diff options
Diffstat (limited to 'cpp/src/slice2js/Gen.cpp')
-rw-r--r-- | cpp/src/slice2js/Gen.cpp | 159 |
1 files changed, 10 insertions, 149 deletions
diff --git a/cpp/src/slice2js/Gen.cpp b/cpp/src/slice2js/Gen.cpp index e685b622006..734af09cd6f 100644 --- a/cpp/src/slice2js/Gen.cpp +++ b/cpp/src/slice2js/Gen.cpp @@ -20,7 +20,6 @@ #include <direct.h> #endif #include <IceUtil/Iterator.h> -#include <IceUtil/StringConverter.h> #include <IceUtil/UUID.h> #include <Slice/Checksum.h> #include <Slice/FileTracker.h> @@ -36,29 +35,6 @@ namespace { string -u16CodePoint(unsigned short value) -{ - ostringstream s; - s << "\\u"; - s << hex; - s.width(4); - s.fill('0'); - s << value; - return s.str(); -} - -void -writeU8Buffer(const vector<unsigned char>& u8buffer, ostringstream& out) -{ - vector<unsigned short> u16buffer = toUTF16(u8buffer); - - for(vector<unsigned short>::const_iterator c = u16buffer.begin(); c != u16buffer.end(); ++c) - { - out << u16CodePoint(*c); - } -} - -string sliceModeToIceMode(Operation::Mode opMode) { switch(opMode) @@ -459,124 +435,9 @@ Slice::JsVisitor::writeConstantValue(const string& scope, const TypePtr& type, c if(bp && bp->kind() == Builtin::KindString) { // - // Expand strings into the basic source character set. We can't use isalpha() and the like - // here because they are sensitive to the current locale. + // For now, we generate strings in ECMAScript 5 format, with two \unnnn for astral characters // - static const string basicSourceChars = "abcdefghijklmnopqrstuvwxyz" - "ABCDEFGHIJKLMNOPQRSTUVWXYZ" - "0123456789" - "_{}[]#()<>%:;.?*+-/^&|~!=,\\\"' "; - static const set<char> charSet(basicSourceChars.begin(), basicSourceChars.end()); - - os << "\""; // Opening " - - vector<unsigned char> u8buffer; // Buffer to convert multibyte characters - - for(size_t i = 0; i < value.size();) - { - if(charSet.find(value[i]) == charSet.end()) - { - if(static_cast<unsigned char>(value[i]) < 128) // Single byte character - { - // - // Print as unicode if not in basic source character set - // - os << u16CodePoint(static_cast<unsigned int>(value[i])); - } - else - { - u8buffer.push_back(value[i]); - } - } - else - { - // - // Write any pedding characters in the utf8 buffer - // - if(!u8buffer.empty()) - { - writeU8Buffer(u8buffer, os); - u8buffer.clear(); - } - switch(value[i]) - { - case '\\': - { - string s = "\\"; - size_t j = i + 1; - for(; j < value.size(); ++j) - { - if(value[j] != '\\') - { - break; - } - s += "\\"; - } - - // - // An even number of slash \ will escape the backslash and - // the codepoint will be interpreted as its charaters - // - // \\U00000041 - ['\\', 'U', '0', '0', '0', '0', '0', '0', '4', '1'] - // \\\U00000041 - ['\\', 'A'] (41 is the codepoint for 'A') - // - if(s.size() % 2 != 0 && value[j] == 'U') - { - os << s.substr(0, s.size() - 1); - i = j + 1; - - string codepoint = value.substr(j + 1, 8); - assert(codepoint.size() == 8); - - IceUtil::Int64 v = IceUtilInternal::strToInt64(codepoint.c_str(), 0, 16); - - - // - // Unicode character in the range U+10000 to U+10FFFF is not permitted in a character literal - // and is represented using a Unicode surrogate pair. - // - if(v > 0xFFFF) - { - unsigned int high = ((static_cast<unsigned int>(v) - 0x10000) / 0x400) + 0xD800; - unsigned int low = ((static_cast<unsigned int>(v) - 0x10000) % 0x400) + 0xDC00; - os << u16CodePoint(high); - os << u16CodePoint(low); - } - else - { - os << u16CodePoint(static_cast<unsigned int>(v)); - } - - i = j + 1 + 8; - } - else - { - os << s; - i = j; - } - continue; - } - case '"': - { - os << "\\"; - break; - } - } - os << value[i]; // Print normally if in basic source character set - } - i++; - } - - // - // Write any pedding characters in the utf8 buffer - // - if(!u8buffer.empty()) - { - writeU8Buffer(u8buffer, os); - u8buffer.clear(); - } - - os << "\""; // Closing " + os << "\"" << toStringLiteral(value, "\b\f\n\r\t\v", "", ShortUCN, 0) << "\""; } else if(bp && bp->kind() == Builtin::KindLong) { @@ -749,7 +610,7 @@ void Slice::Gen::generate(const UnitPtr& p) { // - // Check for global "js:ice-build" and "js:es6-module" + // Check for global "js:ice-build" and "js:es6-module" // metadata. If this is set then we are building Ice. // DefinitionContextPtr dc = p->findDefinitionContext(p->topLevelFile()); @@ -943,7 +804,7 @@ relativePath(string p1, string p2) string f1 = tokens1.back(); string f2 = tokens2.back(); - + tokens1.pop_back(); tokens2.pop_back(); @@ -963,14 +824,14 @@ relativePath(string p1, string p2) { return p1; } - + string newPath; if(i2 == tokens2.end()) { newPath += "./"; for(; i1 != tokens1.end(); ++i1) { - newPath += *i1 + "/"; + newPath += *i1 + "/"; } } else @@ -981,7 +842,7 @@ relativePath(string p1, string p2) } } newPath += f1; - + return newPath; } @@ -1050,8 +911,8 @@ Slice::Gen::RequireVisitor::writeRequires(const UnitPtr& p) _out << nl << "import { Ice } from \"ice\";"; _out << nl << "const __M = Ice.__M;"; seenModules.push_back("Ice"); - - + + for(StringList::const_iterator i = includes.begin(); i != includes.end(); ++i) { set<string> modules = p->getTopLevelModules(*i); @@ -1091,7 +952,7 @@ Slice::Gen::RequireVisitor::writeRequires(const UnitPtr& p) } _out << " } from "; } - + string result = relativePath(*i, p->topLevelFile()); string::size_type pos; if((pos = result.rfind('.')) != string::npos) |