long diff = streamStart - (stats.creationTime + stats.lastSaveTime); - if(stats.lastSaveTime == 0) - { - stats.lastSaveTime = diff; - stats.avgSaveTime = diff; - } - else - { - stats.lastSaveTime = streamStart - stats.creationTime; - stats.avgSaveTime = static_cast<Long>(stats.avgSaveTime * 0.95 + diff * 0.05); - } + assert(element->status != EvictorElement::dead); - marshal(rec, value, _communicator); -} - -Freeze::EvictorI::EvictorElementPtr -Freeze::EvictorI::load(const Identity& ident) -{ - // - // This method attempts to restore an object and all of its facets from the database. It works by - // iterating over the database keys that match the "root" key. The root key is the encoded portion - // of the EvictorStorageKey struct that the object and its facets all have in common, namely the - // identity. - // - Key root; - marshalRoot(ident, root, _communicator); - - Key key(root); - const size_t defaultKeySize = 1024; - key.resize(defaultKeySize); - - const size_t defaultValueSize = 1024; - Value value(defaultValueSize); - - EvictorElementPtr result; + obj.status = element->status; + obj.store = &element->store; + + const Identity& ident = element->cachePosition->first; + ObjectStore::marshal(ident, obj.key, _communicator); - for(;;) + if(element->status != EvictorElement::destroyed) { - result = new EvictorElement; - - Dbc* dbc = 0; - int rs = 0; - - try - { - // - // Open cursor - // - _db->cursor(0, &dbc, 0); - - // - // We position the cursor at the key for the main object. - // - Dbt dbKey; - initializeOutDbt(key, dbKey); - dbKey.set_size(static_cast<u_int32_t>(root.size())); - - Dbt dbValue; - initializeOutDbt(value, dbValue); - - // - // Get first pair - // - for(;;) - { - try - { - rs = dbc->get(&dbKey, &dbValue, DB_SET_RANGE); - break; - } - catch(const DbMemoryException& dx) - { - handleMemoryException(dx, key, dbKey, value, dbValue); - } - } - - while(rs == 0 && startWith(key, root)) - { - // - // Unmarshal key and data and insert it into result's facet map - // - EvictorStorageKey esk; - unmarshal(esk, key, _communicator); - - if(_trace >= 3) - { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "reading facet identity = \"" << esk.identity << "\" "; - if(esk.facet.size() == 0) - { - out << "(main object)"; - } - else - { - out << "facet = " << esk.facet; - } - } - - // - // The Ice encoding of Identity is such that startWith(key, root) - // implies esk.identity == ident - // - assert(esk.identity == ident); - - FacetPtr facet = new Facet(result.get()); - facet->status = clean; - unmarshal(facet->rec, value, _communicator); - - pair<FacetMap::iterator, bool> pair; - pair = result->facets.insert(FacetMap::value_type(esk.facet, facet)); - assert(pair.second); - facet->position = pair.first; - - if(esk.facet.size() == 0) - { - result->mainObject = facet; - } - - // - // Next facet - // - initializeOutDbt(key, dbKey); - initializeOutDbt(value, dbValue); - - for(;;) - { - try - { - rs = dbc->get(&dbKey, &dbValue, DB_NEXT); - break; // for(;;) - } - catch(const DbMemoryException& dx) - { - handleMemoryException(dx, key, dbKey, value, dbValue); - } - } - } - - Dbc* toClose = dbc; - dbc = 0; - toClose->close(); - break; // for (;;) - } - catch(const DbDeadlockException&) - { - if(dbc != 0) - { - try - { - dbc->close(); - } - catch(...) - { - } - } - - if(_deadlockWarning) - { - Warning out(_communicator->getLogger()); - out << "Deadlock in Freeze::EvictorI::load while searching \"" - << _dbName << "\"; retrying ..."; - } - - // - // Try again - // - } - catch(const DbException& dx) + // + // Update stats first + // + Statistics& stats = element->rec.stats; + Long diff = streamStart - (stats.creationTime + stats.lastSaveTime); + if(stats.lastSaveTime == 0) { - if(dbc != 0) - { - try - { - dbc->close(); - } - catch(...) - { - } - } - DatabaseException ex(__FILE__, __LINE__); - ex.message = dx.what(); - throw ex; + stats.lastSaveTime = diff; + stats.avgSaveTime = diff; } - catch(...) - { - try - { - dbc->close(); - } - catch(...) - { - } - throw; - } - } - - if(result->facets.size() == 0) - { - if(_trace >= 2) + else { - Trace out(_communicator->getLogger(), "Freeze.Evictor"); - out << "could not find \"" << ident << "\" in the database"; + stats.lastSaveTime = streamStart - stats.creationTime; + stats.avgSaveTime = static_cast<Long>(stats.avgSaveTime * 0.95 + diff * 0.05); } - return 0; + ObjectStore::marshal(element->rec, obj.value, _communicator); } - - buildFacetMap(result->facets); - return result; } -Freeze::EvictorI::EvictorMap::iterator -Freeze::EvictorI::insertElement(const ObjectAdapterPtr& adapter, const Identity& ident, const EvictorElementPtr& element) -{ - if(_initializer) - { - _initializer->initialize(adapter, ident, element->mainObject->rec.servant); - } - - pair<EvictorMap::iterator, bool> pair = _evictorMap.insert(EvictorMap::value_type(ident, element)); - assert(pair.second); - EvictorMap::iterator p = pair.first; - element->identity = &p->first; - - _evictorList.push_front(p); - element->position = _evictorList.begin(); - - return p; -} - - void -Freeze::EvictorI::addFacetImpl(EvictorElementPtr& element, const ObjectPtr& servant, - const FacetPath& facetPath, bool replacing) +Freeze::EvictorI::saveNow() { - FacetMap& facets = element->facets; - - bool insertIt = true; - - if(replacing) - { - FacetMap::iterator q = facets.find(facetPath); - - if(q != facets.end()) - { - FacetPtr& facet = q->second; - - { - IceUtil::Mutex::Lock lockFacet(facet->mutex); - - switch(facet->status) - { - case clean: - { - facet->status = modified; - addToModifiedQueue(facet); - break; - } - case created: - case modified: - { - // - // Nothing to do. - // No need to push it on the modified queue as a created resp - // modified facet is either already on the queue or about - // to be saved. When saved, it becomes clean. - // - break; - } - case destroyed: - { - facet->status = modified; - // - // No need to push it on the modified queue, as a destroyed facet - // is either already on the queue or about to be saved. When saved, - // it becomes dead. - // - break; - } - case dead: - { - facet->status = created; - addToModifiedQueue(facet); - break; - } - default: - { - assert(0); - break; - } - } - facet->rec.servant = servant; - insertIt = false; - } - } - } + Lock sync(*this); - if(insertIt) + if(_deactivated) { - FacetPtr facet = new Facet(element.get()); - facet->status = created; - - ObjectRecord& rec = facet->rec; - rec.servant = servant; - rec.stats.creationTime = IceUtil::Time::now().toMilliSeconds(); - rec.stats.lastSaveTime = 0; - rec.stats.avgSaveTime = 0; - - pair<FacetMap::iterator, bool> insertResult = facets.insert(FacetMap::value_type(facetPath, facet)); - assert(insertResult.second); - facet->position = insertResult.first; - - if(facetPath.size() == 0) - { - element->mainObject = facet; - } - addToModifiedQueue(facet); + throw EvictorDeactivatedException(__FILE__, __LINE__); } - - if(servant != 0) - { - // - // Add servant's facets - // - vector<string> facetList = servant->ice_facets(); - for(vector<string>::iterator r = facetList.begin(); r != facetList.end(); r++) - { - FacetPath newFacetPath(facetPath); - newFacetPath.push_back(*r); - addFacetImpl(element, servant->ice_findFacet(*r), newFacetPath, replacing); - } - } + saveNowNoSync(); } - void -Freeze::EvictorI::removeFacetImpl(FacetMap& facets, const FacetPath& facetPath) +Freeze::EvictorI::saveNowNoSync() { - FacetMap::iterator q = facets.find(facetPath); - ObjectPtr servant = 0; - - if(q != facets.end()) - { - servant = destroyFacetImpl(q->second); - } - // - // else should we raise an exception? - // + IceUtil::ThreadControl myself; - if(servant != 0) + _saveNowThreads.push_back(myself); + notifyAll(); + do { - // - // Remove servant's facets - // - vector<string> facetList = servant->ice_facets(); - for(vector<string>::iterator r = facetList.begin(); r != facetList.end(); r++) - { - FacetPath newFacetPath(facetPath); - newFacetPath.push_back(*r); - removeFacetImpl(facets, newFacetPath); - } + wait(); } + while(find(_saveNowThreads.begin(), _saveNowThreads.end(), myself) != _saveNowThreads.end()); } - -ObjectPtr -Freeze::EvictorI::destroyFacetImpl(const Freeze::EvictorI::FacetPtr& facet) +Freeze::ObjectStore* +Freeze::EvictorI::findStore(const string& facet) const { - IceUtil::Mutex::Lock lockFacet(facet->mutex); - switch(facet->status) + Lock sync(*this); + if(_deactivated) { - case clean: - { - facet->status = destroyed; - addToModifiedQueue(facet); - break; - } - case created: - { - facet->status = dead; - break; - } - case modified: - { - facet->status = destroyed; - // - // Not necessary to push it on the modified queue, as a modified - // element is either on the queue already or about to be saved - // (at which point it becomes clean) - // - break; - } - case destroyed: - case dead: - { - // - // Nothing to do! - // - break; - } - default: - { - assert(0); - break; - } + throw EvictorDeactivatedException(__FILE__, __LINE__); } - return facet->rec.servant; -} -void -Freeze::EvictorI::buildFacetMap(const FacetMap& facets) -{ - for(FacetMap::const_iterator q = facets.begin(); q != facets.end(); q++) + StoreMap::const_iterator p = _storeMap.find(facet); + if(p == _storeMap.end()) { - const FacetPath& facetPath = q->first; - - if(facetPath.size() > 0) - { - FacetPath parent(facetPath); - parent.pop_back(); - FacetMap::const_iterator r = facets.find(parent); - if(r == facets.end()) - { - // - // TODO: tracing for this orphna facet - // - } - else - { - r->second->rec.servant->ice_addFacet(q->second->rec.servant, facetPath[facetPath.size() - 1]); - } - } + return 0; + } + else + { + return (*p).second; } } -Freeze::EvictorI::Facet::Facet(EvictorElement* elt) : - status(dead), - element(elt) -{ -} - -Freeze::EvictorI::EvictorElement::EvictorElement() : - usageCount(0), - identity(0), - mainObject(0) -{ -} - -Freeze::EvictorI::EvictorElement::~EvictorElement() -{ -} - - - - - // // Print for the various exception types. // @@ -2271,9 +1371,3 @@ Freeze::NoSuchElementException::ice_print(ostream& out) const out << ":\nno such element"; } -void -Freeze::EmptyFacetPathException::ice_print(ostream& out) const -{ - Exception::ice_print(out); - out << ":\nempty facet path"; -} diff --git a/cpp/src/Freeze/EvictorI.h b/cpp/src/Freeze/EvictorI.h index 41891d32e47..8f9da41d9fa 100644 --- a/cpp/src/Freeze/EvictorI.h +++ b/cpp/src/Freeze/EvictorI.h @@ -1,6 +1,6 @@ // ********************************************************************** // -// Copyright (c) 2003 +// Copyright (c) 2003-2004 // ZeroC, Inc. // Billerica, MA, USA // @@ -17,9 +17,10 @@ #include <IceUtil/IceUtil.h> #include <Ice/Ice.h> -#include <Freeze/Evictor.h> +#include <Freeze/Freeze.h> +#include <Freeze/ObjectStore.h> #include <Freeze/SharedDbEnv.h> -#include <Freeze/EvictorStorage.h> +#include <Freeze/FacetRegistry.h> #include <Freeze/Index.h> #include <Freeze/DB.h> #include <list> @@ -34,29 +35,27 @@ class EvictorI : public Evictor, public IceUtil::Monitor<IceUtil::Mutex>, publi { public: - EvictorI(const Ice::CommunicatorPtr, const std::string&, const std::string&, - const std::vector<Freeze::IndexPtr>&, bool); + EvictorI(const Ice::ObjectAdapterPtr&, const std::string&, const std::string&, + const ServantInitializerPtr&, const std::vector<IndexPtr>&, bool); - EvictorI(const Ice::CommunicatorPtr, const std::string&, DbEnv&, const std::string&, - const std::vector<Freeze::IndexPtr>&, bool); + EvictorI(const Ice::ObjectAdapterPtr&, const std::string&, DbEnv&, const std::string&, + const ServantInitializerPtr&, const std::vector<IndexPtr>&, bool); virtual ~EvictorI(); virtual void setSize(Ice::Int); virtual Ice::Int getSize(); + + virtual Ice::ObjectPrx add(const Ice::ObjectPtr&, const Ice::Identity&); + virtual Ice::ObjectPrx addFacet(const Ice::ObjectPtr&, const Ice::Identity&, const std::string&); - virtual void saveNow(); + virtual void remove(const Ice::Identity&); + virtual void removeFacet(const Ice::Identity&, const std::string&); - virtual void createObject(const Ice::Identity&, const Ice::ObjectPtr&); - virtual void addFacet(const Ice::Identity&, const Ice::FacetPath&, const Ice::ObjectPtr&); - - virtual void destroyObject(const Ice::Identity&); - virtual Ice::ObjectPtr removeFacet(const Ice::Identity&, const Ice::FacetPath&); - virtual void removeAllFacets(const Ice::Identity&); - - virtual void installServantInitializer(const ServantInitializerPtr&); - virtual EvictorIteratorPtr getIterator(Ice::Int, bool); virtual bool hasObject(const Ice::Identity&); + virtual bool hasFacet(const Ice::Identity&, const std::string&); + + virtual EvictorIteratorPtr getIterator(const std::string&, Ice::Int); virtual Ice::ObjectPtr locate(const Ice::Current&, Ice::LocalObjectPtr&); virtual void finished(const Ice::Current&, const Ice::ObjectPtr&, const Ice::LocalObjectPtr&); @@ -67,204 +66,81 @@ public: // virtual void run(); - - // - // For the iterator: - // - const Ice::CommunicatorPtr& - communicator() const; - - Db* - db() const; - - DbEnv* - dbEnv() const; - - const std::string& - dbName() const; - - int - currentGeneration() const; - // - // Should be private, but the Sun C++ compiler forces us to - // make them public + // Accessors for other classes // - struct EvictorElement; - typedef IceUtil::Handle<EvictorElement> EvictorElementPtr; - typedef std::map<Ice::Identity, EvictorElementPtr> EvictorMap; + void saveNow(); - struct Facet; - typedef IceUtil::Handle<Facet> FacetPtr; - typedef std::map<Ice::FacetPath, FacetPtr> FacetMap; + const Ice::CommunicatorPtr& communicator() const; + DbEnv* dbEnv() const; + bool deadlockWarning() const; - struct Facet : public Ice::LocalObject - { - Facet(EvictorElement*); - - IceUtil::Mutex mutex; - Ice::Byte status; - ObjectRecord rec; // 64 bit alignment - EvictorElement* const element; + void initialize(const Ice::Identity&, const std::string&, const Ice::ObjectPtr&); - // - // Position in element->facets - // - FacetMap::iterator position; - }; - struct EvictorElement : public IceUtil::Shared - { - EvictorElement(); - ~EvictorElement(); - - std::list<EvictorMap::iterator>::iterator position; - int usageCount; - FacetMap facets; - const Ice::Identity* identity; - FacetPtr mainObject; - }; - - // - // For the iterator: - // - bool - load(Dbc*, Key&, Value&, std::vector<Ice::Identity>&, std::vector<EvictorElementPtr>&); - - bool - load(Dbc*, Key&, std::vector<Ice::Identity>&); - - void - insert(const std::vector<Ice::Identity>&, const std::vector<EvictorElementPtr>&, int); - - - // - // marshaling/unmarshaling functions - // - static void - marshalRoot(const Ice::Identity&, Freeze::Key&, const Ice::CommunicatorPtr&); - - static void - marshal(const Freeze::EvictorStorageKey&, Freeze::Key& bytes, const Ice::CommunicatorPtr&); - - static void - unmarshal(Freeze::EvictorStorageKey&, const Freeze::Key&, const Ice::CommunicatorPtr&); - - static void - marshal(const Freeze::ObjectRecord&, Freeze::Value&, const Ice::CommunicatorPtr&); - - static void - unmarshal(Freeze::ObjectRecord&, const Freeze::Value&, const Ice::CommunicatorPtr&); - - // - // Streamed objects - // struct StreamedObject { Key key; Value value; Ice::Byte status; + ObjectStore* store; }; -#if defined(_MSC_VER) && (_MSC_VER <= 1200) - - enum - { - clean = 0, - created = 1, - modified = 2, - destroyed = 3, - dead = 4 - }; - -#else - // - // Clean object; can become modified or destroyed - // - static const Ice::Byte clean = 0; - - // - // New objects; can become clean, dead or destroyed - // - static const Ice::Byte created = 1; - - // - // Modified object; can become clean or destroyed - // - static const Ice::Byte modified = 2; - - // - // Being saved. Can become dead or created - // - static const Ice::Byte destroyed = 3; - - // - // Exists only in the Evictor; for example the object was created - // and later destroyed (without a save in between), or it was - // destroyed on disk but is still in use. Can become created. - // - static const Ice::Byte dead = 4; - -#endif - - bool - deadlockWarning() const; - private: - void init(const std::string& envName, bool createDb); + void init(const std::string& envName, const std::vector<IndexPtr>&); + + Ice::ObjectPtr locateImpl(const Ice::Current&, Ice::LocalObjectPtr&); void evict(); - bool dbHasObject(const Ice::Identity&); - bool getObject(const Ice::Identity&, ObjectRecord&); - void addToModifiedQueue(const FacetPtr&); - void streamFacet(const FacetPtr&, const Ice::FacetPath&, Ice::Byte, Ice::Long, StreamedObject&); + void evict(const EvictorElementPtr&); + void addToModifiedQueue(const EvictorElementPtr&); + void fixEvictPosition(const EvictorElementPtr&); + void stream(const EvictorElementPtr&, Ice::Long, StreamedObject&); void saveNowNoSync(); - EvictorElementPtr load(const Ice::Identity&); - EvictorMap::iterator insertElement(const Ice::ObjectAdapterPtr&, const Ice::Identity&, const EvictorElementPtr&); - - void addFacetImpl(EvictorElementPtr&, const Ice::ObjectPtr&, const Ice::FacetPath&, bool); - void removeFacetImpl(FacetMap&, const Ice::FacetPath&); - Ice::ObjectPtr destroyFacetImpl(const FacetPtr& facet); + ObjectStore* findStore(const std::string&) const; - void buildFacetMap(const FacetMap&); - inline void writeObjectRecordToValue(Ice::Long, ObjectRecord&, Value&); - - EvictorMap _evictorMap; + typedef std::map<std::string, ObjectStore*> StoreMap; + StoreMap _storeMap; // // The _evictorList contains a list of all objects we keep, - // with the most recently used first - // - // Note: relies on the stability of iterators in a std::map + // with the most recently used first. // - std::list<EvictorMap::iterator> _evictorList; - EvictorMap::size_type _evictorSize; + std::list<EvictorElementPtr> _evictorList; + std::list<EvictorElementPtr>::size_type _evictorSize; + std::list<EvictorElementPtr>::size_type _currentEvictorSize; // // The _modifiedQueue contains a queue of all modified objects // Each element in the queue "owns" a usage count, to ensure the - // element containing the pointed element remains in the evictor - // map. + // element containing the pointed element remains in the cache. // - std::deque<FacetPtr> _modifiedQueue; + std::deque<EvictorElementPtr> _modifiedQueue; bool _deactivated; - + + Ice::ObjectAdapterPtr _adapter; Ice::CommunicatorPtr _communicator; + // + // The facet registry maintains all the known facets + // + ConnectionPtr _connection; + FacetRegistry _facetRegistry; + + ServantInitializerPtr _initializer; + DbEnv* _dbEnv; SharedDbEnvPtr _dbEnvHolder; std::string _dbName; + bool _createDb; - std::auto_ptr<Db> _db; - ServantInitializerPtr _initializer; - - std::vector<Freeze::IndexPtr> _indices; + Ice::Int _trace; @@ -277,21 +153,6 @@ private: Ice::Int _saveSizeTrigger; Ice::Int _maxTxSize; IceUtil::Time _savePeriod; - IceUtil::Time _lastSave; - - // - // _generation is incremented after committing changes - // to disk, when releasing the usage count of the element - // that contains the created/modified/destroyed facets. - // Like the usage count, it is protected by the Evictor mutex. - // - // It is used to detect updates when loading an element and its - // facets without holding the Evictor mutex. If the generation - // is the same before the loading and later when the Evictor - // mutex is locked again, and the map still does not contain - // this element, then the loaded value is current. - // - int _generation; bool _deadlockWarning; }; @@ -302,63 +163,18 @@ EvictorI::communicator() const return _communicator; } -inline Db* -EvictorI::db() const -{ - return _db.get(); -} - inline DbEnv* EvictorI::dbEnv() const { return _dbEnv; } -inline const std::string& -EvictorI::dbName() const -{ - return _dbName; -} - -inline int -EvictorI::currentGeneration() const -{ - Lock sync(*this); - return _generation; -} - inline bool EvictorI::deadlockWarning() const { return _deadlockWarning; } -inline bool -startWith(const Key& key, const Key& root) -{ - if(root.size() > key.size()) - { - return false; - } - return memcmp(&root[0], &key[0], root.size()) == 