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-rw-r--r--cpp/src/Ice/UdpTransceiver.h138
1 files changed, 69 insertions, 69 deletions
diff --git a/cpp/src/Ice/UdpTransceiver.h b/cpp/src/Ice/UdpTransceiver.h
index 215f8a6bc74..5a979dc9ac1 100644
--- a/cpp/src/Ice/UdpTransceiver.h
+++ b/cpp/src/Ice/UdpTransceiver.h
@@ -1,69 +1,69 @@
-// **********************************************************************
-//
-// Copyright (c) 2002
-// MutableRealms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UDP_TRANSCEIVER_H
-#define ICE_UDP_TRANSCEIVER_H
-
-#include <Ice/InstanceF.h>
-#include <Ice/TraceLevelsF.h>
-#include <Ice/LoggerF.h>
-#include <Ice/Transceiver.h>
-
-#ifndef _WIN32
-# include <netinet/in.h> // For struct sockaddr_in
-#endif
-
-namespace IceInternal
-{
-
-class UdpEndpoint;
-
-class SUdpTransceiver;
-
-class UdpTransceiver : public Transceiver
-{
-public:
-
- virtual SOCKET fd();
- virtual void close();
- virtual void shutdown();
- virtual void write(Buffer&, int);
- virtual void read(Buffer&, int);
- virtual std::string toString() const;
-
- bool equivalent(const std::string&, int) const;
- int effectivePort();
- void setProtocolName(const std::string&);
-
-private:
-
- UdpTransceiver(const InstancePtr&, const std::string&, int, const std::string& protocolName = "udp");
- UdpTransceiver(const InstancePtr&, const std::string&, int, bool, const std::string& protocolName = "udp");
- virtual ~UdpTransceiver();
-
- friend class UdpEndpoint;
-// friend class SUdpEndpoint; // TODO: Remove as soon as SUdpEndpoint uses SUdpTransceiver.
-// friend class SUdpTransceiver;
-
- InstancePtr _instance;
- TraceLevelsPtr _traceLevels;
- ::Ice::LoggerPtr _logger;
- bool _incoming;
- bool _connect;
- SOCKET _fd;
- struct sockaddr_in _addr;
- fd_set _rFdSet;
- fd_set _wFdSet;
- std::string _protocolName;
-};
-
-}
-
-#endif
+// **********************************************************************
+//
+// Copyright (c) 2002
+// MutableRealms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+#ifndef ICE_UDP_TRANSCEIVER_H
+#define ICE_UDP_TRANSCEIVER_H
+
+#include <Ice/InstanceF.h>
+#include <Ice/TraceLevelsF.h>
+#include <Ice/LoggerF.h>
+#include <Ice/Transceiver.h>
+
+#ifndef _WIN32
+# include <netinet/in.h> // For struct sockaddr_in
+#endif
+
+namespace IceInternal
+{
+
+class UdpEndpoint;
+
+class SUdpTransceiver;
+
+class UdpTransceiver : public Transceiver
+{
+public:
+
+ virtual SOCKET fd();
+ virtual void close();
+ virtual void shutdown();
+ virtual void write(Buffer&, int);
+ virtual void read(Buffer&, int);
+ virtual std::string toString() const;
+
+ bool equivalent(const std::string&, int) const;
+ int effectivePort();
+ void setProtocolName(const std::string&);
+
+private:
+
+ UdpTransceiver(const InstancePtr&, const std::string&, int, const std::string& protocolName = "udp");
+ UdpTransceiver(const InstancePtr&, const std::string&, int, bool, const std::string& protocolName = "udp");
+ virtual ~UdpTransceiver();
+
+ friend class UdpEndpoint;
+// friend class SUdpEndpoint; // TODO: Remove as soon as SUdpEndpoint uses SUdpTransceiver.
+// friend class SUdpTransceiver;
+
+ InstancePtr _instance;
+ TraceLevelsPtr _traceLevels;
+ ::Ice::LoggerPtr _logger;
+ bool _incoming;
+ bool _connect;
+ SOCKET _fd;
+ struct sockaddr_in _addr;
+ fd_set _rFdSet;
+ fd_set _wFdSet;
+ std::string _protocolName;
+};
+
+}
+
+#endif