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-rw-r--r--cpp/src/IceUtil/Thread.cpp308
1 files changed, 308 insertions, 0 deletions
diff --git a/cpp/src/IceUtil/Thread.cpp b/cpp/src/IceUtil/Thread.cpp
new file mode 100644
index 00000000000..6d31d1770ae
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+++ b/cpp/src/IceUtil/Thread.cpp
@@ -0,0 +1,308 @@
+// **********************************************************************
+//
+// Copyright (c) 2001
+// MutableRealms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+#include <IceUtil/Thread.h>
+#include <IceUtil/Exception.h>
+
+using namespace std;
+
+#ifdef WIN32
+
+IceUtil::ThreadControl::ThreadControl() :
+ _handle(new HandleWrapper(0)),
+ _id(GetCurrentThreadId())
+{
+ HANDLE proc = GetCurrentProcess();
+ HANDLE current = GetCurrentThread();
+ int rc = DuplicateHandle(proc, current, proc, &_handle->handle, SYNCHRONIZE, TRUE, 0);
+ if (rc == 0)
+ {
+ throw SyscallException(SyscallException::errorToString(GetLastError()), __FILE__, __LINE__);
+ }
+}
+
+IceUtil::ThreadControl::ThreadControl(const HandleWrapperPtr& handle, unsigned id) :
+ _handle(handle),
+ _id(id)
+{
+}
+
+bool
+IceUtil::ThreadControl::operator==(const ThreadControl& rhs) const
+{
+ return _id == rhs._id;
+}
+
+bool
+IceUtil::ThreadControl::operator!=(const ThreadControl& rhs) const
+{
+ return _id != rhs._id;
+}
+
+bool
+IceUtil::ThreadControl::operator<(const ThreadControl& rhs) const
+{
+ return _id != rhs._id;
+}
+
+void
+IceUtil::ThreadControl::join()
+{
+ int rc = WaitForSingleObject(_handle->handle, INFINITE);
+ if (rc != WAIT_OBJECT_0)
+ {
+ throw SyscallException(SyscallException::errorToString(GetLastError()), __FILE__, __LINE__);
+ }
+}
+
+void
+IceUtil::ThreadControl::sleep(long msec)
+{
+ Sleep(msec);
+}
+
+void
+IceUtil::ThreadControl::yield()
+{
+ //
+ // A value of zero causes the thread to relinquish the remainder
+ // of its time slice to any other thread of equal priority that is
+ // ready to run.
+ //
+ Sleep(0);
+}
+
+IceUtil::Thread::Thread() :
+ _id(0),
+ _handle(new HandleWrapper(0))
+{
+}
+
+IceUtil::Thread::~Thread()
+{
+}
+
+static void*
+startHook(void* arg)
+{
+ try
+ {
+ IceUtil::Thread* rawThread = static_cast<IceUtil::Thread*>(arg);
+
+ //
+ // Ensure that the thread doesn't go away until run() has
+ // completed.
+ //
+ IceUtil::ThreadPtr thread = rawThread;
+
+ //
+ // See the comment in IceUtil::Thread::start() for details.
+ //
+ rawThread->__decRef();
+ thread->run();
+ }
+ catch(const IceUtil::Exception& e)
+ {
+ cerr << "IceUtil::Thread::run(): uncaught exception: ";
+ cerr << e << endl;
+ }
+ return 0;
+}
+
+#include <process.h>
+
+IceUtil::ThreadControl
+IceUtil::Thread::start()
+{
+ //
+ // It's necessary to increment the reference count since
+ // pthread_create won't necessarily call the thread function until
+ // later. If the user does (new MyThread)->start() then the thread
+ // object could be deleted before the thread object takes
+ // ownership. It's also necessary to increment the reference count
+ // prior to calling pthread_create since the thread itself calls
+ // __decRef().