0; -} - -inline Ice::Trace& -operator<<(Ice::Trace& os, const std::vector<std::string>& facetPath) -{ - os << '"'; - for(size_t i = 0; i < facetPath.size(); i++) - { - os << facetPath[i]; - if(i != facetPath.size() - 1) - { - os << '.'; - } - } - os << '"'; - return os; -} - } #endif diff --git a/cpp/src/Freeze/EvictorIteratorI.cpp b/cpp/src/Freeze/EvictorIteratorI.cpp index 346301f0148..c5062d8cb50 100644 --- a/cpp/src/Freeze/EvictorIteratorI.cpp +++ b/cpp/src/Freeze/EvictorIteratorI.cpp @@ -1,6 +1,6 @@ // ********************************************************************** // -// Copyright (c) 2003 +// Copyright (c) 2003-2004 // ZeroC, Inc. // Billerica, MA, USA // @@ -13,6 +13,7 @@ // ********************************************************************** #include <Freeze/EvictorIteratorI.h> +#include <Freeze/ObjectStore.h> #include <Freeze/EvictorI.h> #include <Freeze/Util.h> @@ -21,17 +22,13 @@ using namespace Freeze; using namespace Ice; -Freeze::EvictorIteratorI::EvictorIteratorI(EvictorI& evictor, Int batchSize, bool loadServants) : - _evictor(evictor), +Freeze::EvictorIteratorI::EvictorIteratorI(ObjectStore* store, Int batchSize) : + _store(store), _batchSize(static_cast<size_t>(batchSize)), - _loadServants(loadServants), _key(1024), - _more(true) + _more(store != 0), + _initialized(false) { - if(loadServants) - { - _value.resize(1024); - } _batchIterator = _batch.end(); } @@ -74,14 +71,14 @@ Freeze::EvictorIteratorI::nextBatch() return _batch.end(); } - vector<EvictorI::EvictorElementPtr> evictorElements; + vector<EvictorElementPtr> evictorElements; evictorElements.reserve(_batchSize); Key firstKey; firstKey = _key; - - int loadedGeneration = 0; + CommunicatorPtr communicator = _store->communicator(); + try { for(;;) @@ -93,15 +90,8 @@ Freeze::EvictorIteratorI::nextBatch() initializeOutDbt(_key, dbKey); Dbt dbValue; - if(_loadServants) - { - initializeOutDbt(_value, dbValue); - } - else - { - dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); - } - + dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); + Dbc* dbc = 0; try { @@ -109,7 +99,8 @@ Freeze::EvictorIteratorI::nextBatch() // Move to the first record // u_int32_t flags = DB_NEXT; - if(_key.size() > 0) + + if(_initialized) { // // _key represents the next element not yet returned @@ -123,48 +114,47 @@ Freeze::EvictorIteratorI::nextBatch() dbKey.set_size(static_cast<u_int32_t>(firstKey.size())); } - if(_loadServants) - { - loadedGeneration = _evictor.currentGeneration(); - } + _store->db()->cursor(0, &dbc, 0); - _evictor.db()->cursor(0, &dbc, 0); - - for(;;) + bool done = false; + do { - try + for(;;) { - _more = (dbc->get(&dbKey, &dbValue, flags) == 0); - if(_more) + try { - _key.resize(dbKey.get_size()); - // - // No need to resize data as we never use it as input - // + _more = (dbc->get(&dbKey, &dbValue, flags) == 0); + if(_more) + { + _key.resize(dbKey.get_size()); + _initialized = true; + + flags = DB_NEXT; + + Ice::Identity ident; + ObjectStore::unmarshal(ident, _key, communicator); + if(_batch.size() < _batchSize) + { + _batch.push_back(ident); + } + else + { + // + // Keep the last element in _key + // + done = true; + } + } + break; + } + catch(const DbMemoryException& dx) + { + handleMemoryException(dx, _key, dbKey); } - break; - } - catch(const DbMemoryException& dx) - { - handleMemoryException(dx, _key, dbKey, _value, dbValue); - } - } - - while(_batch.size() < _batchSize && _more) - { - // - // Even when count is 0, we read one more record (unless we reach the end) - // - if(_loadServants) - { - _more = _evictor.load(dbc, _key, _value, _batch, evictorElements); - } - else - { - _more = _evictor.load(dbc, _key, _batch); } } - + while(!done && _more); + Dbc* toClose = dbc; dbc = 0; toClose->close(); @@ -222,10 +212,6 @@ Freeze::EvictorIteratorI::nextBatch() } else { - if(_loadServants) - { - _evictor.insert(_batch, evictorElements, loadedGeneration); - } return _batch.begin(); } } diff --git a/cpp/src/Freeze/EvictorIteratorI.h b/cpp/src/Freeze/EvictorIteratorI.h index 817570c2c36..1b292cd0d96 100644 --- a/cpp/src/Freeze/EvictorIteratorI.h +++ b/cpp/src/Freeze/EvictorIteratorI.h @@ -16,20 +16,19 @@ #define FREEZE_EVICTOR_ITERATOR_I_H #include <Ice/Ice.h> -#include <Freeze/Evictor.h> -#include <Freeze/DB.h> +#include <Freeze/Freeze.h> #include <vector> namespace Freeze { -class EvictorI; +class ObjectStore; class EvictorIteratorI : public EvictorIterator { public: - EvictorIteratorI(EvictorI&, Ice::Int, bool); + EvictorIteratorI(ObjectStore*, Ice::Int); virtual bool hasNext(); virtual Ice::Identity next(); @@ -39,15 +38,14 @@ private: std::vector<Ice::Identity>::const_iterator nextBatch(); - EvictorI& _evictor; + ObjectStore* _store; size_t _batchSize; - bool _loadServants; std::vector<Ice::Identity>::const_iterator _batchIterator; Key _key; - Value _value; std::vector<Ice::Identity> _batch; bool _more; + bool _initialized; }; } diff --git a/cpp/src/Freeze/Index.cpp b/cpp/src/Freeze/Index.cpp index db4034fce27..a5343171740 100644 --- a/cpp/src/Freeze/Index.cpp +++ b/cpp/src/Freeze/Index.cpp @@ -24,10 +24,24 @@ Freeze::Index::~Index() delete _impl; } -Freeze::Index::Index(const string& name) : - _impl(new IndexI(*this, name)) +Freeze::Index::Index(const string& name, const string& facet) : + _name(name), + _facet(facet), + _impl(new IndexI(*this)) { } + +const string& +Freeze::Index::name() const +{ + return _name; +} + +const string& +Freeze::Index::facet() const +{ + return _facet; +} vector<Identity> Freeze::Index::untypedFindFirst(const Key& bytes, Int firstN) const diff --git a/cpp/src/Freeze/IndexI.cpp b/cpp/src/Freeze/IndexI.cpp index 227f876b798..808a1ca3fde 100644 --- a/cpp/src/Freeze/IndexI.cpp +++ b/cpp/src/Freeze/IndexI.cpp @@ -1,6 +1,6 @@ // ********************************************************************** // -// Copyright (c) 2003 +// Copyright (c) 2003-2004 // ZeroC, Inc. // Billerica, MA, USA // @@ -14,6 +14,7 @@ #include <Freeze/IndexI.h> #include <Freeze/Util.h> +#include <Freeze/ObjectStore.h> using namespace Freeze; using namespace Ice; @@ -30,10 +31,9 @@ callback(Db* secondary, const Dbt* key, const Dbt* value, Dbt* result) } -Freeze::IndexI::IndexI(Index& index, const string& name) : +Freeze::IndexI::IndexI(Index& index) : _index(index), - _name(name), - _evictor(0) + _store(0) { } @@ -51,13 +51,12 @@ Freeze::IndexI::untypedFindFirst(const Key& bytes, Int firstN) const Key pkey(1024); Dbt pdbKey; initializeOutDbt(pkey, pdbKey); - + Dbt dbValue; dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); - - Ice::CommunicatorPtr communicator = _evictor->communicator(); - _evictor->saveNow(); + Ice::CommunicatorPtr communicator = _store->communicator(); + _store->evictor()->saveNow(); vector<Identity> identities; @@ -67,53 +66,32 @@ Freeze::IndexI::untypedFindFirst(const Key& bytes, Int firstN) const { Dbc* dbc = 0; identities.clear(); - + try { // // Move to the first record // _db->cursor(0, &dbc, 0); - bool more; + u_int32_t flags = DB_SET; + + bool found; - for(;;) + do { - try - { - more = (dbc->pget(&dbKey, &pdbKey, &dbValue, DB_SET) == 0); - if(more) - { - pkey.resize(pdbKey.get_size()); - } - break; // for(;;) - } - catch(const DbMemoryException& dx) - { - handleMemoryException(dx, pkey, pdbKey); - } - } - - while((firstN <= 0 || identities.size() < static_cast<size_t>(firstN)) && more) - { - EvictorStorageKey esk; - EvictorI::unmarshal(esk, pkey, communicator); - - if(esk.facet.size() == 0) - { - identities.push_back(esk.identity); - } - // - // Else skip "orphan" facet (could be just a temporary inconsistency - // on disk) - // for(;;) { try { - more = (dbc->pget(&dbKey, &pdbKey, &dbValue, DB_NEXT_DUP) == 0); - if(more) + found = (dbc->pget(&dbKey, &pdbKey, &dbValue, flags) == 0); + if(found) { pkey.resize(pdbKey.get_size()); + + Ice::Identity ident; + ObjectStore::unmarshal(ident, pkey, communicator); + identities.push_back(ident); + flags = DB_NEXT_DUP; } break; // for(;;) } @@ -122,7 +100,9 @@ Freeze::IndexI::untypedFindFirst(const Key& bytes, Int firstN) const handleMemoryException(dx, pkey, pdbKey); } } - } + } + while((firstN <= 0 || identities.size() < static_cast<size_t>(firstN)) && found); + Dbc* toClose = dbc; dbc = 0; toClose->close(); @@ -144,11 +124,11 @@ Freeze::IndexI::untypedFindFirst(const Key& bytes, Int firstN) const } } - if(_evictor->deadlockWarning()) + if(_store->evictor()->deadlockWarning()) { - Warning out(_evictor->communicator()->getLogger()); + Warning out(_store->communicator()->getLogger()); out << "Deadlock in Freeze::IndexI::untypedFindFirst while searching \"" - << _evictor->dbName() << "\"; retrying ..."; + << _filename << "\"; retrying ..."; } // @@ -200,7 +180,7 @@ Freeze::IndexI::untypedCount(const Key& bytes) const Dbt dbValue; dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); - _evictor->saveNow(); + _store->evictor()->saveNow(); Int result = 0; try @@ -245,11 +225,11 @@ Freeze::IndexI::untypedCount(const Key& bytes) const } } - if(_evictor->deadlockWarning()) + if(_store->evictor()->deadlockWarning()) { - Warning out(_evictor->communicator()->getLogger()); + Warning out(_store->communicator()->getLogger()); out << "Deadlock in Freeze::IndexI::untypedCount while searching \"" - << _evictor->dbName() << "\"; retrying ..."; + << _filename << "\"; retrying ..."; } // @@ -286,14 +266,14 @@ Freeze::IndexI::untypedCount(const Key& bytes) const } void -Freeze::IndexI::associate(EvictorI* evictor, DbTxn* txn, +Freeze::IndexI::associate(ObjectStore* store, DbTxn* txn, bool createDb, bool populateIndex) { assert(txn != 0); - _evictor = evictor; - _index._communicator = evictor->communicator(); + _store = store; + _index._communicator = store->communicator(); - _db.reset(new Db(evictor->dbEnv(), 0)); + _db.reset(new Db(store->evictor()->dbEnv(), 0)); _db->set_flags(DB_DUP | DB_DUPSORT); _db->set_app_private(this); @@ -302,50 +282,52 @@ Freeze::IndexI::associate(EvictorI* evictor, DbTxn* txn, { flags = DB_CREATE; } - _db->open(txn, (evictor->dbName() + "." + _name).c_str(), 