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Diffstat (limited to 'cpp/src/IceGrid/ServerI.h')
-rw-r--r-- | cpp/src/IceGrid/ServerI.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/cpp/src/IceGrid/ServerI.h b/cpp/src/IceGrid/ServerI.h new file mode 100644 index 00000000000..43ca029d32f --- /dev/null +++ b/cpp/src/IceGrid/ServerI.h @@ -0,0 +1,80 @@ +// ********************************************************************** +// +// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved. +// +// This copy of Ice is licensed to you under the terms described in the +// ICE_LICENSE file included in this distribution. +// +// ********************************************************************** + +#ifndef ICE_GRID_SERVER_I_H +#define ICE_GRID_SERVER_I_H + +#include <IceUtil/Mutex.h> +#include <Freeze/EvictorF.h> +#include <IceGrid/Activator.h> +#include <IceUtil/AbstractMutex.h> + +#include <IceGrid/Internal.h> + +namespace IceGrid +{ + +class TraceLevels; +typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr; + +class ServerFactory; +typedef IceUtil::Handle<ServerFactory> ServerFactoryPtr; + +class ServerI : public Server, public IceUtil::AbstractMutexI<IceUtil::Monitor<IceUtil::Mutex> > +{ +public: + + ServerI(const ServerFactoryPtr&, const TraceLevelsPtr&, const ActivatorPtr&, Ice::Int waitTime,const std::string&); + virtual ~ServerI(); + + virtual bool start(ServerActivation, const ::Ice::Current&); + virtual void stop(const ::Ice::Current&); + virtual void sendSignal(const std::string&, const ::Ice::Current&); + virtual void writeMessage(const std::string&, Ice::Int, const ::Ice::Current&); + virtual void destroy(const ::Ice::Current&); + virtual void terminated(const ::Ice::Current&); + + virtual ServerState getState(const ::Ice::Current&); + virtual Ice::Int getPid(const ::Ice::Current&); + + virtual void setActivationMode(ServerActivation, const ::Ice::Current&); + virtual ServerActivation getActivationMode(const ::Ice::Current&); + virtual ServerDescriptorPtr getDescriptor(const ::Ice::Current&); + virtual void setProcess(const ::Ice::ProcessPrx&, const ::Ice::Current&); + + void setExePath(const std::string&, const ::Ice::Current&); + void setPwd(const std::string&, const ::Ice::Current&); + void setEnvs(const Ice::StringSeq&, const ::Ice::Current&); + void setOptions(const Ice::StringSeq&, const ::Ice::Current&); + void addAdapter(const ServerAdapterPrx&, bool, const ::Ice::Current&); + void removeAdapter(const ServerAdapterPrx&, const ::Ice::Current&); + std::string addConfigFile(const std::string&, const PropertyDescriptorSeq&, const ::Ice::Current&); + void removeConfigFile(const std::string&, const ::Ice::Current&); + std::string addDbEnv(const DbEnvDescriptor&, const std::string&, const ::Ice::Current&); + void removeDbEnv(const DbEnvDescriptor&, const std::string&, const ::Ice::Current&); + +private: + + void stopInternal(const Ice::Current&); + void setState(ServerState, const Ice::Current&); + + ServerFactoryPtr _factory; + TraceLevelsPtr _traceLevels; + ActivatorPtr _activator; + ::Ice::Int _waitTime; + std::string _serversDir; + + ServerState _state; + + ::Ice::ProcessPrx _process; +}; + +} + +#endif |