diff options
Diffstat (limited to 'cpp/src/IcePack/Forward.h')
-rw-r--r-- | cpp/src/IcePack/Forward.h | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/cpp/src/IcePack/Forward.h b/cpp/src/IcePack/Forward.h index 3c73b5f10d3..ac2f2646238 100644 --- a/cpp/src/IcePack/Forward.h +++ b/cpp/src/IcePack/Forward.h @@ -1,46 +1,46 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// MutableRealms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_PACK_FORWARD_H
-#define ICE_PACK_FORWARD_H
-
-#include <IcePack/AdminF.h>
-#ifndef _WIN32
-# include <IcePack/Activator.h>
-#endif
-
-namespace IcePack
-{
-
-class Forward : public Ice::ServantLocator
-{
-public:
-
- Forward(const Ice::CommunicatorPtr& communicator, const AdminPtr&);
- virtual ~Forward();
-
- virtual Ice::ObjectPtr locate(const Ice::ObjectAdapterPtr&, const Ice::Current&, Ice::LocalObjectPtr&);
- virtual void finished(const Ice::ObjectAdapterPtr&, const Ice::Current&,
- const Ice::ObjectPtr&, const Ice::LocalObjectPtr&);
- virtual void deactivate();
-
-private:
-
- Ice::CommunicatorPtr _communicator;
- AdminPtr _admin;
-#ifndef _WIN32
- ActivatorPtr _activator;
- int _waitTime;
-#endif
-};
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// MutableRealms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_PACK_FORWARD_H +#define ICE_PACK_FORWARD_H + +#include <IcePack/AdminF.h> +#ifndef _WIN32 +# include <IcePack/Activator.h> +#endif + +namespace IcePack +{ + +class Forward : public Ice::ServantLocator +{ +public: + + Forward(const Ice::CommunicatorPtr& communicator, const AdminPtr&); + virtual ~Forward(); + + virtual Ice::ObjectPtr locate(const Ice::ObjectAdapterPtr&, const Ice::Current&, Ice::LocalObjectPtr&); + virtual void finished(const Ice::ObjectAdapterPtr&, const Ice::Current&, + const Ice::ObjectPtr&, const Ice::LocalObjectPtr&); + virtual void deactivate(); + +private: + + Ice::CommunicatorPtr _communicator; + AdminPtr _admin; +#ifndef _WIN32 + ActivatorPtr _activator; + int _waitTime; +#endif +}; + +} + +#endif |