+ //
+ __incRef();
+
+ _handle->handle = (HANDLE)_beginthreadex(0, 0, (unsigned (__stdcall*)(void*))startHook, (LPVOID)this, 0, &_id);
+ if (_handle->handle == 0)
+ {
+ __decRef();
+ throw SyscallException(SyscallException::errorToString(GetLastError()), __FILE__, __LINE__);
+ }
+
+ return ThreadControl(_handle, _id);
+}
+
+IceUtil::ThreadControl
+IceUtil::Thread::getThreadControl()
+{
+ return ThreadControl(_handle, _id);
+}
+
+bool
+IceUtil::Thread::operator==(const Thread& rhs) const
+{
+ return _id == rhs._id;
+}
+
+bool
+IceUtil::Thread::operator!=(const Thread& rhs) const
+{
+ return _id != rhs._id;
+}
+
+bool
+IceUtil::Thread::operator<(const Thread& rhs) const
+{
+ return _id < rhs._id;
+}
+
+#else
+
+IceUtil::ThreadControl::ThreadControl(pthread_t id) :
+ _id(id)
+{
+}
+
+IceUtil::ThreadControl::ThreadControl() :
+ _id(pthread_self())
+{
+}
+
+bool
+IceUtil::ThreadControl::operator==(const ThreadControl& rhs) const
+{
+ return pthread_equal(_id, rhs._id);
+}
+
+bool
+IceUtil::ThreadControl::operator!=(const ThreadControl& rhs) const
+{
+ return !pthread_equal(_id, rhs._id);
+}
+
+bool
+IceUtil::ThreadControl::operator<(const ThreadControl& rhs) const
+{
+ // NOTE: Linux specific
+ return _id < rhs._id;
+}
+
+void
+IceUtil::ThreadControl::join()
+{
+ void* ignore = 0;
+ int rc = pthread_join(_id, &ignore);
+ if (rc != 0)
+ {
+ throw SyscallException(strerror(rc), __FILE__, __LINE__);
+ }
+}
+
+void
+IceUtil::ThreadControl::sleep(long msec)
+{
+ struct timespec tv;
+ tv.tv_sec = msec/1000;
+ tv.tv_nsec = (msec % 1000)* 1000000;
+ nanosleep(&tv, 0);
+}
+
+void
+IceUtil::ThreadControl::yield()
+{
+ sched_yield();
+}
+
+IceUtil::Thread::Thread()
+{
+}
+
+IceUtil::Thread::~Thread()
+{
+}
+
+static void*
+startHook(void* arg)
+{
+ try
+ {
+ IceUtil::Thread* rawThread = static_cast<IceUtil::Thread*>(arg);
+
+ //
+ // Ensure that the thread doesn't go away until run() has
+ // completed.
+ //
+ IceUtil::ThreadPtr thread = rawThread;
+
+ //
+ // See the comment in IceUtil::Thread::start() for details.
+ //
+ rawThread->__decRef();
+ thread->run();
+ }
+ catch(const IceUtil::Exception& e)
+ {
+ cerr << "IceUtil::Thread::run(): uncaught exception: ";
+ cerr << e << endl;
+ }
+ return 0;
+}
+
+IceUtil::ThreadControl
+IceUtil::Thread::start()
+{
+ //
+ // It's necessary to increment the reference count since
+ // pthread_create won't necessarily call the thread function until
+ // later. If the user does (new MyThread)->start() then the thread
+ // object could be deleted before the thread object takes
+ // ownership. It's also necessary to increment the reference count
+ // prior to calling pthread_create since the thread itself calls
+ // __decRef().
+ //
+ __incRef();
+ int rc = pthread_create(&_id, 0, startHook, this);
+ if (rc != 0)
+ {
+ __decRef();
+ throw SyscallException(strerror(rc), __FILE__, __LINE__);
+ }
+ return ThreadControl(_id);
+}
+
+IceUtil::ThreadControl
+IceUtil::Thread::getThreadControl()
+{
+ return ThreadControl(_id);
+}
+
+bool
+IceUtil::Thread::operator==(const Thread& rhs) const
+{
+ return pthread_equal(_id, rhs._id);
+}
+
+bool
+IceUtil::Thread::operator!=(const Thread& rhs) const
+{
+ return !pthread_equal(_id, rhs._id);
+}
+
+bool
+IceUtil::Thread::operator<(const Thread& rhs) const
+{
+ // NOTE: Linux specific
+ return _id < rhs._id;
+}
+
+#endif