0, DB_BTREE, flags, FREEZE_DB_MODE); + + _filename = store->filename() + "." + _index.name(); + + _db->open(txn, _filename.c_str(), 0, DB_BTREE, flags, FREEZE_DB_MODE); flags = 0; if(populateIndex) { flags = DB_CREATE; } - evictor->db()->associate(txn, _db.get(), callback, flags); + store->db()->associate(txn, _db.get(), callback, flags); } int Freeze::IndexI::secondaryKeyCreate(Db* secondary, const Dbt* dbKey, const Dbt* dbValue, Dbt* result) { - Ice::CommunicatorPtr communicator = _evictor->communicator(); + Ice::CommunicatorPtr communicator = _store->communicator(); - EvictorStorageKey esk; + Ice::Identity ident; Byte* first = static_cast<Byte*>(dbKey->get_data()); Key key(first, first + dbKey->get_size()); - EvictorI::unmarshal(esk, key, communicator); + ObjectStore::unmarshal(ident, key, communicator); - if(esk.facet.size() == 0) - { - ObjectRecord rec; - first = static_cast<Byte*>(dbValue->get_data()); - Value value(first, first + dbValue->get_size()); - EvictorI::unmarshal(rec, value, communicator); + ObjectRecord rec; + first = static_cast<Byte*>(dbValue->get_data()); + Value value(first, first + dbValue->get_size()); + ObjectStore::unmarshal(rec, value, communicator); - Key bytes; - if(_index.marshalKey(rec.servant, bytes)) - { - result->set_flags(DB_DBT_APPMALLOC); - void* data = malloc(bytes.size()); - memcpy(data, &bytes[0], bytes.size()); - result->set_data(data); - result->set_size(static_cast<u_int32_t>(bytes.size())); - return 0; - } + Key bytes; + if(_index.marshalKey(rec.servant, bytes)) + { + result->set_flags(DB_DBT_APPMALLOC); + void* data = malloc(bytes.size()); + memcpy(data, &bytes[0], bytes.size()); + result->set_data(data); + result->set_size(static_cast<u_int32_t>(bytes.size())); + return 0; + } + else + { + // + // Don't want to index this one + // + return DB_DONOTINDEX; } - - // - // Don't want to index this one - // - return DB_DONOTINDEX; } void diff --git a/cpp/src/Freeze/IndexI.h b/cpp/src/Freeze/IndexI.h index ca59018ac4b..b531d636e85 100644 --- a/cpp/src/Freeze/IndexI.h +++ b/cpp/src/Freeze/IndexI.h @@ -22,23 +22,22 @@ namespace Freeze { +class ObjectStore; + class IndexI { public: - IndexI(Index&, const std::string&); + IndexI(Index&); - std::vector<Ice::Identity> - untypedFindFirst(const Freeze::Key&, Ice::Int) const; + std::vector<Ice::Identity> untypedFindFirst(const Key&, Ice::Int) const; - std::vector<Ice::Identity> - untypedFind(const Freeze::Key&) const; + std::vector<Ice::Identity> untypedFind(const Key&) const; - Ice::Int - untypedCount(const Freeze::Key&) const; + Ice::Int untypedCount(const Key&) const; void - associate(EvictorI* evictor, DbTxn* txn, bool createDb, bool populateIndex); + associate(ObjectStore* store, DbTxn* txn, bool createDb, bool populateIndex); int secondaryKeyCreate(Db*, const Dbt*, const Dbt*, Dbt*); @@ -46,14 +45,14 @@ public: void close(); - - private: + + Index& _index; - std::string _name; + std::string _filename; std::auto_ptr<Db> _db; - EvictorI* _evictor; + ObjectStore* _store; }; } diff --git a/cpp/src/Freeze/Makefile b/cpp/src/Freeze/Makefile index 514bc6d3972..ed91ed382bc 100644 --- a/cpp/src/Freeze/Makefile +++ b/cpp/src/Freeze/Makefile @@ -28,12 +28,14 @@ OBJS = DB.o \ EvictorStorage.o \ Connection.o \ ConnectionF.o \ + FacetRegistry.o \ ConnectionI.o \ Transaction.o \ TransactionI.o \ SharedDb.o \ MapI.o \ Util.o \ + ObjectStore.o \ EvictorI.o \ EvictorIteratorI.o \ Index.o \ @@ -59,6 +61,7 @@ include $(top_srcdir)/config/Make.rules CPPFLAGS := -I.. $(CPPFLAGS) -DFREEZE_API_EXPORTS $(DB_FLAGS) SLICE2CPPFLAGS := --ice --include-dir Freeze --dll-export FREEZE_API $(SLICE2CPPFLAGS) +SLICE2FREEZECMD := $(SLICE2FREEZE) --ice --include-dir Freeze $(ICECPPFLAGS) LINKWITH := -lIce -lIceUtil $(DB_LIBS) $(libdir)/$(LIBFILENAME): $(OBJS) @@ -73,6 +76,13 @@ $(libdir)/$(LIBNAME): $(libdir)/$(SONAME) rm -f $@ ln -s $(SONAME) $@ +FacetRegistry.h FacetRegistry.cpp: $(SLICE2FREEZE) + rm -f FacetRegistry.h FacetRegistry.cpp + $(SLICE2FREEZECMD) --dict Freeze::FacetRegistry,string,bool FacetRegistry + +clean:: + rm -f FacetRegistry.h FacetRegistry.cpp + install:: all $(INSTALL_LIBRARY) $(libdir)/$(LIBFILENAME) $(install_libdir) rm -f $(install_libdir)/$(SONAME) diff --git a/cpp/src/Freeze/ObjectStore.cpp b/cpp/src/Freeze/ObjectStore.cpp new file mode 100644 index 00000000000..a1b5d4105de --- /dev/null +++ b/cpp/src/Freeze/ObjectStore.cpp @@ -0,0 +1,348 @@ +// ********************************************************************** +// +// Copyright (c) 2004 +// ZeroC, Inc. +// Billerica, MA, USA +// +// All Rights Reserved. +// +// Ice is free software; you can redistribute it and/or modify it under +// the terms of the GNU General Public License version 2 as published by +// the Free Software Foundation. +// +// ********************************************************************** + +#include <Freeze/ObjectStore.h> +#include <Freeze/EvictorI.h> +#include <Freeze/Util.h> +#include <Freeze/IndexI.h> + +using namespace std; +using namespace Ice; +using namespace Freeze; + + +Freeze::ObjectStore::ObjectStore(const string& dbName, const string& facet, + bool createDb, EvictorI* evictor, + const vector<IndexPtr>& indices, + bool populateEmptyIndices) : + _facet(facet), + _evictor(evictor), + _indices(indices), + _communicator(evictor->communicator()) +{ + if(facet == "") + { + _filename = dbName; + } + else + { + _filename = dbName + "-" + facet; + } + + DbTxn* txn = 0; + DbEnv* dbEnv = evictor->dbEnv(); + + try + { + _db.reset(new Db(dbEnv, 0)); + + dbEnv->txn_begin(0, &txn, 0); + + u_int32_t flags = DB_THREAD; + if(createDb) + { + flags |= DB_CREATE; + } + _db->open(txn, _filename.c_str(), 0, DB_BTREE, flags, FREEZE_DB_MODE); + + for(size_t i = 0; i < _indices.size(); ++i) + { + _indices[i]->_impl->associate(this, txn, createDb, populateEmptyIndices); + } + DbTxn* toCommit = txn; + txn = 0; + toCommit->commit(0); + } + catch(const DbException& dx) + { + if(txn != 0) + { + try + { + txn->abort(); + } + catch(...) + { + } + } + DatabaseException ex(__FILE__, __LINE__); + ex.message = dx.what(); + throw ex; + } +} + +Freeze::ObjectStore::~ObjectStore() +{ + if(_db.get() != 0) + { + close(); + } +} + +void +Freeze::ObjectStore::close() +{ + try + { + _db->close(0); + + for(size_t i = 0; i < _indices.size(); ++i) + { + _indices[i]->_impl->close(); + } + _indices.clear(); + } + catch(const DbException& dx) + { + DatabaseException ex(__FILE__, __LINE__); + ex.message = dx.what(); + throw ex; + } + _db.reset(); +} + +bool +Freeze::ObjectStore::dbHasObject(const Identity& ident) const +{ + Key key; + marshal(ident, key, _communicator); + Dbt dbKey; + initializeInDbt(key, dbKey); + + // + // Keep 0 length since we're not interested in the data + // + Dbt dbValue; + dbValue.set_flags(DB_DBT_USERMEM | DB_DBT_PARTIAL); + + for(;;) + { + try + { + int err = _db->get(0, &dbKey, &dbValue, 0); + + if(err == 0) + { + return true; + } + else if(err == DB_NOTFOUND) + { + return false; + } + else + { + assert(0); + throw DatabaseException(__FILE__, __LINE__); + } + } + catch(const DbDeadlockException&) + { + if(_evictor->deadlockWarning()) + { + Warning out(_communicator->getLogger()); + out << "Deadlock in Freeze::ObjectStore::dbHasObject while searching \"" + << _filename << "\"; retrying ..."; + } + + // + // Ignored, try again + // + } + catch(const DbException& dx) + { + DatabaseException ex(__FILE__, __LINE__); + ex.message = dx.what(); + throw ex; + } + } + +} + +void +Freeze::ObjectStore::save(Key& key, Value& value, Byte status, DbTxn* tx) +{ + switch(status) + { + case EvictorElement::created: + case EvictorElement::modified: + { + Dbt dbKey; + Dbt dbValue; + initializeInDbt(key, dbKey); + initializeInDbt(value, dbValue); + u_int32_t flags = (status == EvictorElement::created) ? DB_NOOVERWRITE : 0; + int err = _db->put(tx, &dbKey, &dbValue, flags); + if(err != 0) + { + throw DatabaseException(__FILE__, __LINE__); + } + break; + } + + case EvictorElement::destroyed: + { + Dbt dbKey; + initializeInDbt(key, dbKey); + int err = _db->del(tx, &dbKey, 0); + if(err != 0) + { + throw DatabaseException(__FILE__, __LINE__); + } + break; + } + default: + { + assert(0); + } + } +} + + +void +Freeze::ObjectStore::marshal(const Identity& ident, Key& bytes, const CommunicatorPtr& communicator) +{ + IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); + IceInternal::BasicStream stream(instance.get()); + ident.__write(&stream); + bytes.swap(stream.b); +} + +void +Freeze::ObjectStore::unmarshal(Identity& ident, const Key& bytes, const CommunicatorPtr& communicator) +{ + IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); + IceInternal::BasicStream stream(instance.get()); + stream.b = bytes; + stream.i = stream.b.begin(); + ident.__read(&stream); +} + +void +Freeze::ObjectStore::marshal(const ObjectRecord& v, Value& bytes, const CommunicatorPtr& communicator) +{ + IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); + IceInternal::BasicStream stream(instance.get()); + stream.startWriteEncaps(); + v.__write(&stream); + stream.writePendingObjects(); + stream.endWriteEncaps(); + bytes.swap(stream.b); +} + +void +Freeze::ObjectStore::unmarshal(ObjectRecord& v, const Value& bytes, const CommunicatorPtr& communicator) +{ + IceInternal::InstancePtr instance = IceInternal::getInstance(communicator); + IceInternal::BasicStream stream(instance.get()); + stream.sliceObjects(false); + stream.b = bytes; + stream.i = stream.b.begin(); + stream.startReadEncaps(); + v.__read(&stream); + stream.readPendingObjects(); + stream.endReadEncaps(); +} + +const string& +Freeze::ObjectStore::filename() const +{ + return _filename; +} + + +Freeze::EvictorElementPtr +Freeze::ObjectStore::load(const Identity& ident) +{ + Key key; + marshal(ident, key, _communicator); + + Dbt dbKey; + initializeInDbt(key, dbKey); + + const size_t defaultValueSize = 4096; + Value value(defaultValueSize); + + Dbt dbValue; + initializeOutDbt(value, dbValue); + + for(;;) + { + try + { + int rs = _db->get(0, &dbKey, &dbValue, 0); + if(rs == DB_NOTFOUND) + { + return 0; + } + else if(rs != 0) + { + assert(0); + throw DatabaseException(__FILE__, __LINE__); + } + break; // for(;;) + } + catch(const DbMemoryException& dx) + { + handleMemoryException(dx, value, dbValue); + } + catch(const DbDeadlockException&) + { + if(_evictor->deadlockWarning()) + { + Warning out(_communicator->getLogger()); + out << "Deadlock in Freeze::ObjectStore::load while searching \"" + << _filename << "\"; retrying ..."; + } + // + // Ignored, try again + // + } + catch(const DbException& dx) + { + DatabaseException ex(__FILE__, __LINE__); + ex.message = dx.what(); + throw ex; + } + } + + EvictorElementPtr result = new EvictorElement(*this); + unmarshal(result->rec, value, _communicator); + + _evictor->initialize(ident, _facet, result->rec.servant); + return result; +} + +void +Freeze::ObjectStore::pinned(const EvictorElementPtr& element, Cache::Position p) +{ + element->cachePosition = p; + element->stale = false; +} + + + +Freeze::EvictorElement::EvictorElement(ObjectStore& s) : + store(s), + usageCount(-1), + stale(true), + status(clean) +{ +} + +Freeze::EvictorElement::~EvictorElement() +{ +} + + + diff --git a/cpp/src/Freeze/ObjectStore.h b/cpp/src/Freeze/ObjectStore.h new file mode 100644 index 00000000000..cd16c2e8f37 --- /dev/null +++ b/cpp/src/Freeze/ObjectStore.h @@ -0,0 +1,187 @@ +// ********************************************************************** +// +// Copyright (c) 2004 +// ZeroC, Inc. +// Billerica, MA, USA +// +// All Rights Reserved. +// +// Ice is free software; you can redistribute it and/or modify it under +// the terms of the GNU General Public License version 2 as published by +// the Free Software Foundation. +// +// ********************************************************************** + +#ifndef FREEZE_OBJECT_STORE_H +#define FREEZE_OBJECT_STORE_H + +#include <Ice/Ice.h> +#include <Ice/Identity.h> +#include <Freeze/DB.h> +#include <Freeze/EvictorStorage.h> +#include <Freeze/Index.h> +#include <IceUtil/Cache.h> + +#include <vector> +#include <list> +#include <db_cxx.h> + +namespace Freeze +{ + +class EvictorI; + +struct EvictorElement; +typedef IceUtil::Handle<EvictorElement> EvictorElementPtr; + +typedef IceUtil::Cache<Ice::Identity, EvictorElement> Cache; + +class ObjectStore : public Cache +{ +public: + + ObjectStore(const std::string&, const std::string&, bool, EvictorI*, + const std::vector<IndexPtr>& = std::vector<IndexPtr>(), bool = false); + + virtual ~ObjectStore(); + + void close(); + + bool dbHasObject(const Ice::Identity&) const; + void save(Key& key, Value& value, Ice::Byte status, DbTxn* tx); + + static void marshal(const Ice::Identity&, Key&, const Ice::CommunicatorPtr&); + static void unmarshal(Ice::Identity&, const Key&, const Ice::CommunicatorPtr&); + static void marshal(const ObjectRecord&, Value&, const Ice::CommunicatorPtr&); + static void unmarshal(ObjectRecord&, const Value&, const Ice::CommunicatorPtr&); + + // + // For IndexI and Iterator + // + Db* db() const; + const Ice::CommunicatorPtr& communicator() const; + EvictorI* evictor() const; + const std::string& filename() const; + const std::string& facet() const; + +protected: + + virtual EvictorElementPtr load(const Ice::Identity&); + virtual void pinned(const EvictorElementPtr&, Position p); + +private: + + std::auto_ptr<Db> _db; + std::string _facet; + std::string _filename; + EvictorI* _evictor; + std::vector<IndexPtr> _indices; + Ice::CommunicatorPtr _communicator; +}; + + +struct EvictorElement : public Ice::LocalObject +{ + +#if defined(_MSC_VER) && (_MSC_VER <= 1200) + + enum + { + clean = 0, + created = 1, + modified = 2, + destroyed = 3, + dead = 4 + }; + +#else + // + // Clean object; can become modified or destroyed + // + static const Ice::Byte clean = 0; + + // + // New objects; can become clean, dead or destroyed + // + static const Ice::Byte created = 1; + + // + // Modified object; can become clean or destroyed + // + static const Ice::Byte modified = 2; + + // + // Being saved. Can become dead or created + // + static const Ice::Byte destroyed = 3; + + // + // Exists only in the Evictor; for example the object was created + // and later destroyed (without a save in between), or it was + // destroyed on disk but is still in use. Can become created. + // + static const Ice::Byte dead = 4; + +#endif + + EvictorElement(ObjectStore&); + ~EvictorElement(); + + // + // Immutable + // + ObjectStore& store; + + // + // Immutable once set by position() + // + Cache::Position cachePosition; + + // + // Protected by EvictorI + // + std::list<EvictorElementPtr>::iterator evictPosition; + int usageCount; + bool stale; + + // + // Protected by mutex + // + IceUtil::Mutex mutex; + ObjectRecord rec; + Ice::Byte status; +}; + + +// +// Inline member function definitions +// + +inline Db* +ObjectStore::db() const +{ + return _db.get(); +} + +inline const Ice::CommunicatorPtr& +ObjectStore::communicator() const +{ + return _communicator; +} + +inline EvictorI* +ObjectStore::evictor() const +{ + return _evictor; +} + +inline const std::string& +ObjectStore::facet() const +{ + return _facet; +} + +} + +#endif + diff --git a/cpp/src/Freeze/freeze.dsp b/cpp/src/Freeze/freeze.dsp index bb65c7d976e..81d79d33510 100644 --- a/cpp/src/Freeze/freeze.dsp +++ b/cpp/src/Freeze/freeze.dsp @@ -130,6 +130,14 @@ SOURCE=.\Evictor.cpp # End Source File
# Begin Source File
+SOURCE=.\FacetRegistry.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\ObjectStore.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\EvictorI.cpp
# End Source File
# Begin Source File
@@ -234,6 +242,10 @@ SOURCE=..\..\include\Freeze\Index.h # End Source File
# Begin Source File
+SOURCE=.\ObjectStore.h
+# End Source File
+# Begin Source File
+
SOURCE=.\EvictorI.h
# End Source File
# Begin Source File
@@ -489,38 +501,54 @@ SOURCE=..\..\slice\Freeze\Evictor.ice !IF "$(CFG)" == "Freeze - Win32 Release"
-USERDEP__EVICT="..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
+USERDEP__EVICT="..\..\bin\slice2freeze.exe" "..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
# Begin Custom Build
InputPath=..\..\slice\Freeze\Evictor.ice
BuildCmds= \
..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Evictor.ice \
move Evictor.h ..\..\include\Freeze \
+ ..\..\bin\slice2freeze.exe --include-dir Freeze -I../../slice --dict Freeze::FacetRegistry,string,bool FacetRegistry \
"..\..\include\Freeze\Evictor.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
+"FacetRegistry.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
"Evictor.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
+
+"FacetRegistry.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
# End Custom Build
!ELSEIF "$(CFG)" == "Freeze - Win32 Debug"
-USERDEP__EVICT="..\..\bin\slice2cpp.exe"
+USERDEP__EVICT="..\..\bin\slice2freeze.exe" "..\..\bin\slice2cpp.exe" "..\..\lib\slice.lib"
# Begin Custom Build
InputPath=..\..\slice\Freeze\Evictor.ice
BuildCmds= \
..\..\bin\slice2cpp.exe --dll-export FREEZE_API --include-dir Freeze -I../../slice ../../slice/Freeze/Evictor.ice \
move Evictor.h ..\..\include\Freeze \
+ ..\..\bin\slice2freeze.exe --include-dir Freeze -I../../slice --dict Freeze::FacetRegistry,string,bool FacetRegistry \
"..\..\include\Freeze\Evictor.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
+"FacetRegistry.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
"Evictor.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
+
+"FacetRegistry.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
# End Custom Build
!ENDIF
diff --git a/cpp/src/FreezeScript/.depend b/cpp/src/FreezeScript/.depend index 8ee7c7f73c2..5d0f5d32962 100644 --- a/cpp/src/FreezeScript/.depend +++ b/cpp/src/FreezeScript/.depend @@ -1,16 +1,16 @@ -Grammar.o: Grammar.cpp ../FreezeScript/GrammarUtil.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h -Scanner.o: Scanner.cpp ../../include/IceUtil/Config.h ../FreezeScript/GrammarUtil.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Grammar.h -AssignVisitor.o: AssignVisitor.cpp ../FreezeScript/AssignVisitor.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h -Data.o: Data.cpp ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h ../FreezeScript/Exception.h +Grammar.o: Grammar.cpp ../FreezeScript/GrammarUtil.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h +Scanner.o: Scanner.cpp ../../include/IceUtil/Config.h ../FreezeScript/GrammarUtil.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Grammar.h +AssignVisitor.o: AssignVisitor.cpp ../FreezeScript/AssignVisitor.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h +Data.o: Data.cpp ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h ../FreezeScript/Exception.h Error.o: Error.cpp ../FreezeScript/Error.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Exception.h ../FreezeScript/Util.h -Functions.o: Functions.cpp ../FreezeScript/Functions.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h ../../include/IceUtil/UUID.h +Functions.o: Functions.cpp ../FreezeScript/Functions.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h ../../include/IceUtil/UUID.h Exception.o: Exception.cpp ../FreezeScript/Exception.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h -Parser.o: Parser.cpp ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/GrammarUtil.h -Print.o: Print.cpp ../FreezeScript/Print.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h ../../include/IceUtil/OutputUtil.h +Parser.o: Parser.cpp ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/GrammarUtil.h +Print.o: Print.cpp ../FreezeScript/Print.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h ../../include/IceUtil/OutputUtil.h Util.o: Util.cpp ../FreezeScript/Util.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Exception.h ../../include/Slice/Preprocessor.h TransformAnalyzer.o: TransformAnalyzer.cpp ../FreezeScript/TransformAnalyzer.h ../../include/Slice/Parser.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Util.h ../../include/IceUtil/OutputUtil.h -TransformVisitor.o: TransformVisitor.cpp ../FreezeScript/TransformVisitor.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h -Transformer.o: Transformer.cpp ../FreezeScript/Transformer.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../FreezeScript/Error.h ../FreezeScript/TransformVisitor.h ../FreezeScript/AssignVisitor.h ../FreezeScript/Print.h ../FreezeScript/Functions.h ../FreezeScript/Exception.h ../FreezeScript/Util.h ../../include/IceXML/Parser.h -TransformDB.o: TransformDB.cpp ../FreezeScript/Transformer.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/TransformAnalyzer.h ../FreezeScript/Exception.h ../FreezeScript/Util.h -DumpDescriptors.o: DumpDescriptors.cpp ../FreezeScript/DumpDescriptors.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../../include/IceXML/Parser.h ../FreezeScript/AssignVisitor.h ../FreezeScript/Print.h ../FreezeScript/Functions.h ../FreezeScript/Exception.h ../FreezeScript/Util.h -DumpDB.o: DumpDB.cpp ../FreezeScript/DumpDescriptors.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../../include/IceXML/Parser.h ../FreezeScript/Util.h ../FreezeScript/Exception.h ../../include/IceUtil/OutputUtil.h +TransformVisitor.o: TransformVisitor.cpp ../FreezeScript/TransformVisitor.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../FreezeScript/Util.h +Transformer.o: Transformer.cpp ../FreezeScript/Transformer.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../FreezeScript/Error.h ../FreezeScript/TransformVisitor.h ../FreezeScript/AssignVisitor.h ../FreezeScript/Print.h ../FreezeScript/Functions.h ../FreezeScript/Exception.h ../FreezeScript/Util.h ../../include/IceXML/Parser.h +TransformDB.o: TransformDB.cpp ../FreezeScript/Transformer.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/TransformAnalyzer.h ../FreezeScript/Exception.h ../FreezeScript/Util.h +DumpDescriptors.o: DumpDescriptors.cpp ../FreezeScript/DumpDescriptors.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../../include/IceXML/Parser.h ../FreezeScript/AssignVisitor.h ../FreezeScript/Print.h ../FreezeScript/Functions.h ../FreezeScript/Exception.h ../FreezeScript/Util.h +DumpDB.o: DumpDB.cpp ../FreezeScript/DumpDescriptors.h ../FreezeScript/Parser.h ../FreezeScript/Data.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Slice/Parser.h ../../include/IceUtil/InputUtil.h ../FreezeScript/Error.h ../../include/IceXML/Parser.h ../FreezeScript/Util.h ../FreezeScript/Exception.h ../../include/IceUtil/OutputUtil.h diff --git a/cpp/src/IcePack/.depend b/cpp/src/IcePack/.depend index 3702b903da2..c34c9256084 100644 --- a/cpp/src/IcePack/.depend +++ b/cpp/src/IcePack/.depend @@ -1,41 +1,41 @@ -Admin.o: Admin.cpp ../../include/IcePack/Admin.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h -Query.o: Query.cpp ../../include/IcePack/Query.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h -Exception.o: Exception.cpp ../../include/IcePack/Exception.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/LocalException.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ObjectFactory.h -Grammar.o: Grammar.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h -Scanner.o: Scanner.cpp ../../include/IceUtil/Config.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h ../IcePack/Grammar.h -Parser.o: Parser.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h -Client.o: Client.cpp ../../include/Ice/Application.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h -Internal.o: Internal.cpp ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h -TraceLevels.o: TraceLevels.cpp ../../include/Ice/Properties.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/BuiltinSequences.h ../IcePack/TraceLevels.h ../../include/Ice/PropertiesF.h ../../include/Ice/LoggerF.h -ComponentBuilder.o: ComponentBuilder.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h -NodeInfo.o: NodeInfo.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/NodeInfo.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/TraceLevels.h -NodeI.o: NodeI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/NodeI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/Activator.h -ServiceBuilder.o: ServiceBuilder.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServiceBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/NodeInfo.h ../IcePack/ServerBuilder.h -ServerBuilder.o: ServerBuilder.cpp ../../include/IceUtil/UUID.h ../../include/IceUtil/Config.h ../../include/IceUtil/Exception.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerBuilder.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/NodeInfo.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/ServiceBuilder.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h -ServerI.o: ServerI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerI.h ../../include/Freeze/EvictorF.h ../IcePack/Activator.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/ServerFactory.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/TraceLevels.h -ServerAdapterI.o: ServerAdapterI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerAdapterI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/TraceLevels.h -ServerFactory.o: ServerFactory.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IceUtil/UUID.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../IcePack/ServerFactory.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../IcePack/ServerI.h ../../include/IceUtil/AbstractMutex.h ../IcePack/ServerAdapterI.h ../IcePack/TraceLevels.h -ServerDeployerI.o: ServerDeployerI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerDeployerI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/NodeInfo.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/ServerBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/TraceLevels.h -Activator.o: Activator.cpp ../IcePack/Activator.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h -ActivatorI.o: ActivatorI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ActivatorI.h ../../include/IceUtil/Thread.h ../IcePack/Activator.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/TraceLevels.h -WaitQueue.o: WaitQueue.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h -Registry.o: Registry.cpp ../../include/IceUtil/UUID.h ../../include/IceUtil/Config.h ../../include/IceUtil/Exception.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/Freeze.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Map.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../../include/Freeze/TransactionHolder.h ../IcePack/Registry.h ../IcePack/AdapterI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/AdapterFactory.h ../IcePack/ServerRegistryI.h ../IcePack/StringObjectProxyDict.h ../IcePack/AdapterRegistryI.h ../IcePack/ObjectRegistryI.h ../IcePack/IdentityObjectDescDict.h ../IcePack/StringObjectProxySeqDict.h ../IcePack/NodeRegistryI.h ../IcePack/LocatorI.h ../../include/Ice/Locator.h ../IcePack/LocatorRegistryI.h ../IcePack/AdminI.h ../IcePack/QueryI.h ../../include/IcePack/Query.h ../IcePack/TraceLevels.h -ObjectRegistryI.o: ObjectRegistryI.cpp ../IcePack/ObjectRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/IdentityObjectDescDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/StringObjectProxySeqDict.h ../../include/Freeze/ConnectionF.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/Index.h -AdapterRegistryI.o: AdapterRegistryI.cpp ../IcePack/AdapterRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h -ServerRegistryI.o: ServerRegistryI.cpp ../IcePack/ServerRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h -NodeRegistryI.o: NodeRegistryI.cpp ../IcePack/NodeRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h -StringObjectProxyDict.o: StringObjectProxyDict.cpp ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ObjectF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Buffer.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h -StringObjectProxySeqDict.o: StringObjectProxySeqDict.cpp ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ObjectF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Buffer.h ../IcePack/StringObjectProxySeqDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h -IdentityObjectDescDict.o: IdentityObjectDescDict.cpp ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ObjectF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Buffer.h ../IcePack/IdentityObjectDescDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h -LocatorI.o: LocatorI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/LocatorI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/Ice/Locator.h -LocatorRegistryI.o: LocatorRegistryI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/LocatorRegistryI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/Ice/Locator.h ../IcePack/AdapterI.h ../../include/IceUtil/AbstractMutex.h -ApplicationBuilder.o: ApplicationBuilder.cpp ../IcePack/ApplicationBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceXML/Parser.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h -AdapterFactory.o: AdapterFactory.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IceUtil/UUID.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../IcePack/AdapterFactory.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/AdapterI.h ../../include/IceUtil/AbstractMutex.h ../IcePack/TraceLevels.h -AdapterI.o: AdapterI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/AdapterI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/TraceLevels.h -AdminI.o: AdminI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/AdminI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/ApplicationBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h -QueryI.o: QueryI.cpp ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/QueryI.h ../../include/IcePack/Query.h -IcePackNode.o: IcePackNode.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Ice/Service.h ../IcePack/Activator.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../IcePack/Registry.h ../IcePack/ActivatorI.h ../IcePack/ServerFactory.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/ServerDeployerI.h ../IcePack/NodeInfo.h ../IcePack/AdapterI.h ../../include/IceUtil/AbstractMutex.h ../IcePack/NodeI.h ../IcePack/TraceLevels.h ../../include/IceUtil/UUID.h -IcePackRegistry.o: IcePackRegistry.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Ice/Service.h ../IcePack/Registry.h +Admin.o: Admin.cpp ../../include/IcePack/Admin.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h +Query.o: Query.cpp ../../include/IcePack/Query.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h +Exception.o: Exception.cpp ../../include/IcePack/Exception.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/LocalException.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ObjectFactory.h +Grammar.o: Grammar.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h +Scanner.o: Scanner.cpp ../../include/IceUtil/Config.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h ../IcePack/Grammar.h +Parser.o: Parser.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h +Client.o: Client.cpp ../../include/Ice/Application.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../IcePack/Parser.h ../../include/IcePack/Admin.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IcePack/Query.h +Internal.o: Internal.cpp ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h +TraceLevels.o: TraceLevels.cpp ../../include/Ice/Properties.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/BuiltinSequences.h ../IcePack/TraceLevels.h ../../include/Ice/PropertiesF.h ../../include/Ice/LoggerF.h +ComponentBuilder.o: ComponentBuilder.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h +NodeInfo.o: NodeInfo.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/NodeInfo.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/TraceLevels.h +NodeI.o: NodeI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/NodeI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/Activator.h +ServiceBuilder.o: ServiceBuilder.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServiceBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/NodeInfo.h ../IcePack/ServerBuilder.h +ServerBuilder.o: ServerBuilder.cpp ../../include/IceUtil/UUID.h ../../include/IceUtil/Config.h ../../include/IceUtil/Exception.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerBuilder.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/NodeInfo.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/ServiceBuilder.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h +ServerI.o: ServerI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerI.h ../../include/Freeze/EvictorF.h ../IcePack/Activator.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/ServerFactory.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/TraceLevels.h +ServerAdapterI.o: ServerAdapterI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerAdapterI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/TraceLevels.h +ServerFactory.o: ServerFactory.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IceUtil/UUID.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../IcePack/ServerFactory.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../IcePack/ServerI.h ../../include/IceUtil/AbstractMutex.h ../IcePack/ServerAdapterI.h ../IcePack/TraceLevels.h +ServerDeployerI.o: ServerDeployerI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ServerDeployerI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/NodeInfo.h ../IcePack/ServerFactory.h ../IcePack/Activator.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/ServerBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h ../IcePack/TraceLevels.h +Activator.o: Activator.cpp ../IcePack/Activator.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h +ActivatorI.o: ActivatorI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/ActivatorI.h ../../include/IceUtil/Thread.h ../IcePack/Activator.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/TraceLevels.h +WaitQueue.o: WaitQueue.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h +Registry.o: Registry.cpp ../../include/IceUtil/UUID.h ../../include/IceUtil/Config.h ../../include/IceUtil/Exception.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/Freeze.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Map.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../../include/Freeze/TransactionHolder.h ../IcePack/Registry.h ../IcePack/AdapterI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/AdapterFactory.h ../IcePack/ServerRegistryI.h ../IcePack/StringObjectProxyDict.h ../IcePack/AdapterRegistryI.h ../IcePack/ObjectRegistryI.h ../IcePack/IdentityObjectDescDict.h ../IcePack/StringObjectProxySeqDict.h ../IcePack/NodeRegistryI.h ../IcePack/LocatorI.h ../../include/Ice/Locator.h ../IcePack/LocatorRegistryI.h ../IcePack/AdminI.h ../IcePack/QueryI.h ../../include/IcePack/Query.h ../IcePack/TraceLevels.h +ObjectRegistryI.o: ObjectRegistryI.cpp ../IcePack/ObjectRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/IdentityObjectDescDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/StringObjectProxySeqDict.h ../../include/Freeze/ConnectionF.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/Index.h +AdapterRegistryI.o: AdapterRegistryI.cpp ../IcePack/AdapterRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h +ServerRegistryI.o: ServerRegistryI.cpp ../IcePack/ServerRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h +NodeRegistryI.o: NodeRegistryI.cpp ../IcePack/NodeRegistryI.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/TraceLevels.h ../../include/Freeze/Initialize.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h +StringObjectProxyDict.o: StringObjectProxyDict.cpp ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ObjectF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Buffer.h ../IcePack/StringObjectProxyDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h +StringObjectProxySeqDict.o: StringObjectProxySeqDict.cpp ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ObjectF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Buffer.h ../IcePack/StringObjectProxySeqDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h +IdentityObjectDescDict.o: IdentityObjectDescDict.cpp ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ObjectF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Buffer.h ../IcePack/IdentityObjectDescDict.h ../../include/Freeze/Map.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Freeze/DB.h ../../include/Freeze/Exception.h ../../include/Freeze/Connection.h ../../include/Freeze/Transaction.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h +LocatorI.o: LocatorI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/LocatorI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/Ice/Locator.h +LocatorRegistryI.o: LocatorRegistryI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/LocatorRegistryI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/Ice/Locator.h ../IcePack/AdapterI.h ../../include/IceUtil/AbstractMutex.h +ApplicationBuilder.o: ApplicationBuilder.cpp ../IcePack/ApplicationBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Config.h ../../include/IceXML/Parser.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h +AdapterFactory.o: AdapterFactory.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IceUtil/UUID.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../../include/Freeze/Initialize.h ../../include/Freeze/EvictorF.h ../../include/Freeze/ConnectionF.h ../../include/Freeze/Index.h ../../include/Freeze/DB.h ../IcePack/AdapterFactory.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/AdapterI.h ../../include/IceUtil/AbstractMutex.h ../IcePack/TraceLevels.h +AdapterI.o: AdapterI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/AdapterI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../../include/IceUtil/AbstractMutex.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/TraceLevels.h +AdminI.o: AdminI.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../IcePack/AdminI.h ../IcePack/Internal.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/ApplicationBuilder.h ../IcePack/ComponentBuilder.h ../../include/IceXML/Parser.h +QueryI.o: QueryI.cpp ../IcePack/Internal.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/IcePack/Exception.h ../IcePack/QueryI.h ../../include/IcePack/Query.h +IcePackNode.o: IcePackNode.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Ice/Service.h ../IcePack/Activator.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../IcePack/Internal.h ../../include/Ice/ProcessF.h ../../include/IcePack/Admin.h ../../include/IceBox/IceBox.h ../../include/IcePack/Exception.h ../IcePack/WaitQueue.h ../../include/IceUtil/Thread.h ../IcePack/Registry.h ../IcePack/ActivatorI.h ../IcePack/ServerFactory.h ../../include/Freeze/Evictor.h ../../include/Freeze/Exception.h ../IcePack/AdapterFactory.h ../../include/Freeze/EvictorF.h ../IcePack/ServerDeployerI.h ../IcePack/NodeInfo.h ../IcePack/AdapterI.h ../../include/IceUtil/AbstractMutex.h ../IcePack/NodeI.h ../IcePack/TraceLevels.h ../../include/IceUtil/UUID.h +IcePackRegistry.o: IcePackRegistry.cpp ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/Ice/Service.h ../IcePack/Registry.h Admin.cpp: ../../slice/IcePack/Admin.ice ../../slice/Ice/Identity.ice ../../slice/Ice/BuiltinSequences.ice ../../slice/IceBox/IceBox.ice ../../slice/Ice/CommunicatorF.ice ../../slice/Ice/PropertiesF.ice ../../slice/IcePack/Exception.ice Exception.cpp: ../../slice/IcePack/Exception.ice Query.cpp: ../../slice/IcePack/Query.ice ../../slice/Ice/Identity.ice ../../slice/Ice/BuiltinSequences.ice ../../slice/IcePack/Exception.ice diff --git a/cpp/src/IcePack/AdapterFactory.cpp b/cpp/src/IcePack/AdapterFactory.cpp index 16a0dcd0551..c960034383b 100644 --- a/cpp/src/IcePack/AdapterFactory.cpp +++ b/cpp/src/IcePack/AdapterFactory.cpp @@ -32,7 +32,7 @@ IcePack::AdapterFactory::AdapterFactory(const Ice::ObjectAdapterPtr& adapter, // // Create and install the freeze evictor for standalone adapter objects. // - _evictor = Freeze::createEvictor(_adapter->getCommunicator(), envName, "adapter"); + _evictor = Freeze::createEvictor(_adapter, envName, "adapter"); _evictor->setSize(1000); // @@ -87,7 +87,7 @@ IcePack::AdapterFactory::createStandaloneAdapter(const string& name) id.category = "IcePackStandaloneAdapter"; id.name = name + "-" + IceUtil::generateUUID(); - _evictor->createObject(id, adapterI); + _evictor->add(adapterI, id); return AdapterPrx::uncheckedCast(_adapter->createProxy(id)); } @@ -97,7 +97,7 @@ IcePack::AdapterFactory::destroy(const Ice::Identity& id) { try { - _evictor->destroyObject(id); + _evictor->remove(id); } catch(const Freeze::DatabaseException& ex) { diff --git a/cpp/src/IcePack/ServerFactory.cpp b/cpp/src/IcePack/ServerFactory.cpp index a420068ef83..da856362df2 100644 --- a/cpp/src/IcePack/ServerFactory.cpp +++ b/cpp/src/IcePack/ServerFactory.cpp @@ -39,7 +39,7 @@ class ServerFactoryServantInitializer : public Freeze::ServantInitializer public: virtual void - initialize(const Ice::ObjectAdapterPtr& adapter, const Ice::Identity& identity, const Ice::ObjectPtr& servant) + initialize(const Ice::ObjectAdapterPtr& adapter, const Ice::Identity& identity, const string& facet, const Ice::ObjectPtr& servant) { // // Add the servant to the adapter active object map. This will @@ -74,16 +74,14 @@ IcePack::ServerFactory::ServerFactory(const Ice::ObjectAdapterPtr& adapter, // // Create and install the freeze evictor for server objects. // - _serverEvictor = Freeze::createEvictor(_adapter->getCommunicator(), envName, "servers"); + _serverEvictor = Freeze::createEvictor(_adapter, envName, "servers", initializer); _serverEvictor->setSize(10000); - _serverEvictor->installServantInitializer(initializer); // // Create and install the freeze evictor for server adapter objects. // - _serverAdapterEvictor = Freeze::createEvictor(_adapter->getCommunicator(), envName, "serveradapters"); + _serverAdapterEvictor = Freeze::createEvictor(_adapter, envName, "serveradapters", initializer); _serverAdapterEvictor->setSize(10000); - _serverAdapterEvictor->installServantInitializer(initializer); // // Install the server object factory. @@ -170,7 +168,7 @@ IcePack::ServerFactory::createServerAndAdapters(const ServerDescription& descrip _adapter->add(serverI, id); - _serverEvictor->createObject(id, serverI); + _serverEvictor->add(serverI, id); if(_traceLevels->server > 0) { @@ -204,7 +202,7 @@ IcePack::ServerFactory::createServerAdapter(const string& adapterId, const Serve _adapter->add(adapterI, id); - _serverAdapterEvictor->createObject(id, adapterI); + _serverAdapterEvictor->add(adapterI, id); if(_traceLevels->adapter > 0) { @@ -220,7 +218,7 @@ IcePack::ServerFactory::destroy(const ServerPtr& server, const Ice::Identity& id { try { - _serverEvictor->destroyObject(ident); + _serverEvictor->remove(ident); if(_traceLevels->server > 0) { @@ -247,7 +245,7 @@ IcePack::ServerFactory::destroy(const ServerAdapterPtr& adapter, const Ice::Iden { try { - _serverAdapterEvictor->destroyObject(ident); + _serverAdapterEvictor->remove(ident); if(_traceLevels->adapter > 0) { diff --git a/cpp/src/IcePatch/.depend b/cpp/src/IcePatch/.depend index 33782c45acd..9d3ff6cb0a2 100644 --- a/cpp/src/IcePatch/.depend +++ b/cpp/src/IcePatch/.depend @@ -1,9 +1,9 @@ -IcePatch.o: IcePatch.cpp ../../include/IcePatch/IcePatch.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h -FileDescFactory.o: FileDescFactory.cpp ../../include/IcePatch/FileDescFactory.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h -Util.o: Util.cpp ../../include/IcePatch/Util.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceUtil/InputUtil.h -ClientUtil.o: ClientUtil.cpp ../../include/IcePatch/Util.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/ClientUtil.h -Client.o: Client.cpp ../../include/Ice/Application.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/IcePatch/FileDescFactory.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/Util.h ../../include/IcePatch/ClientUtil.h ../../include/Glacier/Glacier.h ../../include/Glacier/Starter.h ../../include/Glacier/Router.h ../../include/Ice/Router.h ../../include/Glacier/SessionF.h ../../include/Glacier/Session.h ../../include/Glacier/SessionManager.h ../../include/IceUtil/Base64.h ../../include/IceSSL/Plugin.h ../../include/Ice/Plugin.h ../../include/IceSSL/CertificateVerifierF.h -Server.o: Server.cpp ../../include/IceUtil/IceUtil.h ../../include/IceUtil/Functional.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Unicode.h ../../include/IceUtil/UUID.h ../../include/IceUtil/AbstractMutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/RecMutex.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/IceUtil/Thread.h ../../include/IceUtil/StaticMutex.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Base64.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/OutputUtil.h ../../include/IceUtil/GC.h ../../include/Ice/Config.h ../../include/Ice/Application.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../IcePatch/FileLocator.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/Ice/UserExceptionFactoryF.h ../IcePatch/IcePatchI.h -IcePatchI.o: IcePatchI.cpp ../IcePatch/IcePatchI.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Thread.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/Util.h -FileLocator.o: FileLocator.cpp ../IcePatch/FileLocator.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Facet.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/Util.h ../IcePatch/IcePatchI.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Thread.h +IcePatch.o: IcePatch.cpp ../../include/IcePatch/IcePatch.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/InstanceF.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/LocalException.h ../../include/Ice/ObjectFactory.h +FileDescFactory.o: FileDescFactory.cpp ../../include/IcePatch/FileDescFactory.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h +Util.o: Util.cpp ../../include/IcePatch/Util.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IceUtil/InputUtil.h +ClientUtil.o: ClientUtil.cpp ../../include/IcePatch/Util.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/ClientUtil.h +Client.o: Client.cpp ../../include/Ice/Application.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/IcePatch/FileDescFactory.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/Util.h ../../include/IcePatch/ClientUtil.h ../../include/Glacier/Glacier.h ../../include/Glacier/Starter.h ../../include/Glacier/Router.h ../../include/Ice/Router.h ../../include/Glacier/SessionF.h ../../include/Glacier/Session.h ../../include/Glacier/SessionManager.h ../../include/IceUtil/Base64.h ../../include/IceSSL/Plugin.h ../../include/Ice/Plugin.h ../../include/IceSSL/CertificateVerifierF.h +Server.o: Server.cpp ../../include/IceUtil/IceUtil.h ../../include/IceUtil/Functional.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/IceUtil/Shared.h ../../include/IceUtil/Unicode.h ../../include/IceUtil/UUID.h ../../include/IceUtil/AbstractMutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/RecMutex.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/IceUtil/Thread.h ../../include/IceUtil/StaticMutex.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Base64.h ../../include/IceUtil/InputUtil.h ../../include/IceUtil/OutputUtil.h ../../include/IceUtil/GC.h ../../include/Ice/Config.h ../../include/Ice/Application.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../IcePatch/FileLocator.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/Ice/UserExceptionFactoryF.h ../IcePatch/IcePatchI.h +IcePatchI.o: IcePatchI.cpp ../IcePatch/IcePatchI.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Thread.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/Util.h +FileLocator.o: FileLocator.cpp ../IcePatch/FileLocator.h ../../include/Ice/Ice.h ../../include/Ice/Initialize.h ../../include/Ice/CommunicatorF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Handle.h ../../include/IceUtil/Handle.h ../../include/IceUtil/Exception.h ../../include/IceUtil/Config.h ../../include/Ice/Config.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/Exception.h ../../include/Ice/LocalObject.h ../../include/IceUtil/Shared.h ../../include/Ice/PropertiesF.h ../../include/Ice/InstanceF.h ../../include/Ice/BuiltinSequences.h ../../include/Ice/Proxy.h ../../include/IceUtil/Mutex.h ../../include/IceUtil/Lock.h ../../include/IceUtil/ThreadException.h ../../include/Ice/ProxyFactoryF.h ../../include/Ice/ConnectionF.h ../../include/Ice/EndpointF.h ../../include/Ice/ObjectAdapterF.h ../../include/Ice/ReferenceF.h ../../include/Ice/OutgoingAsyncF.h ../../include/Ice/Current.h ../../include/Ice/Identity.h ../../include/Ice/Object.h ../../include/IceUtil/GCShared.h ../../include/Ice/IncomingAsyncF.h ../../include/Ice/Outgoing.h ../../include/IceUtil/Monitor.h ../../include/IceUtil/Cond.h ../../include/IceUtil/Time.h ../../include/Ice/BasicStream.h ../../include/Ice/ObjectFactoryF.h ../../include/Ice/Buffer.h ../../include/Ice/Incoming.h ../../include/Ice/ServantLocatorF.h ../../include/Ice/ServantManagerF.h ../../include/Ice/Direct.h ../../include/Ice/LocalException.h ../../include/Ice/Properties.h ../../include/Ice/Logger.h ../../include/Ice/LoggerUtil.h ../../include/Ice/LoggerF.h ../../include/Ice/Stats.h ../../include/Ice/Communicator.h ../../include/Ice/StatsF.h ../../include/Ice/RouterF.h ../../include/Ice/LocatorF.h ../../include/Ice/PluginF.h ../../include/Ice/ObjectFactory.h ../../include/Ice/ObjectAdapter.h ../../include/Ice/ServantLocator.h ../../include/Ice/IdentityUtil.h ../../include/Ice/OutgoingAsync.h ../../include/IceUtil/RecMutex.h ../../include/Ice/IncomingAsync.h ../../include/Ice/Process.h ../../include/Ice/Application.h ../../include/IcePatch/IcePatch.h ../../include/Ice/UserExceptionFactory.h ../../include/Ice/FactoryTable.h ../../include/Ice/FactoryTableDef.h ../../include/IceUtil/StaticMutex.h ../../include/Ice/UserExceptionFactoryF.h ../../include/IcePatch/Util.h ../IcePatch/IcePatchI.h ../../include/IceUtil/RWRecMutex.h ../../include/IceUtil/Thread.h IcePatch.cpp: ../../slice/IcePatch/IcePatch.ice ../../slice/Ice/BuiltinSequences.ice |